Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
SwimOcean801575
Osiris
Level 81
God Stats
3W - 1L
1,636 SR
Queue Stats
37W - 33L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
TheFateKeeper
Sun Wukong
Level 48
God Stats
3W - 3L
1,395 SR
Queue Stats
61W - 85L
1,403 Elo+
Solo
Xing Tian
Xing Tian
Will Of Alchemy
Xing Tian
Level 193
God Stats
1W - 0L
1,624 SR
Queue Stats
95W - 94L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
Zanzi_99
Hou Yi
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 147L
1,415 Elo+
Party 3
Team Averages
Level 112
1,531 SR
1,460 Elo+

VS

Team Averages
Level 77
1,382 SR
1,508 Elo+
Izanami
Izanami
ASRENZO237
Izanami
Level 114
God Stats
3W - 8L
1,379 SR
Queue Stats
316W - 312L
1,514 Elo+
Solo
The Morrigan
The Morrigan
ArwynVR
The Morrigan
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 9L
1,647 Elo+
Party 2
Thanatos
Thanatos
SethStacyYT
Thanatos
Level 98
God Stats
11W - 11L
1,561 SR
Queue Stats
84W - 86L
1,465 Elo+
Party 2
Achilles
Achilles
Uncle Tubalcain
Achilles
Level 143
God Stats
1W - 2L
1,333 SR
Queue Stats
49W - 43L
1,498 Elo+
Solo
Jormungandr
Jormungandr
ommetaphobia
Jormungandr
Level 24
God Stats
0W - 4L
1,137 SR
Queue Stats
28W - 37L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 2 / 2
8,250
635
6,583
6,825
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
4 / 0 / 6
7,668
590
6,076
7,622
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TheFateKeeper
Sun Wukong
14
7 / 1 / 2
9,061
697
10,558
11,347
9,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
Will Of Alchemy
Xing Tian
11
2 / 2 / 4
6,570
505
3,395
10,614
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Zanzi_99
Hou Yi
12
3 / 1 / 5
7,369
567
5,960
6,246
2,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASRENZO237
Izanami
13
2 / 1 / 3
7,126
548
7,012
7,854
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
ArwynVR
The Morrigan
9
0 / 4 / 0
5,614
432
1,241
5,944
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SethStacyYT
Thanatos
9
1 / 4 / 1
5,645
434
4,280
9,569
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
10
1 / 5 / 0
6,148
473
4,507
12,123
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ommetaphobia
Jormungandr
10
2 / 6 / 3
6,849
527
6,147
13,381
9,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
6
6
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
2
2.5
L
Izanami
ASRENZO237
Izanami
2
1
3
3.5
L
The Morrigan
ArwynVR
The Morrigan
0
4
0
0
L
Thanatos
SethStacyYT
Thanatos
1
4
1
0.38
W
4
0
6
7
W
Sun Wukong
TheFateKeeper
Sun Wukong
7
1
2
8
L
Achilles
1
5
0
0.2
W
Xing Tian
Will Of Alchemy
Xing Tian
2
2
4
2
W
Hou Yi
Zanzi_99
Hou Yi
3
1
5
5.5
L
Jormungandr
ommetaphobia
Jormungandr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
23,187
42,654
Taken
48,871
28,713
Mitigated
24,796
14,448
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,583
1,965
0
3,214
6,825
4,398
260
1,983
4,842
51,259
12,528
L
Izanami
ASRENZO237
Izanami
7,012
3,600
0
3,443
7,854
2,724
0
2,390
5,315
0
49,199
L
The Morrigan
ArwynVR
The Morrigan
1,241
575
0
25
5,944
1,849
19
1,342
4,602
19,476
954
L
Thanatos
SethStacyYT
Thanatos
4,280
697
0
3,752
9,569
3,500
0
2,205
7,287
0
25,493
W
6,076
2,556
0
3,093
7,622
4,320
0
560
7,035
0
59,323
W
Sun Wukong
TheFateKeeper
Sun Wukong
10,558
1,502
0
3,159
11,347
9,653
0
533
10,176
13,552
57,287
L
Achilles
4,507
1,175
0
4,027
12,123
7,657
0
1,357
10,766
0
40,087
W
Xing Tian
Will Of Alchemy
Xing Tian
3,395
298
0
1,892
10,614
8,301
0
3,074
7,540
26,604
0
W
Hou Yi
Zanzi_99
Hou Yi
5,960
3,783
0
3,090
6,246
2,041
0
1,513
4,733
0
38,159
L
Jormungandr
ommetaphobia
Jormungandr
6,147
1,517
0
1,756
13,381
9,066
218
3,627
9,534
27,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
31,382
427
Minions Killed
239
0
Camps Cleared
0
1,261,206
Distance Traveled
1,254,776
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,250
635
109
8
0
222,049
2
L
Izanami
7,126
548
87
7
0
261,194
4
L
The Morrigan
5,614
432
31
2
0
174,950
0
L
Thanatos
5,645
434
36
3
0
293,074
2
W
Osiris
7,668
590
102
8
0
308,825
0
W
Sun Wukong
9,061
697
110
8
0
227,581
0
L
Achilles
6,148
473
51
4
0
268,923
0
W
Xing Tian
6,570
505
31
2
0
247,449
4
W
Hou Yi
7,369
567
75
6
0
255,302
0
L
Jormungandr
6,849
527
34
3
0
256,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role