Player Matchup

Artemis
Artemis
DamHesGood
Artemis
Level 121
God Stats
3W - 5L
1,288 SR
Queue Stats
146W - 129L
1,502 Elo+
Solo
Bake Kujira
Bake Kujira
DeadlyChopking
Bake Kujira
Level 145
God Stats
8W - 6L
1,520 SR
Queue Stats
107W - 122L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
PanishMans
Ah Puch
Level 125
God Stats
4W - 9L
1,525 SR
Queue Stats
158W - 168L
1,513 Elo+
Solo
Surtr
Surtr
ROFL UMADBRO
Surtr
Level 142
God Stats
0W - 1L
1,605 SR
Queue Stats
93W - 89L
1,413 Elo+
Party 1
Fenrir
Fenrir
iMR Lemmiwinks
Fenrir
Level 121
God Stats
7W - 5L
1,615 SR
Queue Stats
82W - 75L
1,499 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,462 Elo+

VS

Team Averages
Level 128
1,561 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DARKING262631
Thor
Level 120
God Stats
11W - 4L
1,603 SR
Queue Stats
303W - 273L
1,533 Elo+
Solo
Neith
Neith
WIZARDSTENCH69
Neith
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 138L
1,504 Elo+
Solo
Ra
Ra
migaja-fausto
Ra
Level 101
God Stats
2W - 0L
1,700 SR
Queue Stats
72W - 68L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DamHesGood
Artemis
9
2 / 1 / 0
5,346
486
6,648
6,363
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
DeadlyChopking
Bake Kujira
8
0 / 3 / 2
5,272
479
2,804
7,630
5,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
PanishMans
Ah Puch
12
4 / 1 / 1
6,928
630
8,283
5,925
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
5,043
458
5,535
10,030
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 2 / 0
5,969
543
1,968
8,411
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 0 / 0
7,555
687
7,858
9,828
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
 
Horus
8
0 / 2 / 3
5,230
475
2,035
10,098
6,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 0
6,484
589
2,936
7,742
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 0 / 2
5,693
518
8,551
5,995
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,679
516
1,591
6,452
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
7
Kills
12
12
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
0
6
W
Horus
 
Horus
0
2
3
0.75
W
4
1
0
4
L
Artemis
DamHesGood
Artemis
2
1
0
2
L
Bake Kujira
DeadlyChopking
Bake Kujira
0
3
2
0.33
L
Ah Puch
PanishMans
Ah Puch
4
1
1
4.5
L
0
5
0
0
W
2
0
2
3
L
1
2
0
0.5
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
22,971
38,359
Taken
40,115
22,740
Mitigated
20,494
11,153
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,858
1,241
0
1,298
9,828
8,257
0
399
8,731
192
55,782
W
Horus
 
Horus
2,035
1,064
602
4,757
10,098
6,372
0
2,732
7,264
0
11,503
W
2,936
1,042
0
2,059
7,742
2,565
0
2,171
5,385
0
46,537
L
Artemis
DamHesGood
Artemis
6,648
1,389
0
2,088
6,363
1,968
0
324
6,039
0
31,276
L
Bake Kujira
DeadlyChopking
Bake Kujira
2,804
1,146
0
1,019
7,630
5,040
0
50
7,580
17,850
771
L
Ah Puch
PanishMans
Ah Puch
8,283
370
0
2,929
5,925
1,889
0
999
4,862
43,410
0
L
5,535
2,367
0
1,568
10,030
9,409
0
192
9,838
748
25,735
W
8,551
2,560
0
2,803
5,995
1,853
0
1,117
4,878
0
37,689
L
1,968
613
0
3,549
8,411
4,434
0
123
8,288
0
50,034
W
1,591
193
108
1,616
6,452
1,447
0
4,323
1,701
32,592
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
30,641
297
Minions Killed
345
0
Camps Cleared
0
1,003,147
Distance Traveled
1,063,213
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,555
687
115
10
0
227,030
0
W
Horus
5,230
475
12
1
0
218,396
2
W
Thor
6,484
589
78
7
0
201,211
0
L
Artemis
5,346
486
54
5
0
175,116
1
L
Bake Kujira
5,272
479
23
2
0
200,099
0
L
Ah Puch
6,928
630
85
8
0
200,947
0
L
Surtr
5,043
458
43
4
0
200,744
0
W
Neith
5,693
518
69
6
0
210,226
2
L
Fenrir
5,969
543
92
8
0
226,241
0
W
Ra
5,679
516
71
6
0
206,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role