Player Matchup

Eset
Eset
BULLET PROOF019
Eset
Level 146
God Stats
0W - 2L
1,340 SR
Queue Stats
529W - 528L
1,425 Elo+
Solo
Ymir
Ymir
ImBoredBruh
Ymir
Level 17
God Stats
2W - 1L
1,856 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 1
Medusa
Medusa
TheBot90
Medusa
Level 79
God Stats
1W - 1L
1,842 SR
Queue Stats
26W - 31L
1,378 Elo+
Party 1
Thanatos
Thanatos
WeMiX1
Thanatos
Level 80
God Stats
3W - 2L
1,694 SR
Queue Stats
27W - 26L
1,421 Elo+
Party 1
Surtr
Surtr
lWienerl
Surtr
Level 69
God Stats
2W - 4L
1,484 SR
Queue Stats
26W - 26L
1,405 Elo+
Party 1
Team Averages
Level 78
1,643 SR
1,470 Elo+

VS

Team Averages
Level 118
1,500 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ASimpleLife
Pele
Level 127
God Stats
1W - 0L
1,675 SR
Queue Stats
55W - 62L
1,429 Elo+
Solo
Izanami
Izanami
Andrew14140
Izanami
Level 67
God Stats
3W - 6L
1,289 SR
Queue Stats
48W - 64L
1,311 Elo+
Solo
Yemoja
Yemoja
psychicdous
Yemoja
Level 87
God Stats
95W - 91L
1,578 SR
Queue Stats
134W - 138L
1,480 Elo+
Solo
Jormungandr
Jormungandr
sniper_dcb
Jormungandr
Level 155
God Stats
12W - 16L
1,457 SR
Queue Stats
171W - 185L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,663
424
3,541
6,378
1,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,345
486
1,794
7,414
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
TheBot90
Medusa
8
0 / 3 / 1
4,771
434
6,537
5,920
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
WeMiX1
Thanatos
9
1 / 5 / 0
5,339
485
2,799
8,791
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
lWienerl
Surtr
7
0 / 6 / 1
4,768
433
3,977
10,556
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 7
7,109
646
2,975
5,192
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
11 / 0 / 7
7,869
715
9,189
9,251
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
Andrew14140
Izanami
11
1 / 1 / 4
6,128
557
4,188
6,233
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
10
2 / 0 / 1
6,488
590
3,005
6,796
5,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
sniper_dcb
Jormungandr
13
4 / 1 / 3
7,878
716
6,611
8,085
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
20
20
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
7
5.5
W
11
0
7
14.5
W
Izanami
Andrew14140
Izanami
1
1
4
3
L
0
4
0
0
L
1
2
0
0.5
L
Medusa
TheBot90
Medusa
0
3
1
0.17
L
Thanatos
WeMiX1
Thanatos
1
5
0
0.2
L
Surtr
lWienerl
Surtr
0
6
1
0.08
W
Yemoja
2
0
1
2.5
W
Jormungandr
sniper_dcb
Jormungandr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,648
Damage
25,968
39,059
Taken
35,557
15,590
Mitigated
17,712
7,262
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,975
287
1,638
2,806
5,192
1,946
928
2,065
3,127
40,056
705
W
9,189
3,048
0
5,941
9,251
2,980
758
1,657
7,594
0
43,705
W
Izanami
Andrew14140
Izanami
4,188
3,041
0
2,072
6,233
2,049
1,561
791
5,442
0
47,691
L
3,541
510
109
1,714
6,378
1,493
0
1,181
5,197
25,111
954
L
1,794
110
0
724
7,414
3,773
0
1,665
5,749
12,489
0
L
Medusa
TheBot90
Medusa
6,537
2,155
0
897
5,920
1,510
0
1,285
4,635
0
35,795
L
Thanatos
WeMiX1
Thanatos
2,799
962
11
3,243
8,791
3,021
0
3,154
5,637
0
27,751
L
Surtr
lWienerl
Surtr
3,977
1,182
0
564
10,556
5,793
0
4,786
5,770
432
19,943
W
Yemoja
3,005
475
2,245
1,566
6,796
5,215
525
827
5,969
16,275
873
W
Jormungandr
sniper_dcb
Jormungandr
6,611
2,083
0
3,149
8,085
5,522
717
211
7,874
57,131
2,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
35,472
198
Minions Killed
340
0
Camps Cleared
0
1,006,031
Distance Traveled
1,079,620
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,109
646
61
6
0
236,769
0
W
Pele
7,869
715
82
7
0
287,915
0
W
Izanami
6,128
557
64
6
0
184,993
4
L
Eset
4,663
424
46
4
0
156,179
0
L
Ymir
5,345
486
31
3
0
185,839
0
L
Medusa
4,771
434
50
5
0
200,210
2
L
Thanatos
5,339
485
44
4
0
218,169
0
L
Surtr
4,768
433
27
2
0
245,634
0
W
Yemoja
6,488
590
28
3
0
179,920
0
W
Jormungandr
7,878
716
105
10
0
190,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role