Player Matchup

Cthulhu
Cthulhu
Paullypeanuts
Cthulhu
Level 103
God Stats
4W - 0L
1,733 SR
Queue Stats
11W - 1L
1,545 Elo+
Party 1
Hera
Hera
correia2292
Hera
Level 129
God Stats
1W - 0L
1,607 SR
Queue Stats
11W - 0L
1,737 Elo+
Party 1
Nu Wa
Nu Wa
edd_the_best_183
Nu Wa
Level 43
God Stats
7W - 6L
1,157 SR
Queue Stats
232W - 234L
1,342 Elo+
Solo
Team Averages
Level 92
1,499 SR
1,541 Elo+

VS

Team Averages
Level 58
1,468 SR
1,365 Elo+
Medusa
Medusa
Deviious sF
Medusa
Level 43
God Stats
67W - 71L
1,403 SR
Queue Stats
101W - 120L
1,339 Elo+
Party 2
King Arthur
King Arthur
Halt Da Klappe
King Arthur
Level 45
God Stats
24W - 19L
1,502 SR
Queue Stats
100W - 120L
1,334 Elo+
Party 2
Chang'e
Chang'e
SanthyKing
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 3 / 6
8,359
836
6,551
10,763
10,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 0 / 7
9,183
918
12,544
5,857
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 2 / 8
8,992
899
9,800
5,207
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 4 / 4
7,463
746
4,051
9,656
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Halt Da Klappe
King Arthur
12
2 / 6 / 0
7,521
752
2,842
11,852
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
SanthyKing
Chang'e
13
2 / 2 / 1
7,384
738
2,616
10,954
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
4
0.75
L
King Arthur
Halt Da Klappe
King Arthur
2
6
0
0.33
W
Cthulhu
3
3
6
2
L
Chang'e
SanthyKing
Chang'e
2
2
1
1.25
W
5
0
7
8.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
9,509
21,827
Taken
32,462
13,870
Mitigated
9,059
2,075
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,051
1,354
0
1,210
9,656
1,940
216
8,520
763
0
22,820
L
King Arthur
Halt Da Klappe
King Arthur
2,842
60
0
1,428
11,852
5,037
0
9,292
2,214
0
15,607
W
Cthulhu
6,551
337
335
530
10,763
10,333
220
1,100
9,657
21,520
1,485
L
Chang'e
SanthyKing
Chang'e
2,616
447
824
4,194
10,954
2,082
226
9,442
1,156
21,984
0
W
12,544
1,554
0
1,210
5,857
2,018
728
1,161
4,688
27,921
0
W
9,800
3,210
0
0
5,207
1,519
1,021
371
4,824
27,898
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
22,368
121
Minions Killed
86
0
Camps Cleared
0
513,640
Distance Traveled
534,090
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,463
746
30
3
0
191,306
0
L
King Arthur
7,521
752
24
2
0
165,742
0
W
Cthulhu
8,359
836
38
4
0
165,800
0
L
Chang'e
7,384
738
32
3
0
177,042
2
W
Hera
9,183
918
44
4
0
192,386
0
W
Nu Wa
8,992
899
39
4
0
155,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role