Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum IV
BorderAgent
Anubis
Platinum IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,778 MMR
Solo
Neith
Neith
Gold III
Bosstronium
Neith
Gold III
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
98W - 88L
1,661 MMR
Solo
Camazotz
Camazotz
Platinum IV
Cаrrion
Camazotz
Platinum IV
Level 85
God Stats
6W - 9L
1,461 SR
Queue Stats
93W - 84L
1,755 MMR
Party 1
Cerberus
Cerberus
Platinum V
IncaCold
Cerberus
Platinum V
Level 65
God Stats
10W - 3L
1,674 SR
Queue Stats
234W - 226L
1,703 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,527 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,621 SR
1,718 MMR
Charybdis
Charybdis
Gold I
IceWingAngel
Charybdis
Gold I
Level 129
God Stats
39W - 45L
1,544 SR
Queue Stats
139W - 132L
1,822 MMR
Party 2
Geb
Geb
Platinum II
Teigu
Geb
Platinum II
Level 212
God Stats
1W - 2L
1,759 SR
Queue Stats
212W - 190L
1,683 MMR
Party 3
Janus
Janus
Platinum V
WasilloElBaneado
Janus
Platinum V
Level 156
God Stats
8W - 11L
1,406 SR
Queue Stats
149W - 146L
1,731 MMR
Solo
Awilix
Awilix
Gold III
WhittledSpork
Awilix
Gold III
Level 158
God Stats
14W - 9L
1,710 SR
Queue Stats
59W - 44L
1,659 MMR
Party 3
Shiva
Shiva
Platinum IV
sporty619
Shiva
Platinum IV
Level 167
God Stats
2W - 2L
1,687 SR
Queue Stats
381W - 382L
1,695 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 3 / 3
8,188
585
9,052
12,845
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
9 / 4 / 5
9,012
644
11,017
11,380
4,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 10
7,932
567
9,608
9,957
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Cаrrion
Camazotz
15
6 / 2 / 4
8,793
628
9,798
13,709
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
IncaCold
Cerberus
11
2 / 2 / 7
7,444
532
7,082
15,127
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
RamaCu ChulainnDanzaburouKumbhakarna

VS

Bans
He BoLokiFafnirSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IceWingAngel
Charybdis
13
1 / 4 / 2
7,341
524
7,464
11,749
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Teigu
Geb
11
1 / 4 / 3
6,978
498
7,001
14,455
7,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 4
8,187
585
8,444
8,061
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 5 / 3
8,070
576
9,601
14,603
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
sporty619
Shiva
13
3 / 4 / 2
7,803
557
8,984
14,860
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
21
Kills
14
14
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
3
1.5
W
Anubis
9
4
5
2.88
W
1
3
10
2
W
Camazotz
Cаrrion
Camazotz
6
2
4
4
L
Charybdis
IceWingAngel
Charybdis
1
4
2
0.5
W
Cerberus
IncaCold
Cerberus
2
2
7
2.75
L
Geb
Teigu
Geb
1
4
3
0.63
L
3
4
4
1.25
L
6
5
3
1.5
L
Shiva
sporty619
Shiva
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,557
Damage
41,494
63,018
Taken
63,728
32,366
Mitigated
23,029
23,786
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,052
3,310
0
4,699
12,845
8,251
432
666
12,179
1,778
50,285
W
Anubis
11,017
201
0
4,504
11,380
4,999
0
4,826
6,135
60,660
0
W
9,608
3,750
0
2,317
9,957
3,052
0
3,332
6,545
0
60,452
W
Camazotz
Cаrrion
Camazotz
9,798
4,232
0
7,173
13,709
4,402
0
2,168
11,435
0
64,651
L
Charybdis
IceWingAngel
Charybdis
7,464
3,145
0
5,155
11,749
3,047
652
3,729
8,020
0
63,938
W
Cerberus
IncaCold
Cerberus
7,082
131
0
5,093
15,127
11,662
0
4,073
10,914
22,360
864
L
Geb
Teigu
Geb
7,001
975
0
2,254
14,455
7,967
0
4,753
9,659
18,400
0
L
8,444
471
0
1,501
8,061
1,890
0
3,470
4,546
59,431
1,003
L
9,601
3,478
0
2,584
14,603
4,164
0
3,243
11,222
0
54,290
L
Shiva
sporty619
Shiva
8,984
1,835
39
4,115
14,860
5,961
9
3,331
10,873
0
46,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
38,379
420
Minions Killed
418
0
Camps Cleared
0
1,520,569
Distance Traveled
1,451,946
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,188
585
85
6
0
285,136
2
W
Anubis
9,012
644
93
7
0
287,051
0
W
Neith
7,932
567
103
7
0
261,592
2
W
Camazotz
8,793
628
96
7
0
362,923
0
L
Charybdis
7,341
524
114
8
0
244,604
4
W
Cerberus
7,444
532
43
3
0
323,867
2
L
Geb
6,978
498
17
1
0
299,744
1
L
Janus
8,187
585
121
9
0
276,834
1
L
Awilix
8,070
576
83
6
0
342,000
0
L
Shiva
7,803
557
83
6
0
288,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role