Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LilCheche
Baron Samedi
Level 62
God Stats
13W - 9L
1,556 SR
Queue Stats
39W - 35L
1,440 Elo+
Solo
Nut
Nut
Loperato
Nut
Level 106
God Stats
9W - 8L
1,510 SR
Queue Stats
290W - 281L
1,494 Elo+
Solo
Fenrir
Fenrir
Papiislife
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,393 Elo+
Party 2
Cerberus
Cerberus
Sockfromwalmart_
Cerberus
Level 66
God Stats
2W - 0L
1,148 SR
Queue Stats
34W - 27L
1,396 Elo+
Party 2
Team Averages
Level 90
1,443 SR
1,445 Elo+

VS

Team Averages
Level 111
1,544 SR
1,430 Elo+
Merlin
Merlin
ManuelPat18
Merlin
Level 123
God Stats
1W - 1L
1,687 SR
Queue Stats
76W - 73L
1,484 Elo+
Solo
Cupid
Cupid
TRoNsupra
Cupid
Level 64
God Stats
28W - 16L
1,568 SR
Queue Stats
29W - 22L
1,455 Elo+
Solo
Artio
Artio
efredxcostarica
Artio
Level 156
God Stats
8W - 5L
1,498 SR
Queue Stats
77W - 66L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
jiantpainus8
Cliodhna
Level 73
God Stats
9W - 15L
1,573 SR
Queue Stats
120W - 111L
1,457 Elo+
Solo
Tyr
Tyr
luibra62
Tyr
Level 139
God Stats
4W - 5L
1,394 SR
Queue Stats
19W - 21L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 1 / 2
7,994
727
7,362
6,047
2,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
LilCheche
Baron Samedi
10
2 / 0 / 1
6,102
555
3,490
3,702
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 3
6,691
608
7,602
6,129
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Papiislife
Fenrir
12
6 / 0 / 3
6,754
614
4,650
6,767
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 1 / 7
5,866
533
2,163
7,794
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 0
5,337
485
1,681
5,500
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
TRoNsupra
Cupid
7
1 / 4 / 0
4,588
417
3,517
5,027
1,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
4,973
452
2,123
9,883
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
jiantpainus8
Cliodhna
10
0 / 5 / 1
5,169
470
2,438
8,562
2,307
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 8 / 0
5,319
484
3,532
11,404
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
23
Kills
2
2
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
2
9
W
Baron Samedi
LilCheche
Baron Samedi
2
0
1
2.5
W
6
0
3
7.5
L
Merlin
0
3
0
0
W
Fenrir
Papiislife
Fenrir
6
0
3
7.5
W
1
1
7
4.5
L
Cupid
TRoNsupra
Cupid
1
4
0
0.25
L
0
3
0
0
L
Cliodhna
jiantpainus8
Cliodhna
0
5
1
0.1
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
13,291
30,439
Taken
40,376
11,569
Mitigated
16,897
13,982
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,362
698
0
2,673
6,047
2,820
545
323
5,724
47,189
1,729
W
Baron Samedi
LilCheche
Baron Samedi
3,490
309
0
1,576
3,702
1,183
282
1,727
1,975
33,416
1,243
W
7,602
5,413
0
2,944
6,129
1,828
627
1,005
5,124
0
44,076
L
Merlin
1,681
44
0
310
5,500
1,525
0
2,533
2,967
32,849
0
W
Fenrir
Papiislife
Fenrir
4,650
1,066
0
3,540
6,767
2,401
0
301
6,466
0
40,187
W
2,163
181
0
3,249
7,794
3,337
818
448
7,346
10,500
2,115
L
Cupid
TRoNsupra
Cupid
3,517
2,005
241
589
5,027
1,240
0
408
4,619
0
19,154
L
2,123
230
40
2,801
9,883
6,409
0
2,219
7,664
18,870
0
L
Cliodhna
jiantpainus8
Cliodhna
2,438
669
0
1,237
8,562
2,307
0
2,399
6,163
0
32,324
L
3,532
495
0
1,803
11,404
5,416
0
4,822
6,582
0
28,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
25,386
301
Minions Killed
235
0
Camps Cleared
0
917,976
Distance Traveled
1,016,528
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,994
727
87
8
0
172,415
0
W
Baron Samedi
6,102
555
53
5
0
172,244
0
W
Nut
6,691
608
62
6
0
185,588
0
L
Merlin
5,337
485
74
7
0
194,413
3
W
Fenrir
6,754
614
69
6
0
238,736
0
W
Cerberus
5,866
533
30
3
0
148,993
0
L
Cupid
4,588
417
30
3
0
196,700
3
L
Artio
4,973
452
31
3
0
216,000
2
L
Cliodhna
5,169
470
50
5
0
214,865
0
L
Tyr
5,319
484
50
5
0
194,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role