Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BundaBeater
Cthulhu
Level 60
God Stats
10W - 4L
1,613 SR
Queue Stats
38W - 41L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Kimi_x30
Aphrodite
Level 69
God Stats
8W - 9L
1,584 SR
Queue Stats
111W - 120L
1,403 Elo+
Party 2
Team Averages
Level 72
1,566 SR
1,465 Elo+

VS

Team Averages
Level 147
1,599 SR
1,565 Elo+
Shiva
Shiva
Trolicpawa
Shiva
Level 149
God Stats
4W - 7L
1,298 SR
Queue Stats
300W - 123L
1,706 Elo+
Party 1
Gilgamesh
Gilgamesh
smokemylight
Gilgamesh
Level 166
God Stats
2W - 3L
1,671 SR
Queue Stats
59W - 162L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
Økanilipawa
Baron Samedi
Level 127
God Stats
5W - 1L
1,826 SR
Queue Stats
301W - 125L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 5 / 4
8,723
727
6,410
12,214
4,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
BundaBeater
Cthulhu
14
1 / 2 / 3
8,682
724
11,676
13,879
11,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Kimi_x30
Aphrodite
14
1 / 5 / 2
8,377
698
3,459
11,271
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
0 / 3 / 11
9,362
780
9,954
15,412
16,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
smokemylight
Gilgamesh
16
4 / 1 / 7
10,070
839
8,138
11,866
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Økanilipawa
Baron Samedi
18
8 / 1 / 4
11,472
956
16,865
11,722
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
3
Kills
12
12
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
4
0.6
L
Cthulhu
BundaBeater
Cthulhu
1
2
3
1.25
L
Aphrodite
Kimi_x30
Aphrodite
1
5
2
0.4
W
Shiva
0
3
11
1.83
W
Gilgamesh
smokemylight
Gilgamesh
4
1
7
7.5
W
Baron Samedi
Økanilipawa
Baron Samedi
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
34,957
37,364
Taken
39,000
21,731
Mitigated
31,314
9,128
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,410
1,860
0
1,721
12,214
4,640
0
4,834
6,600
0
26,715
L
Cthulhu
BundaBeater
Cthulhu
11,676
138
325
1,407
13,879
11,716
0
4,843
7,855
30,495
1,692
L
Aphrodite
Kimi_x30
Aphrodite
3,459
407
2,584
3,091
11,271
5,375
0
5,744
4,476
17,286
0
W
Shiva
9,954
701
1,046
2,931
15,412
16,107
363
5,343
10,069
0
23,909
W
Gilgamesh
smokemylight
Gilgamesh
8,138
1,779
0
531
11,866
9,140
820
3,583
8,224
0
34,673
W
Baron Samedi
Økanilipawa
Baron Samedi
16,865
1,812
2,562
4,648
11,722
6,067
1,872
5,500
6,199
52,477
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
30,904
120
Minions Killed
167
0
Camps Cleared
0
612,872
Distance Traveled
722,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,723
727
57
5
0
194,498
0
L
Cthulhu
8,682
724
36
3
0
229,013
0
L
Aphrodite
8,377
698
27
2
0
189,361
0
W
Shiva
9,362
780
28
2
0
233,243
0
W
Gilgamesh
10,070
839
35
3
0
265,828
0
W
Baron Samedi
11,472
956
104
9
0
223,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role