Player Matchup

Baron Samedi
Baron Samedi
Silver III
BDK-SorcyetH
Baron Samedi
Silver III
Level 158
God Stats
49W - 38L
1,595 SR
Queue Stats
303W - 322L
860 MMR
Solo
Ra
Ra
Silver IV
Kris Wils
Ra
Silver IV
Level 112
God Stats
35W - 25L
1,570 SR
Queue Stats
638W - 668L
806 MMR
Solo
Sol
Sol
Silver V
joaquinweon
Sol
Silver V
Level 133
God Stats
2W - 2L
1,407 SR
Queue Stats
37W - 64L
839 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
johnny2tymes2
Ao Kuang
Silver I
Level 179
God Stats
2W - 0L
1,505 SR
Queue Stats
78W - 100L
1,139 MMR
Solo
Nu Wa
Nu Wa
Silver III
prisma_excesivo6
Nu Wa
Silver III
Level 89
God Stats
4W - 3L
1,573 SR
Queue Stats
102W - 132L
862 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,530 SR
901 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,479 SR
1,052 MMR
King Arthur
King Arthur
Silver IV
 
King Arthur
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver IV
Bayzon08
Persephone
Silver IV
Level 106
God Stats
3W - 3L
1,388 SR
Queue Stats
41W - 60L
1,127 MMR
Solo
Mulan
Mulan
Silver V
CamagareX12
Mulan
Silver V
Level 147
God Stats
5W - 6L
1,520 SR
Queue Stats
194W - 256L
772 MMR
Solo
Nemesis
Nemesis
Bronze V
OziTho
Nemesis
Bronze V
Level 67
God Stats
3W - 8L
1,586 SR
Queue Stats
21W - 47L
1,062 MMR
Solo
Neith
Neith
Silver V
mofohamma
Neith
Silver V
Level 168
God Stats
24W - 37L
1,400 SR
Queue Stats
200W - 235L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDK-SorcyetH
Baron Samedi
13
1 / 5 / 6
9,117
507
3,392
13,853
10,455
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
4 / 0 / 3
10,853
603
8,469
9,523
3,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 1
9,950
553
7,159
12,418
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
johnny2tymes2
Ao Kuang
17
4 / 2 / 2
9,852
547
6,416
18,810
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
2 / 2 / 2
10,133
563
13,604
8,655
2,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PoseidonArtemisAnubis

VS

Bans
Ah Muzen CabKumbhakarnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 1
7,390
411
7,596
17,200
14,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
Bayzon08
Persephone
15
4 / 4 / 0
8,200
456
8,741
11,805
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,269
182
0
1,159
293
Nemesis
OziTho
Nemesis
13
4 / 5 / 3
8,164
454
7,959
19,135
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
mofohamma
Neith
14
3 / 2 / 2
8,311
462
7,356
9,427
2,985
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
12
13
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
W
Baron Samedi
BDK-SorcyetH
Baron Samedi
1
5
6
0.8
L
Persephone
Bayzon08
Persephone
4
4
0
1
L
0
0
0
0
W
4
0
3
5.5
L
Nemesis
OziTho
Nemesis
4
5
3
1.1
W
2
4
1
0.63
W
Ao Kuang
johnny2tymes2
Ao Kuang
4
2
2
2.5
L
Neith
mofohamma
Neith
3
2
2
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,040
Damage
31,652
63,259
Taken
58,726
27,499
Mitigated
27,508
29,217
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,596
587
0
4,200
17,200
14,330
0
10,771
6,429
0
61,928
W
Baron Samedi
BDK-SorcyetH
Baron Samedi
3,392
208
247
2,649
13,853
10,455
668
2,757
11,096
24,617
0
L
Persephone
Bayzon08
Persephone
8,741
656
0
2,336
11,805
3,420
0
8,546
3,055
50,267
1,171
L
0
0
0
0
1,159
293
0
1,159
0
0
0
W
8,469
206
1,618
5,560
9,523
3,613
1,370
3,763
5,760
84,643
1,679
L
Nemesis
OziTho
Nemesis
7,959
3,146
0
4,961
19,135
6,480
0
10,483
8,652
0
59,973
W
7,159
2,048
0
5,829
12,418
3,408
3,673
598
11,820
71,397
1,942
W
Ao Kuang
johnny2tymes2
Ao Kuang
6,416
1,389
0
9,163
18,810
7,207
805
2,202
16,608
85,247
0
L
Neith
mofohamma
Neith
7,356
2,372
0
3,065
9,427
2,985
0
6,687
2,740
0
55,185
W
13,604
5,174
0
4,151
8,655
2,816
1,010
0
8,655
66,475
4,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,905
Gold Earned
35,334
524
Minions Killed
308
0
Camps Cleared
0
1,574,131
Distance Traveled
1,305,133
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,390
411
80
4
0
332,797
4
W
Baron Samedi
9,117
507
28
2
0
297,674
0
L
Persephone
8,200
456
65
4
0
338,382
1
L
Mulan
3,269
182
0
0
0
0
0
W
Ra
10,853
603
156
9
0
382,701
8
L
Nemesis
8,164
454
70
4
0
371,722
10
W
Sol
9,950
553
128
7
0
323,923
2
W
Ao Kuang
9,852
547
119
7
0
278,653
0
L
Neith
8,311
462
93
5
0
262,232
0
W
Nu Wa
10,133
563
93
5
0
291,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role