Player Matchup

Nu Wa
Nu Wa
CatOfSchrödinger
Nu Wa
Level 159
God Stats
2W - 0L
1,571 SR
Queue Stats
165W - 153L
1,543 Elo+
Party 3
Artemis
Artemis
Frootlukes
Artemis
Level 117
God Stats
1W - 0L
1,860 SR
Queue Stats
39W - 40L
1,553 Elo+
Party 2
Bastet
Bastet
NoobofSchrödingr
Bastet
Level 126
God Stats
8W - 3L
1,730 SR
Queue Stats
312W - 305L
1,498 Elo+
Party 3
Thoth
Thoth
NotYourBari
Thoth
Level 172
God Stats
1W - 2L
1,384 SR
Queue Stats
34W - 36L
1,492 Elo+
Solo
Chang'e
Chang'e
WasabiUntold
Chang'e
Level 120
God Stats
2W - 0L
1,910 SR
Queue Stats
55W - 50L
1,545 Elo+
Party 2
Team Averages
Level 139
1,691 SR
1,526 Elo+

VS

Team Averages
Level 148
1,464 SR
1,530 Elo+
Vamana
Vamana
Don rapids
Vamana
Level 108
God Stats
2W - 5L
1,369 SR
Queue Stats
264W - 268L
1,563 Elo+
Solo
Horus
Horus
Hikourouki
Horus
Level 156
God Stats
0W - 1L
1,600 SR
Queue Stats
25W - 27L
1,481 Elo+
Party 1
Janus
Janus
LeZoro9609
Janus
Level 162
God Stats
10W - 7L
1,627 SR
Queue Stats
372W - 370L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
Shums
Sun Wukong
Level 157
God Stats
0W - 2L
1,334 SR
Queue Stats
176W - 175L
1,534 Elo+
Solo
Artemis
Artemis
True_Gravity_God
Artemis
Level 158
God Stats
1W - 1L
1,387 SR
Queue Stats
17W - 18L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 19
10,396
866
13,006
7,307
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Frootlukes
Artemis
16
5 / 2 / 16
10,286
857
21,432
10,788
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
2 / 3 / 16
9,887
824
7,833
9,654
3,767
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 4 / 9
9,470
789
5,660
7,442
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
WasabiUntold
Chang'e
19
10 / 3 / 9
11,531
961
12,728
13,852
4,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Don rapids
Vamana
16
3 / 6 / 10
9,636
803
11,047
16,814
14,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
13
1 / 4 / 7
8,369
697
4,209
12,529
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
17
5 / 4 / 6
10,148
846
12,647
10,323
3,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Shums
Sun Wukong
16
3 / 4 / 5
9,839
820
10,063
16,326
14,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 7 / 4
8,617
718
7,026
11,661
3,357
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
24
Kills
14
14
Deaths
25
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
L
Vamana
Don rapids
Vamana
3
6
10
1.33
W
Artemis
Frootlukes
Artemis
5
2
16
6.5
L
Horus
1
4
7
1.13
L
Janus
5
4
6
2
W
2
3
16
3.33
W
3
4
9
1.88
L
Sun Wukong
Shums
Sun Wukong
3
4
5
1.38
L
2
7
4
0.57
W
Chang'e
WasabiUntold
Chang'e
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,659
Damage
44,992
49,043
Taken
67,653
17,935
Mitigated
45,638
22,907
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,006
3,243
1,041
1,137
7,307
3,017
2,221
1,940
5,153
30,315
0
L
Vamana
Don rapids
Vamana
11,047
4,399
1,173
3,299
16,814
14,407
0
6,627
10,030
0
19,494
W
Artemis
Frootlukes
Artemis
21,432
6,078
1,331
2,000
10,788
4,495
1,233
1,317
8,996
0
29,516
L
Horus
4,209
1,432
2,245
3,806
12,529
9,999
528
5,966
6,441
0
8,271
L
Janus
12,647
183
481
1,431
10,323
3,479
450
5,287
4,996
43,331
0
W
7,833
2,061
768
1,361
9,654
3,767
893
2,590
6,719
0
14,867
W
5,660
258
238
1,166
7,442
2,161
2,017
1,867
5,148
19,374
0
L
Sun Wukong
Shums
Sun Wukong
10,063
811
885
3,355
16,326
14,396
0
7,114
9,042
748
20,336
L
7,026
2,913
0
0
11,661
3,357
0
5,686
5,843
0
29,438
W
Chang'e
WasabiUntold
Chang'e
12,728
1,141
6,843
7,022
13,852
4,495
891
4,481
8,771
29,514
101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
46,609
145
Minions Killed
184
0
Camps Cleared
0
1,105,920
Distance Traveled
1,003,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,396
866
25
2
0
219,793
0
L
Vamana
9,636
803
19
2
0
214,357
0
W
Artemis
10,286
857
30
3
0
227,266
0
L
Horus
8,369
697
15
1
0
194,767
0
L
Janus
10,148
846
78
7
0
207,682
0
W
Bastet
9,887
824
15
1
0
222,970
0
W
Thoth
9,470
789
30
3
0
207,296
0
L
Sun Wukong
9,839
820
28
2
0
198,454
0
L
Artemis
8,617
718
44
4
0
187,951
0
W
Chang'e
11,531
961
45
4
0
228,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role