Player Matchup

Geb
Geb
Gold IV
KingPurp_4-20
Geb
Gold IV
Level 159
God Stats
1W - 1L
1,582 SR
Queue Stats
58W - 62L
1,395 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
Kucareachy
Kukulkan
Platinum IV
Level 157
God Stats
40W - 36L
1,582 SR
Queue Stats
312W - 317L
1,775 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
MrReachy
Gilgamesh
Gold I
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,515 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,555 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,517 SR
1,467 MMR
Hera
Hera
Gold IV
DoeDoe Baggins
Hera
Gold IV
Level 183
God Stats
9W - 5L
1,645 SR
Queue Stats
298W - 282L
1,419 MMR
Party 2
Sobek
Sobek
Silver I
SalamiMommy1
Sobek
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,405 MMR
Solo
Nemesis
Nemesis
Platinum IV
ZachDaDude
Nemesis
Platinum IV
Level 162
God Stats
6W - 5L
1,407 SR
Queue Stats
281W - 270L
1,578 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
8,214
821
4,155
9,601
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Kucareachy
Kukulkan
16
5 / 2 / 6
9,845
985
6,160
5,359
2,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MrReachy
Gilgamesh
16
6 / 0 / 5
9,719
972
12,292
10,253
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
MulanNe ZhaCthulhuAchillesRavana

VS

Bans
KumbhakarnaAthenaCerberusXing TianAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,901
790
5,493
6,261
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
7,034
703
2,225
12,146
10,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ZachDaDude
Nemesis
13
2 / 2 / 1
7,655
766
8,026
9,533
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
1
10
5
W
Kukulkan
Kucareachy
Kukulkan
5
2
6
4
W
Gilgamesh
MrReachy
Gilgamesh
6
0
5
8.5
L
0
5
2
0.2
L
Nemesis
ZachDaDude
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,607
Damage
15,744
25,213
Taken
27,940
18,200
Mitigated
16,550
4,236
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,493
903
0
460
6,261
2,152
0
1,164
4,853
27,934
0
W
4,155
251
0
2,095
9,601
8,739
519
3,773
5,828
13,764
1,809
W
Kukulkan
Kucareachy
Kukulkan
6,160
1,017
0
771
5,359
2,008
1,678
1,364
3,995
39,530
0
W
Gilgamesh
MrReachy
Gilgamesh
12,292
3,147
0
1,370
10,253
7,453
1,104
2,738
7,515
0
33,654
L
2,225
410
0
1,225
12,146
10,604
0
4,965
6,488
10,154
0
L
Nemesis
ZachDaDude
Nemesis
8,026
1,128
0
2,512
9,533
3,794
0
3,181
5,902
0
18,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
22,590
144
Minions Killed
96
0
Camps Cleared
0
635,836
Distance Traveled
596,207
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,901
790
55
6
0
188,942
3
W
Geb
8,214
821
17
2
0
205,994
0
W
Kukulkan
9,845
985
84
8
0
222,776
0
W
Gilgamesh
9,719
972
43
4
0
207,066
0
L
Sobek
7,034
703
13
1
0
191,117
2
L
Nemesis
7,655
766
28
3
0
216,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role