Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dexter1077
Ah Puch
Level 106
God Stats
20W - 16L
1,579 SR
Queue Stats
97W - 137L
1,400 Elo+
Party 2
Bastet
Bastet
Hoozer--Daddy
Bastet
Level 118
God Stats
1W - 2L
1,598 SR
Queue Stats
46W - 58L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
Mason-Reaper-God
Danzaburou
Level 152
God Stats
16W - 12L
1,648 SR
Queue Stats
153W - 171L
1,505 Elo+
Party 2
Hades
Hades
brandon_hall18
Hades
Level 61
God Stats
8W - 8L
1,414 SR
Queue Stats
15W - 23L
1,497 Elo+
Party 2
Team Averages
Level 118
1,548 SR
1,484 Elo+

VS

Team Averages
Level 155
1,667 SR
1,504 Elo+
Kali
Kali
BrazzleMcDazzle
Kali
Level 188
God Stats
10W - 9L
1,838 SR
Queue Stats
620W - 585L
1,515 Elo+
Solo
Bacchus
Bacchus
FLACO187
Bacchus
Level 157
God Stats
36W - 17L
1,725 SR
Queue Stats
395W - 382L
1,505 Elo+
Party 1
Nike
Nike
MoTheWize
Nike
Level 120
God Stats
3W - 3L
1,582 SR
Queue Stats
231W - 232L
1,525 Elo+
Party 1
Hel
Hel
Rovert Grant
Hel
Level 148
God Stats
7W - 6L
1,644 SR
Queue Stats
105W - 109L
1,490 Elo+
Solo
Ishtar
Ishtar
SmokeBreakEli420
Ishtar
Level 164
God Stats
8W - 9L
1,544 SR
Queue Stats
403W - 402L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
2 / 0 / 3
5,655
628
2,815
7,578
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Dexter1077
Ah Puch
10
1 / 1 / 2
5,838
649
6,035
6,645
1,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
5,426
603
2,988
7,848
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
Mason-Reaper-God
Danzaburou
10
2 / 1 / 1
5,518
613
4,439
4,824
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 1
5,370
597
2,335
4,944
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,796
533
1,694
5,333
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
FLACO187
Bacchus
8
0 / 1 / 0
4,733
526
2,095
5,399
3,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
10
1 / 2 / 0
5,635
626
4,056
8,612
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 2 / 0
5,775
642
3,612
5,050
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,036
560
4,375
6,269
1,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
4
4
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
3
3.5
L
1
2
0
0.5
W
Ah Puch
Dexter1077
Ah Puch
1
1
2
2
L
Bacchus
FLACO187
Bacchus
0
1
0
0
W
2
2
3
1.75
W
Danzaburou
Mason-Reaper-God
Danzaburou
2
1
1
2.5
L
Nike
1
2
0
0.5
L
1
2
0
0.5
L
1
2
0
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
15,832
31,839
Taken
30,663
12,000
Mitigated
11,591
14,855
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,815
245
0
1,402
7,578
5,323
0
1,457
6,081
14,188
2,222
L
1,694
1,073
0
2,421
5,333
1,694
0
1,456
3,877
0
22,531
W
Ah Puch
Dexter1077
Ah Puch
6,035
189
0
3,118
6,645
1,507
0
0
6,645
36,224
716
L
Bacchus
FLACO187
Bacchus
2,095
283
0
2,507
5,399
3,168
0
1,082
4,317
10,872
492
W
2,988
681
0
5,023
7,848
1,968
0
769
6,999
0
35,580
W
Danzaburou
Mason-Reaper-God
Danzaburou
4,439
941
0
1,818
4,824
1,707
0
547
4,277
0
40,352
L
Nike
4,056
470
0
2,478
8,612
2,988
0
5,455
3,157
0
38,134
L
3,612
139
179
2,520
5,050
1,782
0
2,030
3,020
43,285
1,244
L
4,375
2,512
0
2,613
6,269
1,959
0
1,032
5,237
0
36,826
W
2,335
327
95
3,399
4,944
1,495
0
2,173
2,513
33,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
25,975
310
Minions Killed
294
0
Camps Cleared
0
939,177
Distance Traveled
902,400
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,655
628
17
2
0
196,720
0
L
Kali
4,796
533
56
6
0
160,653
0
W
Ah Puch
5,838
649
79
9
0
164,956
0
L
Bacchus
4,733
526
15
2
0
204,450
1
W
Bastet
5,426
603
59
7
0
223,024
0
W
Danzaburou
5,518
613
90
10
0
172,309
1
L
Nike
5,635
626
75
8
0
182,382
2
L
Hel
5,775
642
81
9
0
193,647
0
L
Ishtar
5,036
560
67
7
0
161,268
0
W
Hades
5,370
597
65
7
0
182,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role