Player Matchup

Thanatos
Thanatos
Silver II
InMaui
Thanatos
Silver II
Level 95
God Stats
2W - 3L
1,581 SR
Queue Stats
89W - 105L
1,109 MMR
Party 1
Danzaburou
Danzaburou
Gold V
No Kappo
Danzaburou
Gold V
Level 83
God Stats
66W - 59L
1,576 SR
Queue Stats
89W - 95L
1,316 MMR
Party 1
Agni
Agni
Gold V
RubenRM109169
Agni
Gold V
Level 129
God Stats
37W - 28L
1,551 SR
Queue Stats
273W - 281L
1,138 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
baIdaddy
Kumbhakarna
Bronze I
Level 81
God Stats
2W - 6L
1,480 SR
Queue Stats
15W - 34L
1,125 MMR
Solo
Mulan
Mulan
Silver II
tombrochill17
Mulan
Silver II
Level 145
God Stats
9W - 7L
1,613 SR
Queue Stats
221W - 237L
1,230 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,560 SR
1,184 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,472 SR
1,142 MMR
Cu Chulainn
Cu Chulainn
Silver V
BomberFury
Cu Chulainn
Silver V
Level 128
God Stats
32W - 28L
1,539 SR
Queue Stats
178W - 221L
493 MMR
Solo
Hou Yi
Hou Yi
Silver I
LSDionysus
Hou Yi
Silver I
Level 166
God Stats
4W - 5L
1,559 SR
Queue Stats
32W - 41L
1,217 MMR
Solo
Sobek
Sobek
Silver III
Nashauss
Sobek
Silver III
Level 108
God Stats
2W - 1L
1,511 SR
Queue Stats
10W - 16L
1,287 MMR
Party 2
Kukulkan
Kukulkan
Silver II
SmashDaddyJ
Kukulkan
Silver II
Level 109
God Stats
1W - 2L
1,111 SR
Queue Stats
13W - 15L
1,423 MMR
Party 2
Loki
Loki
Gold V
fabienthearabin
Loki
Gold V
Level 157
God Stats
44W - 32L
1,639 SR
Queue Stats
260W - 279L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InMaui
Thanatos
16
6 / 6 / 2
9,612
506
8,381
19,492
8,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
No Kappo
Danzaburou
18
5 / 5 / 1
11,474
604
9,352
14,660
6,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 7
8,413
443
8,053
10,542
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
baIdaddy
Kumbhakarna
12
1 / 2 / 3
8,099
426
6,164
17,266
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 4 / 1
8,714
459
8,286
16,687
14,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
King ArthurMedusaAthenaLancelot

VS

Bans
Chang'eRavanaArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BomberFury
Cu Chulainn
17
3 / 1 / 3
10,951
576
11,939
16,094
16,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
LSDionysus
Hou Yi
18
5 / 3 / 4
11,418
601
12,922
13,539
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Nashauss
Sobek
15
2 / 3 / 7
9,153
482
8,929
18,442
18,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SmashDaddyJ
Kukulkan
17
5 / 3 / 2
10,408
548
13,656
9,559
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 4 / 2
11,436
602
11,376
14,364
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
14
Kills
22
22
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BomberFury
Cu Chulainn
3
1
3
4.5
L
Thanatos
InMaui
Thanatos
6
6
2
1.17
W
Hou Yi
LSDionysus
Hou Yi
5
3
4
2.33
W
Sobek
Nashauss
Sobek
2
3
7
1.83
L
Danzaburou
No Kappo
Danzaburou
5
5
1
1.1
L
2
5
7
1.1
W
Kukulkan
SmashDaddyJ
Kukulkan
5
3
2
2
L
Kumbhakarna
baIdaddy
Kumbhakarna
1
2
3
1.25
W
7
4
2
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,236
Damage
58,822
78,647
Taken
71,998
45,603
Mitigated
49,076
25,586
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BomberFury
Cu Chulainn
11,939
857
0
2,064
16,094
16,703
1,724
1,021
15,025
2,286
85,373
L
Thanatos
InMaui
Thanatos
8,381
1,803
0
10,166
19,492
8,283
0
5,119
13,842
0
63,150
W
Hou Yi
LSDionysus
Hou Yi
12,922
6,219
0
6,178
13,539
5,004
5,151
1,323
12,086
0
88,898
W
Sobek
Nashauss
Sobek
8,929
514
136
4,796
18,442
18,489
545
4,904
13,313
30,235
1,231
L
Danzaburou
No Kappo
Danzaburou
9,352
3,315
0
5,147
14,660
6,395
1,289
620
13,875
0
91,399
L
8,053
1,094
0
1,886
10,542
3,539
0
2,819
7,559
44,839
1,513
W
Kukulkan
SmashDaddyJ
Kukulkan
13,656
1,394
0
2,408
9,559
3,774
354
3,972
5,357
81,401
302
L
Kumbhakarna
baIdaddy
Kumbhakarna
6,164
344
0
4,380
17,266
13,210
0
8,097
8,290
22,682
2,233
W
11,376
3,286
0
5,199
14,364
5,106
2,581
1,316
12,957
0
87,174
L
8,286
319
0
4,007
16,687
14,176
0
4,490
11,939
0
68,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
53,366
487
Minions Killed
612
0
Camps Cleared
0
1,661,994
Distance Traveled
1,872,627
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,951
576
151
8
0
392,662
2
L
Thanatos
9,612
506
85
4
0
368,854
0
W
Hou Yi
11,418
601
152
8
0
332,417
7
W
Sobek
9,153
482
42
2
0
376,905
0
L
Danzaburou
11,474
604
169
9
0
320,599
0
L
Agni
8,413
443
103
5
0
269,643
3
W
Kukulkan
10,408
548
151
8
0
363,355
4
L
Kumbhakarna
8,099
426
20
1
0
359,453
8
W
Loki
11,436
602
116
6
0
407,288
6
L
Mulan
8,714
459
110
6
0
343,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role