Player Matchup

Xbalanque
Xbalanque
ASRENZO237
Xbalanque
Level 114
God Stats
5W - 3L
1,765 SR
Queue Stats
316W - 312L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
ColoBby
Sun Wukong
Level 165
God Stats
12W - 6L
1,747 SR
Queue Stats
448W - 445L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
NasumeDC
Ah Puch
Level 69
God Stats
9W - 4L
1,752 SR
Queue Stats
289W - 275L
1,551 Elo+
Party 1
Bake Kujira
Bake Kujira
Rulex 3
Bake Kujira
Level 144
God Stats
5W - 2L
1,761 SR
Queue Stats
502W - 443L
1,551 Elo+
Solo
Pele
Pele
Sydate
Pele
Level 224
God Stats
6W - 2L
1,787 SR
Queue Stats
312W - 282L
1,484 Elo+
Solo
Team Averages
Level 143
1,762 SR
1,526 Elo+

VS

Team Averages
Level 115
1,503 SR
1,548 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Beardus93
Cliodhna
Level 155
God Stats
0W - 1L
1,296 SR
Queue Stats
351W - 295L
1,596 Elo+
Party 2
Zeus
Zeus
LiliMii
Zeus
Level 149
God Stats
2W - 2L
1,460 SR
Queue Stats
198W - 175L
1,552 Elo+
Solo
Arachne
Arachne
veyseI
Arachne
Level 28
God Stats
6W - 3L
1,762 SR
Queue Stats
60W - 41L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ASRENZO237
Xbalanque
15
0 / 1 / 5
8,167
583
5,845
10,326
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ColoBby
Sun Wukong
15
5 / 0 / 1
9,475
677
8,651
10,463
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
NasumeDC
Ah Puch
14
4 / 1 / 1
8,420
601
7,395
6,444
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bake Kujira
Rulex 3
Bake Kujira
12
2 / 1 / 5
6,805
486
6,048
11,901
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Pele
Sydate
Pele
14
5 / 2 / 2
7,913
565
7,411
12,000
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 3 / 4
7,647
546
7,568
9,207
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
10
0 / 4 / 3
6,177
441
5,553
11,647
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
Beardus93
Cliodhna
13
2 / 3 / 2
6,907
493
5,518
10,267
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
LiliMii
Zeus
12
3 / 2 / 0
7,216
515
7,603
6,031
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
veyseI
Arachne
12
0 / 4 / 0
6,779
484
3,271
11,314
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
5
5
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
4
0.67
L
Khepri
 
Khepri
0
4
3
0.38
W
Xbalanque
ASRENZO237
Xbalanque
0
1
5
2.5
L
Cliodhna
Beardus93
Cliodhna
2
3
2
1
W
Sun Wukong
ColoBby
Sun Wukong
5
0
1
5.5
L
Zeus
LiliMii
Zeus
3
2
0
1.5
W
Ah Puch
NasumeDC
Ah Puch
4
1
1
4.5
W
Bake Kujira
Rulex 3
Bake Kujira
2
1
5
4.5
W
Pele
Sydate
Pele
5
2
2
3
L
Arachne
veyseI
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
29,513
51,134
Taken
48,466
24,403
Mitigated
22,707
13,921
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,568
5,131
0
2,034
9,207
3,028
0
1,187
7,948
0
66,037
L
Khepri
 
Khepri
5,553
342
0
3,299
11,647
10,047
0
6,019
5,124
16,494
898
W
Xbalanque
ASRENZO237
Xbalanque
5,845
1,863
0
5,883
10,326
3,539
920
1,354
8,958
0
66,192
L
Cliodhna
Beardus93
Cliodhna
5,518
395
0
3,988
10,267
3,194
0
1,508
8,708
0
51,012
W
Sun Wukong
ColoBby
Sun Wukong
8,651
1,661
0
4,207
10,463
5,975
273
530
9,484
0
78,359
L
Zeus
LiliMii
Zeus
7,603
1,088
0
165
6,031
2,097
0
3,536
2,224
43,559
249
W
Ah Puch
NasumeDC
Ah Puch
7,395
230
0
978
6,444
1,844
0
3,550
2,620
60,851
0
W
Bake Kujira
Rulex 3
Bake Kujira
6,048
2,509
0
1,061
11,901
8,580
58
5,645
5,892
26,103
825
W
Pele
Sydate
Pele
7,411
1,169
0
1,792
12,000
4,465
0
1,282
10,649
0
66,570
L
Arachne
veyseI
Arachne
3,271
2,465
0
2,788
11,314
4,341
0
0
11,314
0
41,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,780
Gold Earned
34,726
526
Minions Killed
407
0
Camps Cleared
0
1,469,329
Distance Traveled
1,436,696
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,647
546
112
8
0
298,247
4
L
Khepri
6,177
441
29
2
0
297,197
4
W
Xbalanque
8,167
583
110
8
0
262,556
4
L
Cliodhna
6,907
493
81
6
0
309,560
4
W
Sun Wukong
9,475
677
147
11
0
291,258
2
L
Zeus
7,216
515
104
7
0
273,821
3
W
Ah Puch
8,420
601
116
8
0
279,266
0
W
Bake Kujira
6,805
486
51
4
0
305,764
5
W
Pele
7,913
565
102
7
0
330,485
1
L
Arachne
6,779
484
81
6
0
257,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role