Player Matchup

Thor
Thor
CaptainCareBear
Thor
Level 193
God Stats
3W - 3L
1,422 SR
Queue Stats
278W - 401L
1,530 Elo+
Party 2
Artemis
Artemis
ElegantExcalibur
Artemis
Level 157
God Stats
2W - 2L
1,593 SR
Queue Stats
133W - 121L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
Lethql
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 126L
1,485 Elo+
Solo
Atlas
Atlas
TheSaltyDingus
Atlas
Level 184
God Stats
10W - 9L
1,639 SR
Queue Stats
343W - 417L
1,552 Elo+
Party 2
Geb
Geb
WillowII
Geb
Level 126
God Stats
21W - 12L
1,709 SR
Queue Stats
432W - 404L
1,647 Elo+
Solo
Team Averages
Level 151
1,573 SR
1,549 Elo+

VS

Team Averages
Level 127
1,602 SR
1,547 Elo+
Fafnir
Fafnir
ChildishJurcino
Fafnir
Level 175
God Stats
5W - 7L
1,534 SR
Queue Stats
252W - 253L
1,511 Elo+
Party 1
Nike
Nike
FailKong
Nike
Level 55
God Stats
3W - 2L
1,615 SR
Queue Stats
22W - 19L
1,519 Elo+
Solo
Serqet
Serqet
Oblivion1214
Serqet
Level 109
God Stats
2W - 5L
1,294 SR
Queue Stats
186W - 172L
1,566 Elo+
Solo
Hades
Hades
Wizdaddy714
Hades
Level 173
God Stats
18W - 3L
1,976 SR
Queue Stats
214W - 128L
1,632 Elo+
Solo
Anhur
Anhur
thephord
Anhur
Level 125
God Stats
9W - 7L
1,591 SR
Queue Stats
188W - 189L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,662
732
1,135
4,384
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 1
3,477
695
2,972
1,610
406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
Lethql
Hun Batz
2
0 / 0 / 0
2,686
537
267
842
178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,427
685
925
4,173
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 0
3,878
776
1,939
2,431
1,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,530
706
416
4,089
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
8
1 / 0 / 0
4,550
910
2,025
2,984
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
6
0 / 0 / 1
3,597
719
315
3,359
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,182
836
1,521
2,723
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
thephord
Anhur
6
0 / 1 / 0
3,238
648
1,030
2,729
633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
0
0
1
0.5
W
Nike
1
0
0
1
L
Hun Batz
Lethql
Hun Batz
0
0
0
0
W
Serqet
0
0
1
0.5
L
0
1
0
0
L
1
0
0
1
W
0
0
0
0
W
Anhur
thephord
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,238
Damage
5,307
13,440
Taken
15,884
5,123
Mitigated
5,965
4,351
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,135
0
0
932
4,384
1,186
0
1,469
2,915
0
20,284
W
416
0
0
1,805
4,089
2,538
0
916
3,173
6,684
0
L
2,972
1,093
0
440
1,610
406
0
296
1,314
0
18,937
W
Nike
2,025
478
0
824
2,984
1,093
0
555
2,231
0
27,318
L
Hun Batz
Lethql
Hun Batz
267
107
0
310
842
178
0
0
842
0
3,714
W
Serqet
315
107
0
2,371
3,359
807
0
118
3,187
0
18,019
L
925
257
0
1,241
4,173
2,237
0
0
4,173
12,890
0
L
1,939
92
0
1,428
2,431
1,116
0
120
2,311
11,803
2,368
W
1,521
431
145
2,240
2,723
894
0
0
2,723
25,992
999
W
Anhur
thephord
Anhur
1,030
263
0
1,333
2,729
633
0
951
1,778
0
16,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,130
Gold Earned
19,097
148
Minions Killed
203
0
Camps Cleared
0
450,094
Distance Traveled
581,756
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,662
732
47
9
0
127,816
0
W
Fafnir
3,530
706
8
2
0
105,186
0
L
Artemis
3,477
695
43
9
0
86,277
0
W
Nike
4,550
910
50
10
0
118,793
1
L
Hun Batz
2,686
537
7
1
0
43,483
1
W
Serqet
3,597
719
44
9
0
132,178
3
L
Atlas
3,427
685
31
6
0
103,792
0
L
Geb
3,878
776
20
4
0
88,726
2
W
Hades
4,182
836
58
12
0
120,090
0
W
Anhur
3,238
648
43
9
0
105,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role