Player Matchup

Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
Brimstone19709
Eset
Gold V
Level 154
God Stats
15W - 22L
1,485 SR
Queue Stats
872W - 900L
1,252 MMR
Solo
Hachiman
Hachiman
Bronze III
ChillyBeastMode
Hachiman
Bronze III
Level 53
God Stats
2W - 2L
1,548 SR
Queue Stats
2W - 6L
1,275 MMR
Solo
Cthulhu
Cthulhu
Silver I
KeepAnEyxOut
Cthulhu
Silver I
Level 203
God Stats
31W - 24L
1,602 SR
Queue Stats
178W - 176L
1,246 MMR
Solo
Mulan
Mulan
Silver I
Support Main666
Mulan
Silver I
Level 59
God Stats
3W - 0L
1,782 SR
Queue Stats
34W - 50L
1,222 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,583 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,375 SR
1,245 MMR
Hou Yi
Hou Yi
Silver II
GSHMONEYB
Hou Yi
Silver II
Level 159
God Stats
0W - 4L
1,226 SR
Queue Stats
95W - 110L
1,296 MMR
Solo
Kukulkan
Kukulkan
Silver IV
VooiidWasTaken
Kukulkan
Silver IV
Level 99
God Stats
0W - 4L
1,189 SR
Queue Stats
31W - 48L
1,307 MMR
Party 1
Fenrir
Fenrir
Silver II
Xx_MONTOYA-12_xX
Fenrir
Silver II
Level 107
God Stats
6W - 9L
1,468 SR
Queue Stats
102W - 117L
1,229 MMR
Solo
Amaterasu
Amaterasu
Silver II
mcdonald_curley
Amaterasu
Silver II
Level 124
God Stats
1W - 1L
1,560 SR
Queue Stats
80W - 109L
1,127 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
z Newtt
Ne Zha
Gold IV
Level 105
God Stats
2W - 4L
1,433 SR
Queue Stats
277W - 284L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 0 / 2
3,959
660
655
3,267
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,384
731
1,405
1,471
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
6
2 / 2 / 0
3,813
636
2,881
4,148
893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
KeepAnEyxOut
Cthulhu
9
3 / 0 / 0
5,420
903
1,779
2,752
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 1 / 2
4,183
697
2,762
4,830
2,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaThanatosJormungandrRama

VS

Bans
AnubisGebNu WaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GSHMONEYB
Hou Yi
7
1 / 0 / 1
4,017
670
1,532
2,795
640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
7
0 / 1 / 0
3,682
614
699
1,963
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 2 / 0
3,036
506
640
2,240
545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
mcdonald_curley
Amaterasu
8
1 / 1 / 1
4,048
675
1,567
5,364
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ne Zha
z Newtt
Ne Zha
7
1 / 2 / 1
3,917
653
1,946
4,851
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
2
1
W
1
0
0
1
W
Hachiman
2
2
0
1
L
Hou Yi
GSHMONEYB
Hou Yi
1
0
1
1.5
W
Cthulhu
KeepAnEyxOut
Cthulhu
3
0
0
3
W
0
1
2
1
L
Kukulkan
0
1
0
0
L
0
2
0
0
L
Amaterasu
mcdonald_curley
Amaterasu
1
1
1
1.5
L
Ne Zha
z Newtt
Ne Zha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,482
Damage
6,384
16,468
Taken
17,213
6,286
Mitigated
5,872
5,968
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
655
238
0
1,942
3,267
963
0
0
3,267
0
18,601
W
1,405
0
0
275
1,471
299
8
442
905
17,215
957
W
Hachiman
2,881
1,381
0
1,136
4,148
893
0
0
4,148
0
19,705
L
Hou Yi
GSHMONEYB
Hou Yi
1,532
747
0
735
2,795
640
0
0
2,795
0
20,553
W
Cthulhu
KeepAnEyxOut
Cthulhu
1,779
311
0
729
2,752
1,410
0
0
2,752
27,959
1,208
W
2,762
338
0
1,886
4,830
2,721
0
109
4,697
0
16,127
L
Kukulkan
699
0
0
125
1,963
469
0
691
1,106
14,943
0
L
640
206
0
500
2,240
545
0
1,063
1,177
0
6,062
L
Amaterasu
mcdonald_curley
Amaterasu
1,567
909
0
1,441
5,364
2,097
0
1,117
4,151
0
21,162
L
Ne Zha
z Newtt
Ne Zha
1,946
428
0
2,089
4,851
2,121
0
0
4,851
0
12,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
18,700
202
Minions Killed
147
0
Camps Cleared
0
675,095
Distance Traveled
571,988
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,959
660
44
7
0
162,700
0
W
Eset
4,384
731
50
8
0
141,456
0
W
Hachiman
3,813
636
31
5
0
118,808
0
L
Hou Yi
4,017
670
39
7
0
114,555
0
W
Cthulhu
5,420
903
63
11
0
117,952
0
W
Mulan
4,183
697
14
2
0
134,179
2
L
Kukulkan
3,682
614
35
6
0
125,973
2
L
Fenrir
3,036
506
13
2
0
52,725
0
L
Amaterasu
4,048
675
43
7
0
142,621
0
L
Ne Zha
3,917
653
17
3
0
136,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role