Player Matchup

Hera
Hera
Spartan089a
Hera
Level 34
God Stats
4W - 3L
1,580 SR
Queue Stats
62W - 82L
1,374 Elo+
Party 1
Bacchus
Bacchus
blueheart614
Bacchus
Level 50
God Stats
90W - 90L
1,451 SR
Queue Stats
166W - 216L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shepard41
Tsukuyomi
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,436 Elo+
Solo
Team Averages
Level 43
1,510 SR
1,398 Elo+

VS

Team Averages
Level 65
1,399 SR
1,363 Elo+
Janus
Janus
Glinsomnia
Janus
Level 61
God Stats
22W - 25L
1,464 SR
Queue Stats
215W - 218L
1,382 Elo+
Solo
Olorun
Olorun
SanthyKing
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,403 Elo+
Solo
Terra
Terra
temp-3467596129
Terra
Level 48
God Stats
2W - 6L
1,233 SR
Queue Stats
259W - 293L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,383
738
6,135
4,736
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
blueheart614
Bacchus
12
0 / 4 / 0
6,749
675
3,194
8,959
8,225
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
shepard41
Tsukuyomi
8
0 / 3 / 0
6,266
627
2,355
4,342
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 0 / 2
9,044
904
5,834
3,991
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
SanthyKing
Olorun
14
2 / 0 / 3
8,644
864
3,626
7,177
2,518
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 7
7,994
799
4,044
8,853
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
6
0
2
7
W
Olorun
SanthyKing
Olorun
2
0
3
3.5
L
0
2
0
0
L
Bacchus
blueheart614
Bacchus
0
4
0
0
L
Tsukuyomi
shepard41
Tsukuyomi
0
3
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,684
Damage
13,504
18,037
Taken
20,021
11,109
Mitigated
9,416
2,339
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,834
0
0
489
3,991
1,354
251
2,057
1,934
21,193
412
W
Olorun
SanthyKing
Olorun
3,626
1,168
164
3,483
7,177
2,518
645
4,211
2,966
29,366
0
L
6,135
576
0
1,199
4,736
1,561
0
3,368
1,350
28,000
0
L
Bacchus
blueheart614
Bacchus
3,194
43
0
242
8,959
8,225
0
6,973
1,969
12,280
0
L
Tsukuyomi
shepard41
Tsukuyomi
2,355
447
0
898
4,342
1,323
14
3,096
1,246
0
8,308
W
4,044
38
933
1,829
8,853
5,544
344
3,169
5,684
18,772
2,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,398
Gold Earned
25,682
75
Minions Killed
123
0
Camps Cleared
0
445,844
Distance Traveled
566,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,044
904
46
5
0
195,067
0
W
Olorun
8,644
864
54
5
0
182,747
0
L
Hera
7,383
738
47
5
0
182,808
0
L
Bacchus
6,749
675
20
2
0
162,403
0
L
Tsukuyomi
6,266
627
8
1
0
100,633
0
W
Terra
7,994
799
23
2
0
188,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role