Player Matchup

Danzaburou
Danzaburou
Cocorain2880
Danzaburou
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 23L
1,631 Elo+
Party 1
Cerberus
Cerberus
LightninJoelt
Cerberus
Level 168
God Stats
6W - 0L
1,874 SR
Queue Stats
211W - 141L
1,626 Elo+
Party 1
Surtr
Surtr
STR8 B3ASTMODE
Surtr
Level 173
God Stats
7W - 6L
1,437 SR
Queue Stats
216W - 156L
1,617 Elo+
Party 1
Olorun
Olorun
T0PH
Olorun
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,599 Elo+
Party 1
Atlas
Atlas
sT Haze24
Atlas
Level 162
God Stats
5W - 0L
1,746 SR
Queue Stats
206W - 153L
1,635 Elo+
Party 1
Team Averages
Level 135
1,611 SR
1,622 Elo+

VS

Team Averages
Level 130
1,424 SR
1,513 Elo+
Skadi
Skadi
AseityTv
Skadi
Level 127
God Stats
1W - 2L
1,495 SR
Queue Stats
166W - 158L
1,533 Elo+
Solo
Ymir
Ymir
Deadmonkeys12
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 118L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
SABSU
Sun Wukong
Level 122
God Stats
1W - 2L
1,571 SR
Queue Stats
91W - 98L
1,492 Elo+
Solo
Freya
Freya
SquigyMcNutz
Freya
Level 116
God Stats
0W - 2L
1,239 SR
Queue Stats
22W - 19L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
ThisIsSPARTA997
Baron Samedi
Level 157
God Stats
1W - 2L
1,314 SR
Queue Stats
178W - 176L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cocorain2880
Danzaburou
16
9 / 2 / 11
10,200
927
12,770
10,684
6,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LightninJoelt
Cerberus
15
4 / 1 / 25
10,057
914
8,799
14,995
12,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 2 / 23
10,150
923
12,043
11,763
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Olorun
T0PH
Olorun
16
6 / 1 / 23
10,248
932
10,186
10,519
7,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
sT Haze24
Atlas
17
6 / 2 / 22
9,933
903
12,619
12,387
11,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AseityTv
Skadi
13
0 / 7 / 2
7,523
684
7,342
10,234
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 8 / 5
7,757
705
4,181
16,781
15,908
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
SABSU
Sun Wukong
13
0 / 7 / 3
7,864
715
12,453
15,556
13,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 4
8,996
818
10,234
10,250
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
ThisIsSPARTA997
Baron Samedi
15
5 / 5 / 1
9,538
867
9,224
9,176
4,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
22
33
Kills
7
8
Deaths
33
104
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
AseityTv
Skadi
0
7
2
0.14
W
Danzaburou
Cocorain2880
Danzaburou
9
2
11
7.25
L
0
8
5
0.31
W
Cerberus
LightninJoelt
Cerberus
4
1
25
16.5
L
Sun Wukong
SABSU
Sun Wukong
0
7
3
0.21
W
8
2
23
9.75
L
2
6
4
0.67
W
Olorun
T0PH
Olorun
6
1
23
17.5
L
Baron Samedi
ThisIsSPARTA997
Baron Samedi
5
5
1
1.1
W
Atlas
sT Haze24
Atlas
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,417
Damage
43,434
60,348
Taken
61,997
49,202
Mitigated
41,355
25,327
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AseityTv
Skadi
7,342
1,127
0
2
10,234
3,664
0
7,173
2,691
0
19,153
W
Danzaburou
Cocorain2880
Danzaburou
12,770
6,144
140
2,656
10,684
6,189
3,141
3,822
6,862
0
32,962
L
4,181
133
786
1,241
16,781
15,908
58
6,586
9,513
6,394
369
W
Cerberus
LightninJoelt
Cerberus
8,799
274
4,114
5,332
14,995
12,287
659
6,155
8,840
17,166
569
L
Sun Wukong
SABSU
Sun Wukong
12,453
747
0
1,021
15,556
13,490
407
7,751
7,165
815
27,019
W
12,043
2,611
825
1,658
11,763
12,239
1,267
5,100
6,663
2,693
16,810
L
10,234
3,391
0
1,007
10,250
4,023
0
4,976
4,796
18,494
1,503
W
Olorun
T0PH
Olorun
10,186
4,365
3,775
3,413
10,519
7,272
2,011
4,117
6,402
25,059
0
L
Baron Samedi
ThisIsSPARTA997
Baron Samedi
9,224
365
2,387
2,085
9,176
4,270
0
5,037
3,636
24,550
0
W
Atlas
sT Haze24
Atlas
12,619
3,734
1,705
1,709
12,387
11,215
433
4,479
7,908
23,487
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,588
Gold Earned
41,678
150
Minions Killed
124
0
Camps Cleared
0
1,052,976
Distance Traveled
905,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,523
684
42
4
0
168,662
0
W
Danzaburou
10,200
927
51
5
0
177,766
0
L
Ymir
7,757
705
5
0
0
159,343
0
W
Cerberus
10,057
914
31
3
0
229,291
0
L
Sun Wukong
7,864
715
25
2
0
206,474
0
W
Surtr
10,150
923
15
1
0
208,320
0
L
Freya
8,996
818
26
2
0
185,640
0
W
Olorun
10,248
932
32
3
0
225,119
0
L
Baron Samedi
9,538
867
26
2
0
185,345
0
W
Atlas
9,933
903
21
2
0
212,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role