Player Matchup

Cthulhu
Cthulhu
CNA_Fede
Cthulhu
Level 47
God Stats
5W - 6L
1,458 SR
Queue Stats
68W - 126L
1,357 Elo+
Party 1
Arachne
Arachne
ITz__Bate
Arachne
Level 63
God Stats
17W - 23L
1,430 SR
Queue Stats
90W - 183L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
Nickdelrio241
Ah Puch
Level 37
God Stats
3W - 8L
1,344 SR
Queue Stats
65W - 146L
1,305 Elo+
Party 1
Apollo
Apollo
piksao
Apollo
Level 163
God Stats
7W - 7L
1,507 SR
Queue Stats
260W - 256L
1,562 Elo+
Solo
Janus
Janus
rocket_15rt
Janus
Level 63
God Stats
2W - 8L
1,505 SR
Queue Stats
78W - 164L
1,342 Elo+
Party 1
Team Averages
Level 75
1,449 SR
1,386 Elo+

VS

Team Averages
Level 134
1,521 SR
1,521 Elo+
Cthulhu
Cthulhu
ConverseRhyme60
Cthulhu
Level 149
God Stats
20W - 13L
1,722 SR
Queue Stats
180W - 171L
1,479 Elo+
Solo
Ymir
Ymir
DerivedCraft
Ymir
Level 157
God Stats
8W - 9L
1,551 SR
Queue Stats
368W - 340L
1,470 Elo+
Solo
Medusa
Medusa
LoW Dredd
Medusa
Level 89
God Stats
1W - 1L
1,288 SR
Queue Stats
36W - 41L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Luisskyp3
Nu Wa
Level 155
God Stats
26W - 24L
1,542 SR
Queue Stats
209W - 228L
1,446 Elo+
Solo
Cabrakan
Cabrakan
vLynv
Cabrakan
Level 121
God Stats
6W - 1L
1,504 SR
Queue Stats
36W - 24L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CNA_Fede
Cthulhu
11
0 / 6 / 0
6,856
457
8,375
14,193
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ITz__Bate
Arachne
12
1 / 3 / 1
6,856
457
5,473
13,210
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
13
1 / 8 / 1
7,805
520
6,186
11,604
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
piksao
Apollo
16
8 / 2 / 1
10,789
719
14,318
13,027
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 0
6,510
434
2,607
11,190
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,689
579
8,319
13,746
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 2
8,787
586
9,535
12,420
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
LoW Dredd
Medusa
14
10 / 1 / 3
8,772
585
11,868
8,543
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Luisskyp3
Nu Wa
14
5 / 1 / 5
8,730
582
11,604
6,482
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
vLynv
Cabrakan
13
1 / 1 / 15
8,838
589
8,234
13,176
18,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
10
Kills
27
27
Deaths
10
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CNA_Fede
Cthulhu
0
6
0
0
W
2
6
3
0.58
W
9
1
2
10
L
Arachne
ITz__Bate
Arachne
1
3
1
0.5
W
Medusa
LoW Dredd
Medusa
10
1
3
11.5
W
Nu Wa
Luisskyp3
Nu Wa
5
1
5
7.5
L
Ah Puch
1
8
1
0.19
L
Apollo
piksao
Apollo
8
2
1
4.25
L
0
8
0
0
W
Cabrakan
vLynv
Cabrakan
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,959
Damage
49,560
63,224
Taken
54,367
22,166
Mitigated
36,047
11,848
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CNA_Fede
Cthulhu
8,375
261
204
1,705
14,193
7,734
0
6,963
7,017
38,075
1,576
W
8,319
575
0
1,612
13,746
5,808
378
2,201
11,545
47,416
1,140
W
9,535
2,170
0
3,144
12,420
5,696
0
4,538
7,880
63,514
0
L
Arachne
ITz__Bate
Arachne
5,473
4,132
0
4,105
13,210
3,550
0
7,045
5,862
0
38,318
W
Medusa
LoW Dredd
Medusa
11,868
3,935
0
1,672
8,543
3,701
0
3,982
4,483
0
74,009
W
Nu Wa
Luisskyp3
Nu Wa
11,604
3,745
0
2,589
6,482
1,987
1,501
796
5,686
63,092
1,917
L
Ah Puch
6,186
499
0
785
11,604
3,129
0
8,410
2,871
52,034
1,026
L
Apollo
piksao
Apollo
14,318
8,861
0
3,079
13,027
4,827
0
7,890
4,610
0
81,954
L
2,607
230
0
1,970
11,190
2,926
111
5,493
5,527
32,901
466
W
Cabrakan
vLynv
Cabrakan
8,234
1,533
0
3,402
13,176
18,855
15
5,616
7,258
23,145
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
43,816
418
Minions Killed
459
0
Camps Cleared
0
1,528,455
Distance Traveled
1,540,345
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,856
457
67
4
0
281,068
0
W
Cthulhu
8,689
579
90
6
0
328,530
0
W
Ymir
8,787
586
91
6
0
351,883
0
L
Arachne
6,856
457
76
5
0
338,246
0
W
Medusa
8,772
585
117
8
0
300,256
5
W
Nu Wa
8,730
582
120
8
0
282,218
0
L
Ah Puch
7,805
520
75
5
0
260,754
0
L
Apollo
10,789
719
127
8
0
334,751
4
L
Janus
6,510
434
73
5
0
313,636
1
W
Cabrakan
8,838
589
41
3
0
277,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role