Player Matchup

Ishtar
Ishtar
Darknesskrad27
Ishtar
Level 101
God Stats
7W - 5L
1,616 SR
Queue Stats
172W - 186L
1,505 Elo+
Party 1
Fenrir
Fenrir
IceCold Toshiro
Fenrir
Level 145
God Stats
6W - 6L
1,424 SR
Queue Stats
290W - 320L
1,505 Elo+
Party 1
Sol
Sol
Psychocadillacz
Sol
Level 126
God Stats
4W - 3L
1,555 SR
Queue Stats
175W - 189L
1,496 Elo+
Party 1
Ares
Ares
TopshelfTurtz
Ares
Level 148
God Stats
4W - 0L
1,883 SR
Queue Stats
310W - 342L
1,506 Elo+
Party 1
Chiron
Chiron
Tyler3861
Chiron
Level 88
God Stats
2W - 0L
1,699 SR
Queue Stats
38W - 44L
1,422 Elo+
Solo
Team Averages
Level 122
1,635 SR
1,487 Elo+

VS

Team Averages
Level 150
1,452 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
TikalmyPickal
Anhur
Level 149
God Stats
3W - 5L
1,439 SR
Queue Stats
324W - 327L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
hauntedmuzik
Erlang Shen
Level 153
God Stats
3W - 6L
1,322 SR
Queue Stats
334W - 339L
1,502 Elo+
Solo
King Arthur
King Arthur
smp_bigbird
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
603W - 605L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 21
10,276
856
9,950
7,685
3,574
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 3 / 16
9,511
793
9,712
9,840
12,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

19
9 / 0 / 20
11,362
947
19,799
6,547
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 3 / 20
10,223
852
11,122
14,515
19,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Tyler3861
Chiron
16
5 / 1 / 21
9,797
816
11,606
7,731
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 5 / 2
9,003
750
9,833
9,273
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
 
Athena
13
1 / 8 / 6
8,583
715
4,285
17,597
18,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 3 / 5
8,725
727
7,745
9,743
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
hauntedmuzik
Erlang Shen
14
0 / 8 / 5
7,697
641
6,410
14,718
9,827
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
smp_bigbird
King Arthur
14
2 / 8 / 5
8,223
685
8,501
18,009
20,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
32
32
Kills
9
9
Deaths
32
98
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
2
1.2
L
Athena
 
Athena
1
8
6
0.5
W
7
2
21
8.75
W
7
3
16
5
W
9
0
20
19
L
1
3
5
1.17
W
4
3
20
4.67
W
Chiron
Tyler3861
Chiron
5
1
21
15.5
L
Erlang Shen
hauntedmuzik
Erlang Shen
0
8
5
0.31
L
King Arthur
smp_bigbird
King Arthur
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,189
Damage
36,774
46,318
Taken
69,340
42,377
Mitigated
57,208
14,306
Healing
13,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,833
490
828
1,866
9,273
3,609
0
4,039
5,234
21,169
782
L
Athena
 
Athena
4,285
1,196
2,704
2,117
17,597
18,954
0
7,697
9,900
7,677
120
W
9,950
4,989
360
1,778
7,685
3,574
481
4,215
3,470
0
19,875
W
9,712
1,669
1,254
1,971
9,840
12,594
127
2,998
6,842
0
13,085
W
19,799
8,702
1,143
2,201
6,547
3,307
1,977
1,873
4,674
44,938
3,383
L
7,745
5,623
208
2,731
9,743
4,191
0
4,577
5,166
0
28,386
W
11,122
1,442
211
1,798
14,515
19,310
0
3,602
10,913
14,130
0
W
Chiron
Tyler3861
Chiron
11,606
3,277
1,790
1,800
7,731
3,592
1,097
3,942
3,789
0
23,875
L
Erlang Shen
hauntedmuzik
Erlang Shen
6,410
2,174
370
1,692
14,718
9,827
0
6,238
8,306
0
17,136
L
King Arthur
smp_bigbird
King Arthur
8,501
535
347
973
18,009
20,627
0
7,506
10,503
3,692
7,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,169
Gold Earned
42,231
130
Minions Killed
104
0
Camps Cleared
0
1,121,086
Distance Traveled
1,027,560
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,003
750
19
2
0
225,103
1
L
Athena
8,583
715
7
1
0
176,128
1
W
Ishtar
10,276
856
24
2
0
218,123
0
W
Fenrir
9,511
793
4
0
0
230,189
0
W
Sol
11,362
947
61
5
0
227,681
0
L
Anhur
8,725
727
56
5
0
202,615
0
W
Ares
10,223
852
6
1
0
214,772
0
W
Chiron
9,797
816
35
3
0
230,321
0
L
Erlang Shen
7,697
641
12
1
0
204,916
0
L
King Arthur
8,223
685
10
1
0
218,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role