Player Matchup

Arachne
Arachne
FenrirIsAMigga
Arachne
Level 18
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 1
Tyr
Tyr
Mezmirix
Tyr
Level 159
God Stats
2W - 0L
1,894 SR
Queue Stats
8W - 2L
1,662 Elo+
Party 1
Jormungandr
Jormungandr
SinOfWrath2383
Jormungandr
Level 143
God Stats
6W - 8L
1,503 SR
Queue Stats
57W - 61L
1,501 Elo+
Party 3
Ra
Ra
apethetical
Ra
Level 164
God Stats
1W - 1L
1,875 SR
Queue Stats
12W - 11L
1,455 Elo+
Party 1
Medusa
Medusa
magicguy06
Medusa
Level 124
God Stats
7W - 4L
1,408 SR
Queue Stats
74W - 80L
1,501 Elo+
Party 3
Team Averages
Level 122
1,673 SR
1,567 Elo+

VS

Team Averages
Level 160
1,458 SR
1,517 Elo+
Geb
Geb
MayaK6666632
Geb
Level 147
God Stats
8W - 12L
1,455 SR
Queue Stats
393W - 330L
1,591 Elo+
Party 4
Ix Chel
Ix Chel
OmegaMex98
Ix Chel
Level 146
God Stats
8W - 10L
1,558 SR
Queue Stats
210W - 190L
1,565 Elo+
Party 4
Loki
Loki
RoyaL x Scopzz
Loki
Level 114
God Stats
8W - 12L
1,480 SR
Queue Stats
199W - 188L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
gahwyn
Gilgamesh
Level 237
God Stats
3W - 5L
1,317 SR
Queue Stats
279W - 289L
1,459 Elo+
Party 2
Cupid
Cupid
toughluck55
Cupid
Level 157
God Stats
7W - 7L
1,481 SR
Queue Stats
166W - 157L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
7,188
553
5,580
8,656
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 1
7,415
570
6,965
8,821
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SinOfWrath2383
Jormungandr
13
3 / 2 / 2
7,380
568
6,819
7,702
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 0
8,217
632
3,651
5,821
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
magicguy06
Medusa
13
2 / 0 / 3
7,003
539
7,353
3,785
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,483
499
5,171
11,677
8,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
OmegaMex98
Ix Chel
13
1 / 1 / 0
7,021
540
3,972
5,897
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 1
6,583
506
1,104
9,598
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
gahwyn
Gilgamesh
13
1 / 0 / 0
7,556
581
4,997
10,184
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 1
6,772
521
3,915
9,359
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
1
2
2
1
W
0
1
1
0.5
L
Ix Chel
OmegaMex98
Ix Chel
1
1
0
1
L
0
2
1
0.25
W
Jormungandr
SinOfWrath2383
Jormungandr
3
2
2
2
W
0
1
0
0
L
Gilgamesh
gahwyn
Gilgamesh
1
0
0
1
W
Medusa
magicguy06
Medusa
2
0
3
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,368
Damage
19,159
34,785
Taken
46,715
18,222
Mitigated
22,432
11,830
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,580
4,762
0
3,063
8,656
3,484
0
2,144
6,512
0
56,553
L
5,171
953
0
1,645
11,677
8,536
0
5,100
6,477
20,053
0
W
6,965
1,256
0
4,319
8,821
6,106
239
397
8,424
0
54,537
L
Ix Chel
OmegaMex98
Ix Chel
3,972
363
474
2,573
5,897
1,788
0
2,362
3,535
58,179
1,201
L
1,104
204
0
3,499
9,598
2,787
0
42
9,556
0
50,240
W
Jormungandr
SinOfWrath2383
Jormungandr
6,819
3,010
95
707
7,702
4,977
509
2,327
5,375
44,904
209
W
3,651
317
252
2,407
5,821
2,315
347
3,415
2,406
75,100
1,302
L
Gilgamesh
gahwyn
Gilgamesh
4,997
994
0
1,210
10,184
6,043
0
0
10,184
0
55,088
W
Medusa
magicguy06
Medusa
7,353
1,995
0
987
3,785
1,340
1,029
756
3,029
0
40,795
L
3,915
1,790
424
4,863
9,359
3,278
0
2,803
6,556
0
58,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
34,415
479
Minions Killed
450
0
Camps Cleared
0
1,475,779
Distance Traveled
1,403,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,188
553
95
7
0
344,379
0
L
Geb
6,483
499
21
2
0
306,240
2
W
Tyr
7,415
570
97
7
0
308,835
0
L
Ix Chel
7,021
540
115
9
0
274,442
1
L
Loki
6,583
506
88
7
0
309,393
0
W
Jormungandr
7,380
568
77
6
0
270,146
0
W
Ra
8,217
632
145
11
0
261,218
2
L
Gilgamesh
7,556
581
115
9
0
257,572
2
W
Medusa
7,003
539
65
5
0
291,201
2
L
Cupid
6,772
521
111
9
0
256,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role