Player Matchup

Bacchus
Bacchus
JupiterzBolt
Bacchus
Level 135
God Stats
35W - 45L
1,460 SR
Queue Stats
310W - 301L
1,467 Elo+
Party 1
Lancelot
Lancelot
TonicTugboat
Lancelot
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,836 Elo+
Solo
Anubis
Anubis
enchiladas23
Anubis
Level 86
God Stats
2W - 3L
1,345 SR
Queue Stats
210W - 199L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
guyverg2
Zhong Kui
Level 132
God Stats
14W - 16L
1,528 SR
Queue Stats
313W - 287L
1,494 Elo+
Party 1
King Arthur
King Arthur
tanque21original
King Arthur
Level 125
God Stats
29W - 16L
1,614 SR
Queue Stats
151W - 140L
1,462 Elo+
Solo
Team Averages
Level 108
1,489 SR
1,541 Elo+

VS

Team Averages
Level 92
1,560 SR
1,431 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CHORIFRITO
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,390 Elo+
Party 2
Loki
Loki
Julioesmalo
Loki
Level 44
God Stats
7W - 2L
1,801 SR
Queue Stats
45W - 55L
1,388 Elo+
Party 2
Achilles
Achilles
bourod
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JupiterzBolt
Bacchus
12
2 / 1 / 11
7,507
577
6,259
6,948
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
TonicTugboat
Lancelot
14
3 / 1 / 4
7,892
607
4,388
10,729
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
14
10 / 0 / 2
9,121
702
12,566
5,691
2,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
guyverg2
Zhong Kui
13
5 / 3 / 6
8,352
642
7,607
7,327
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
tanque21original
King Arthur
14
0 / 0 / 4
8,633
664
5,736
8,168
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 3 / 1
6,549
504
3,387
11,358
6,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anhur
 
Anhur
8
0 / 7 / 1
5,106
393
4,192
10,941
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
8
0 / 2 / 1
4,777
367
948
3,556
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 0
6,147
473
5,520
11,418
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
bourod
Achilles
11
0 / 2 / 0
5,914
455
2,285
9,185
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
5
5
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
1
0.83
L
Anhur
 
Anhur
0
7
1
0.07
L
Thoth
0
2
1
0.25
L
3
6
0
0.5
W
Bacchus
JupiterzBolt
Bacchus
2
1
11
7.5
W
Lancelot
TonicTugboat
Lancelot
3
1
4
5
L
Achilles
bourod
Achilles
0
2
0
0
W
Anubis
10
0
2
11
W
Zhong Kui
guyverg2
Zhong Kui
5
3
6
2.67
W
King Arthur
tanque21original
King Arthur
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,556
Damage
16,332
38,863
Taken
46,458
20,953
Mitigated
16,273
18,513
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,387
644
0
1,956
11,358
6,023
0
7,761
3,293
19,368
0
L
Anhur
 
Anhur
4,192
2,690
0
1,351
10,941
2,462
0
6,869
3,716
0
24,463
L
Thoth
948
142
0
150
3,556
582
0
2,421
1,135
9,254
0
L
5,520
901
0
4,455
11,418
2,688
0
6,285
4,953
0
35,005
W
Bacchus
JupiterzBolt
Bacchus
6,259
906
0
2,401
6,948
3,798
443
1,443
5,505
19,549
568
W
Lancelot
TonicTugboat
Lancelot
4,388
760
0
6,653
10,729
4,488
0
783
9,946
0
62,933
L
Achilles
bourod
Achilles
2,285
877
0
1,568
9,185
4,518
0
1,631
7,554
0
31,425
W
Anubis
12,566
348
0
4,097
5,691
2,569
1,328
700
4,991
60,039
1,377
W
Zhong Kui
guyverg2
Zhong Kui
7,607
2,069
0
3,254
7,327
4,004
2,123
729
6,598
39,472
8,533
W
King Arthur
tanque21original
King Arthur
5,736
499
0
2,108
8,168
6,094
0
798
7,370
0
59,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
28,493
448
Minions Killed
201
0
Camps Cleared
0
1,289,504
Distance Traveled
1,121,331
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,549
504
30
2
0
249,953
2
L
Anhur
5,106
393
35
3
0
216,486
2
L
Thoth
4,777
367
13
1
0
157,904
0
L
Loki
6,147
473
63
5
0
282,186
0
W
Bacchus
7,507
577
52
4
0
257,443
3
W
Lancelot
7,892
607
103
8
0
306,691
0
L
Achilles
5,914
455
60
5
0
214,802
6
W
Anubis
9,121
702
109
8
0
243,966
3
W
Zhong Kui
8,352
642
79
6
0
233,463
0
W
King Arthur
8,633
664
105
8
0
247,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role