Player Matchup

Sol
Sol
LighlySalted
Sol
Level 86
God Stats
8W - 3L
1,702 SR
Queue Stats
99W - 92L
1,491 Elo+
Party 2
Charon
Charon
Luna00178
Charon
Level 29
God Stats
22W - 8L
1,751 SR
Queue Stats
69W - 56L
1,488 Elo+
Party 2
Chaac
Chaac
TheJuicyOneQc
Chaac
Level 119
God Stats
1W - 0L
1,783 SR
Queue Stats
19W - 14L
1,565 Elo+
Party 2
Team Averages
Level 78
1,746 SR
1,515 Elo+

VS

Team Averages
Level 94
1,456 SR
1,439 Elo+
Shiva
Shiva
Aly_4ry
Shiva
Level 109
God Stats
18W - 15L
1,627 SR
Queue Stats
422W - 422L
1,432 Elo+
Party 1
Zeus
Zeus
GM SADlSTA X
Zeus
Level 106
God Stats
0W - 4L
1,155 SR
Queue Stats
753W - 760L
1,451 Elo+
Party 1
Xing Tian
Xing Tian
Mex 64 bits
Xing Tian
Level 68
God Stats
50W - 38L
1,586 SR
Queue Stats
259W - 259L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
10,353
863
11,366
8,273
2,946
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
Luna00178
Charon
17
4 / 1 / 8
10,227
852
5,261
11,142
7,874
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 8
10,795
900
11,718
9,791
11,443
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aly_4ry
Shiva
14
0 / 5 / 2
8,431
703
8,044
12,800
12,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
2 / 6 / 0
9,211
768
8,298
8,162
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mex 64 bits
Xing Tian
14
0 / 3 / 2
8,116
676
5,713
14,264
17,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
Aly_4ry
Shiva
0
5
2
0.2
L
2
6
0
0.33
W
4
1
9
8.5
W
Charon
Luna00178
Charon
4
1
8
8
L
Xing Tian
Mex 64 bits
Xing Tian
0
3
2
0.33
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
22,055
29,206
Taken
35,226
22,263
Mitigated
33,550
12,749
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Aly_4ry
Shiva
8,044
479
50
793
12,800
12,512
0
6,832
5,930
1,753
29,473
L
8,298
609
0
350
8,162
3,407
0
2,844
5,314
38,299
0
W
11,366
5,108
0
4,750
8,273
2,946
1,980
4,766
3,507
47,547
0
W
Charon
Luna00178
Charon
5,261
969
0
3,708
11,142
7,874
961
6,945
4,197
21,145
0
L
Xing Tian
Mex 64 bits
Xing Tian
5,713
471
0
1,350
14,264
17,631
0
6,875
7,295
12,654
175
W
11,718
1,984
0
4,291
9,791
11,443
478
3,341
6,450
0
48,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
25,758
169
Minions Killed
125
0
Camps Cleared
0
702,458
Distance Traveled
657,932
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,431
703
61
5
0
224,987
5
L
Zeus
9,211
768
56
5
0
189,052
0
W
Sol
10,353
863
70
6
0
223,534
0
W
Charon
10,227
852
33
3
0
227,386
0
L
Xing Tian
8,116
676
8
1
0
243,893
0
W
Chaac
10,795
900
66
6
0
251,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role