Player Matchup

Medusa
Medusa
Grandmaster
Attire
Medusa
Grandmaster
Level 184
God Stats
265W - 32L
2,124 SR
Queue Stats
1,864W - 290L
3,500 MMR
Solo
Athena
Athena
Diamond III
Leothevinci
Athena
Diamond III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
2,150 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond I
ezf6
Zhong Kui
Diamond I
Level 148
God Stats
1W - 2L
1,595 SR
Queue Stats
82W - 62L
2,478 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,740 SR
2,709 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,849 SR
2,138 MMR
Atlas
Atlas
Platinum III
AzureRift
Atlas
Platinum III
Level 156
God Stats
2W - 1L
1,807 SR
Queue Stats
25W - 2L
2,082 MMR
Party 1
Sobek
Sobek
Platinum III
JustDrew22
Sobek
Platinum III
Level 151
God Stats
15W - 2L
2,005 SR
Queue Stats
23W - 2L
2,082 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
Mudkip
Xbalanque
Diamond V
Level 157
God Stats
2W - 1L
1,735 SR
Queue Stats
31W - 2L
2,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Attire
Medusa
16
3 / 0 / 6
10,114
919
9,372
6,290
2,766
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
15
2 / 2 / 4
9,246
841
2,901
9,270
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Zhong Kui
ezf6
Zhong Kui
15
4 / 3 / 3
9,788
890
7,760
9,429
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CerberusKuzenboCthulhuNe ZhaFafnir

VS

Bans
SerqetAnhurKumbhakarnaChironBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AzureRift
Atlas
15
2 / 3 / 2
8,776
798
5,496
8,873
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
14
1 / 3 / 2
8,525
775
2,399
9,065
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Mudkip
Xbalanque
15
2 / 3 / 2
8,817
802
8,231
7,321
2,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
5
5
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Attire
Medusa
3
0
6
6
L
Atlas
AzureRift
Atlas
2
3
2
1
L
Sobek
1
3
2
0.67
W
Athena
2
2
4
2
L
Xbalanque
Mudkip
Xbalanque
2
3
2
1
W
Zhong Kui
ezf6
Zhong Kui
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,033
Damage
16,126
24,989
Taken
25,259
18,478
Mitigated
15,286
7,390
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Attire
Medusa
9,372
3,804
0
2,085
6,290
2,766
1,654
1,875
3,964
0
53,169
L
Atlas
AzureRift
Atlas
5,496
1,026
0
750
8,873
6,670
0
3,921
4,724
31,111
0
L
Sobek
2,399
58
0
2,014
9,065
6,486
0
3,516
5,428
11,365
0
W
Athena
2,901
555
0
1,621
9,270
8,984
285
2,279
6,553
13,797
657
L
Xbalanque
Mudkip
Xbalanque
8,231
4,002
0
1,338
7,321
2,130
0
2,106
5,215
0
33,945
W
Zhong Kui
ezf6
Zhong Kui
7,760
1,980
0
3,684
9,429
6,728
1,790
2,331
6,559
30,358
4,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
26,118
166
Minions Killed
131
0
Camps Cleared
0
666,222
Distance Traveled
632,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,114
919
84
8
0
252,278
0
L
Atlas
8,776
798
43
4
0
216,014
0
L
Sobek
8,525
775
26
2
0
226,548
0
W
Athena
9,246
841
23
2
0
229,811
0
L
Xbalanque
8,817
802
62
6
0
189,543
0
W
Zhong Kui
9,788
890
59
5
0
184,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role