Player Matchup

Mulan
Mulan
Alejandri_to12
Mulan
Level 154
God Stats
1W - 3L
1,438 SR
Queue Stats
66W - 87L
1,434 Elo+
Solo
Anubis
Anubis
CostlessWinner
Anubis
Level 48
God Stats
2W - 7L
1,626 SR
Queue Stats
111W - 83L
1,617 Elo+
Solo
Cabrakan
Cabrakan
Natezewiz666
Cabrakan
Level 126
God Stats
46W - 39L
1,625 SR
Queue Stats
225W - 216L
1,539 Elo+
Solo
Medusa
Medusa
SrPaleton
Medusa
Level 158
God Stats
23W - 27L
1,658 SR
Queue Stats
61W - 66L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SrVenuz
Cthulhu
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,465 Elo+
Party 2
Team Averages
Level 125
1,570 SR
1,511 Elo+

VS

Team Averages
Level 151
1,499 SR
1,444 Elo+
Kumbhakarna
Kumbhakarna
BetoCa30
Kumbhakarna
Level 139
God Stats
2W - 4L
1,394 SR
Queue Stats
105W - 148L
1,393 Elo+
Party 1
Olorun
Olorun
Callmedaddyjn
Olorun
Level 148
God Stats
6W - 2L
1,461 SR
Queue Stats
129W - 173L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
ChUle_Ta-
Sun Wukong
Level 156
God Stats
3W - 6L
1,329 SR
Queue Stats
139W - 179L
1,431 Elo+
Party 1
Izanami
Izanami
ImJaiir
Izanami
Level 164
God Stats
2W - 2L
1,511 SR
Queue Stats
74W - 102L
1,447 Elo+
Party 1
Fenrir
Fenrir
natox23
Fenrir
Level 147
God Stats
9W - 6L
1,803 SR
Queue Stats
83W - 90L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,932
562
1,422
3,972
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
3 / 3 / 0
4,822
689
2,331
4,330
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Natezewiz666
Cabrakan
9
2 / 0 / 1
4,644
663
1,380
4,415
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SrPaleton
Medusa
7
1 / 2 / 3
4,374
625
4,404
4,602
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
SrVenuz
Cthulhu
7
1 / 2 / 0
3,917
560
2,562
6,043
2,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BetoCa30
Kumbhakarna
6
1 / 1 / 1
4,260
609
1,729
5,947
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 0
4,723
675
3,081
3,396
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
ChUle_Ta-
Sun Wukong
9
4 / 1 / 0
5,168
738
3,742
4,884
2,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
ImJaiir
Izanami
7
1 / 3 / 1
4,204
601
3,561
4,052
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
natox23
Fenrir
8
2 / 2 / 2
4,344
621
2,621
6,489
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
10
10
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Kumbhakarna
BetoCa30
Kumbhakarna
1
1
1
1.5
W
2
1
0
2
W
Sun Wukong
ChUle_Ta-
Sun Wukong
4
1
0
4
L
3
3
0
1
W
Izanami
ImJaiir
Izanami
1
3
1
0.5
L
Cabrakan
Natezewiz666
Cabrakan
2
0
1
2.5
L
Medusa
SrPaleton
Medusa
1
2
3
1.25
L
Cthulhu
SrVenuz
Cthulhu
1
2
0
0.5
W
Fenrir
natox23
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,099
Damage
14,734
23,362
Taken
24,768
9,634
Mitigated
9,019
6,843
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,422
184
0
707
3,972
1,089
0
129
3,623
0
12,340
W
Kumbhakarna
BetoCa30
Kumbhakarna
1,729
97
0
1,538
5,947
2,949
0
1,505
4,442
7,079
0
W
3,081
1,241
0
1,399
3,396
876
0
1,683
1,713
28,971
0
W
Sun Wukong
ChUle_Ta-
Sun Wukong
3,742
522
0
1,968
4,884
2,492
113
41
4,843
583
24,404
L
2,331
212
0
1,252
4,330
1,948
0
2,163
2,167
23,282
0
W
Izanami
ImJaiir
Izanami
3,561
2,593
0
797
4,052
1,024
51
975
3,077
0
28,114
L
Cabrakan
Natezewiz666
Cabrakan
1,380
192
0
2,494
4,415
2,673
0
918
3,497
31,068
2,686
L
Medusa
SrPaleton
Medusa
4,404
1,668
0
490
4,602
1,276
0
1,120
3,482
0
24,826
L
Cthulhu
SrVenuz
Cthulhu
2,562
420
449
1,451
6,043
2,648
0
693
5,240
12,639
0
W
Fenrir
natox23
Fenrir
2,621
391
0
2,914
6,489
1,678
0
1,980
4,509
0
19,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,689
Gold Earned
22,699
186
Minions Killed
207
0
Camps Cleared
0
656,578
Distance Traveled
732,824
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,932
562
22
3
0
93,483
0
W
Kumbhakarna
4,260
609
10
1
0
151,714
0
W
Olorun
4,723
675
54
8
0
133,066
0
W
Sun Wukong
5,168
738
47
7
0
153,763
1
L
Anubis
4,822
689
44
6
0
130,450
0
W
Izanami
4,204
601
55
8
0
126,151
0
L
Cabrakan
4,644
663
66
9
0
160,837
0
L
Medusa
4,374
625
38
5
0
138,868
0
L
Cthulhu
3,917
560
16
2
0
132,940
2
W
Fenrir
4,344
621
41
6
0
168,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role