Player Matchup

Bakasura
Bakasura
BakasuraSenpai
Bakasura
Level 103
God Stats
12W - 6L
1,626 SR
Queue Stats
166W - 162L
1,473 Elo+
Solo
Ah Puch
Ah Puch
JohnsonTwerker
Ah Puch
Level 27
God Stats
1W - 1L
1,283 SR
Queue Stats
22W - 23L
1,487 Elo+
Solo
Persephone
Persephone
SimpleMemes8808
Persephone
Level 65
God Stats
6W - 6L
1,420 SR
Queue Stats
324W - 327L
1,471 Elo+
Party 1
Odin
Odin
SourBeeziel
Odin
Level 118
God Stats
6W - 1L
1,780 SR
Queue Stats
400W - 393L
1,468 Elo+
Party 1
Chang'e
Chang'e
ikldnapchldren
Chang'e
Level 60
God Stats
3W - 1L
1,303 SR
Queue Stats
236W - 243L
1,448 Elo+
Party 1
Team Averages
Level 75
1,483 SR
1,469 Elo+

VS

Team Averages
Level 80
1,452 SR
1,529 Elo+
Persephone
Persephone
 
Persephone
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Baticholo
Tyr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,767 Elo+
Party 2
Chang'e
Chang'e
DSxucE
Chang'e
Level 65
God Stats
0W - 2L
1,225 SR
Queue Stats
34W - 41L
1,454 Elo+
Solo
Odin
Odin
Juvaxsky
Odin
Level 87
God Stats
1W - 1L
1,354 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 2
Bastet
Bastet
SupmyGinga6663
Bastet
Level 39
God Stats
2W - 2L
1,680 SR
Queue Stats
127W - 140L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
8 / 2 / 7
10,551
959
14,639
17,510
15,711
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 11
9,439
858
9,508
2,819
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Persephone
SimpleMemes8808
Persephone
17
2 / 0 / 11
9,680
880
12,267
5,894
2,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 3 / 10
8,388
763
4,570
7,161
7,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 0 / 13
8,634
785
4,452
4,105
1,624
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 3 / 0
8,187
744
5,731
7,236
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 3
7,682
698
2,530
11,399
6,377
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
DSxucE
Chang'e
13
0 / 3 / 3
7,348
668
5,351
10,100
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
0 / 3 / 3
7,232
657
4,084
12,058
9,142
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 3
7,662
697
8,893
8,412
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
16
Kills
4
5
Deaths
16
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
0
0.67
W
Bakasura
8
2
7
5.75
L
1
4
3
0.63
L
Chang'e
DSxucE
Chang'e
0
3
3
0.5
W
3
0
11
8.5
L
Odin
0
3
3
0.5
W
Persephone
SimpleMemes8808
Persephone
2
0
11
7.5
W
2
3
10
2.33
L
1
3
3
0.83
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,436
Damage
26,589
37,489
Taken
49,205
28,090
Mitigated
23,918
19,130
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,731
204
156
1,585
7,236
2,238
0
4,236
2,635
20,918
594
W
Bakasura
14,639
8,162
435
5,603
17,510
15,711
1,646
5,859
11,651
0
20,141
L
2,530
222
655
1,784
11,399
6,377
0
7,208
2,905
0
9,014
L
Chang'e
DSxucE
Chang'e
5,351
737
5,469
3,779
10,100
3,167
0
4,889
4,480
25,800
0
W
9,508
0
595
859
2,819
1,088
135
921
1,898
20,101
134
L
Odin
4,084
577
1,438
1,062
12,058
9,142
0
5,118
5,274
0
8,800
W
Persephone
SimpleMemes8808
Persephone
12,267
149
0
1,240
5,894
2,268
919
2,075
3,819
35,201
0
W
4,570
95
402
570
7,161
7,399
238
1,033
6,128
1,519
8,127
L
8,893
1,243
415
713
8,412
2,994
0
5,588
2,590
0
16,218
W
4,452
452
6,656
2,770
4,105
1,624
558
964
3,141
9,088
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
38,111
151
Minions Killed
130
0
Camps Cleared
0
962,683
Distance Traveled
955,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,187
744
34
3
0
136,598
0
W
Bakasura
10,551
959
59
5
0
211,008
0
L
Tyr
7,682
698
14
1
0
188,159
0
L
Chang'e
7,348
668
46
4
0
216,394
0
W
Ah Puch
9,439
858
25
2
0
197,802
0
L
Odin
7,232
657
14
1
0
220,419
0
W
Persephone
9,680
880
45
4
0
220,229
0
W
Odin
8,388
763
8
1
0
117,390
0
L
Bastet
7,662
697
22
2
0
193,474
0
W
Chang'e
8,634
785
14
1
0
216,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role