Player Matchup

Merlin
Merlin
AZ4Z3LOD3
Merlin
Level 100
God Stats
9W - 12L
1,433 SR
Queue Stats
177W - 180L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
CraZYBaBAA50
Ne Zha
Level 71
God Stats
27W - 29L
1,503 SR
Queue Stats
48W - 56L
1,468 Elo+
Solo
Vamana
Vamana
DurzoBlint85
Vamana
Level 110
God Stats
4W - 8L
1,362 SR
Queue Stats
446W - 455L
1,543 Elo+
Solo
Nox
Nox
Free Spamtv
Nox
Level 25
God Stats
14W - 27L
1,406 SR
Queue Stats
88W - 101L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
woolenguitar
Danzaburou
Level 45
God Stats
3W - 0L
1,747 SR
Queue Stats
76W - 78L
1,525 Elo+
Solo
Team Averages
Level 70
1,490 SR
1,452 Elo+

VS

Team Averages
Level 125
1,558 SR
1,510 Elo+
Lancelot
Lancelot
Carlo93
Lancelot
Level 159
God Stats
1W - 3L
1,317 SR
Queue Stats
181W - 185L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
KrispyChriss_
Sun Wukong
Level 127
God Stats
0W - 1L
1,880 SR
Queue Stats
44W - 41L
1,637 Elo+
Solo
Hades
Hades
hulking553crowd
Hades
Level 110
God Stats
34W - 22L
1,629 SR
Queue Stats
224W - 228L
1,483 Elo+
Solo
Odin
Odin
jcsilvabelt
Odin
Level 108
God Stats
3W - 3L
1,459 SR
Queue Stats
129W - 114L
1,484 Elo+
Solo
Cupid
Cupid
lilcarebear94
Cupid
Level 123
God Stats
64W - 62L
1,505 SR
Queue Stats
64W - 62L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AZ4Z3LOD3
Merlin
10
1 / 1 / 6
5,752
1,150
2,475
1,014
290
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
10
1 / 0 / 6
5,939
1,188
878
2,361
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
11
3 / 0 / 5
6,475
1,295
3,019
3,456
2,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 7
5,935
1,187
1,380
1,261
437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
woolenguitar
Danzaburou
11
2 / 0 / 3
6,151
1,230
2,379
1,884
596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

424

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Carlo93
Lancelot
9
0 / 1 / 0
4,913
983
632
1,425
386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
KrispyChriss_
Sun Wukong
9
0 / 2 / 0
5,110
1,022
2,034
3,226
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
5,113
1,023
3,338
2,293
1,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 0
4,898
980
378
808
363
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
5,927
1,185
2,227
4,057
1,125
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
8
Kills
1
1
Deaths
8
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
AZ4Z3LOD3
Merlin
1
1
6
4
L
Lancelot
Carlo93
Lancelot
0
1
0
0
W
Ne Zha
1
0
6
4
W
Vamana
3
0
5
5.5
W
1
0
7
4.5
L
Sun Wukong
KrispyChriss_
Sun Wukong
0
2
0
0
L
0
1
0
0
L
0
1
0
0
L
1
3
0
0.33
W
Danzaburou
woolenguitar
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,131
Damage
8,609
9,976
Taken
11,809
4,757
Mitigated
4,725
703
Healing
773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AZ4Z3LOD3
Merlin
2,475
171
0
60
1,014
290
0
375
639
13,375
178
L
Lancelot
Carlo93
Lancelot
632
58
0
0
1,425
386
0
849
540
0
2,527
W
Ne Zha
878
121
0
104
2,361
752
0
577
1,784
0
5,962
W
Vamana
3,019
1,010
0
405
3,456
2,682
0
859
2,597
0
14,599
W
1,380
151
0
0
1,261
437
0
627
634
8,097
0
L
Sun Wukong
KrispyChriss_
Sun Wukong
2,034
384
0
211
3,226
1,391
0
947
2,206
0
6,796
L
3,338
153
125
393
2,293
1,460
0
467
1,793
6,654
0
L
378
0
0
0
808
363
0
262
546
0
1,500
L
2,227
695
18
26
4,057
1,125
0
1,326
2,550
0
19,149
W
Danzaburou
woolenguitar
Danzaburou
2,379
935
0
134
1,884
596
0
900
984
0
11,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
25,961
104
Minions Killed
71
5
Camps Cleared
3
429,519
Distance Traveled
234,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,752
1,150
27
5
1
66,571
0
L
Lancelot
4,913
983
4
1
0
22,228
0
W
Ne Zha
5,939
1,188
6
1
2
90,459
0
W
Vamana
6,475
1,295
19
4
2
112,125
0
W
Nox
5,935
1,187
22
4
0
90,396
0
L
Sun Wukong
5,110
1,022
15
3
1
72,908
0
L
Hades
5,113
1,023
10
2
2
56,859
0
L
Odin
4,898
980
0
0
0
11,328
0
L
Cupid
5,927
1,185
42
8
0
71,311
0
W
Danzaburou
6,151
1,230
30
6
0
69,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role