Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HayCaramba
Ymir
Level 118
God Stats
15W - 6L
1,683 SR
Queue Stats
182W - 152L
1,547 Elo+
Solo
Artemis
Artemis
MomoFromTwice
Artemis
Level 149
God Stats
1W - 1L
1,470 SR
Queue Stats
16W - 15L
1,592 Elo+
Solo
Fenrir
Fenrir
natox23
Fenrir
Level 147
God Stats
8W - 6L
1,500 SR
Queue Stats
81W - 88L
1,510 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,530 Elo+

VS

Team Averages
Level 104
1,654 SR
1,456 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Joshua3390
Cabrakan
Level 64
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 8L
1,326 Elo+
Solo
Hel
Hel
LewdEmperor
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,487 Elo+
Solo
Bakasura
Bakasura
Pepeiron
Bakasura
Level 68
God Stats
6W - 3L
1,648 SR
Queue Stats
85W - 83L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
TacoConMostacho
Nu Wa
Level 149
God Stats
2W - 1L
1,894 SR
Queue Stats
118W - 125L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 0
6,885
689
2,649
4,571
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
 
Raijin
9
0 / 2 / 0
5,350
535
1,420
4,682
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 7
6,537
654
1,489
5,232
2,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
11
7 / 0 / 1
7,244
724
6,342
3,867
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
natox23
Fenrir
11
3 / 0 / 0
5,830
583
2,192
8,043
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 5 / 0
4,929
493
3,306
8,377
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
Joshua3390
Cabrakan
7
0 / 2 / 0
4,274
427
643
3,850
3,595
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

2
0 / 2 / 0
3,637
364
662
1,674
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Pepeiron
Bakasura
7
0 / 4 / 0
4,308
431
200
8,399
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 0
5,623
562
4,489
2,849
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
3
3
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
Raijin
 
Raijin
0
2
0
0
L
Medusa
 
Medusa
1
5
0
0.2
W
1
1
7
4.5
L
Cabrakan
Joshua3390
Cabrakan
0
2
0
0
L
0
2
0
0
W
Artemis
7
0
1
7.5
L
Bakasura
Pepeiron
Bakasura
0
4
0
0
L
2
0
0
2
W
Fenrir
natox23
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,092
Damage
9,300
26,395
Taken
25,149
10,802
Mitigated
8,585
12,148
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,649
954
0
2,330
4,571
2,961
0
799
3,727
0
49,179
W
Raijin
 
Raijin
1,420
0
0
1,500
4,682
1,231
0
2,186
2,177
31,761
1,545
L
Medusa
 
Medusa
3,306
1,214
0
1,106
8,377
1,886
0
518
7,859
0
30,702
W
1,489
343
0
1,331
5,232
2,861
0
1,399
3,704
19,988
475
L
Cabrakan
Joshua3390
Cabrakan
643
50
0
46
3,850
3,595
0
0
3,649
12,806
0
L
662
74
323
395
1,674
250
0
581
1,093
2,668
0
W
Artemis
6,342
3,688
0
1,820
3,867
1,210
1,771
334
3,488
0
45,614
L
Bakasura
Pepeiron
Bakasura
200
135
0
3,065
8,399
2,105
0
186
8,125
0
11,569
L
4,489
1,212
0
0
2,849
749
0
1,380
1,297
32,431
869
W
Fenrir
natox23
Fenrir
2,192
271
0
5,167
8,043
2,539
0
547
7,392
0
47,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
22,771
350
Minions Killed
185
0
Camps Cleared
0
978,271
Distance Traveled
776,017
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,885
689
93
9
0
169,209
0
W
Raijin
5,350
535
59
6
0
171,937
0
L
Medusa
4,929
493
59
6
0
181,492
0
W
Ymir
6,537
654
16
2
0
195,313
0
L
Cabrakan
4,274
427
17
2
0
165,065
0
L
Hel
3,637
364
1
0
0
48,716
0
W
Artemis
7,244
724
81
8
0
191,405
3
L
Bakasura
4,308
431
43
4
0
186,883
0
L
Nu Wa
5,623
562
65
7
0
193,861
0
W
Fenrir
5,830
583
101
10
0
250,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role