Player Matchup

Ymir
Ymir
Gifted RKO
Ymir
Level 106
God Stats
13W - 20L
1,456 SR
Queue Stats
13W - 21L
1,419 Elo+
Party 2
Osiris
Osiris
Gifted W1ngm4n
Osiris
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,404 Elo+
Party 2
Set
Set
Gifted Z3ro
Set
Level 155
God Stats
3W - 8L
1,346 SR
Queue Stats
264W - 293L
1,478 Elo+
Party 2
Ra
Ra
Super Abridged
Ra
Level 108
God Stats
43W - 40L
1,586 SR
Queue Stats
291W - 309L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
callbugs
Jing Wei
Level 107
God Stats
2W - 1L
1,736 SR
Queue Stats
193W - 212L
1,482 Elo+
Party 2
Team Averages
Level 118
1,525 SR
1,460 Elo+

VS

Team Averages
Level 75
1,523 SR
1,505 Elo+
Cabrakan
Cabrakan
AlogicGuy
Cabrakan
Level 88
God Stats
8W - 8L
1,427 SR
Queue Stats
65W - 60L
1,520 Elo+
Party 3
Nut
Nut
ClemeGJq
Nut
Level 53
God Stats
2W - 1L
1,498 SR
Queue Stats
92W - 98L
1,482 Elo+
Party 1
Ymir
Ymir
Lirroy16
Ymir
Level 29
God Stats
2W - 1L
1,726 SR
Queue Stats
35W - 43L
1,463 Elo+
Party 1
Anubis
Anubis
Notorious3Joker
Anubis
Level 106
God Stats
1W - 0L
1,272 SR
Queue Stats
96W - 76L
1,529 Elo+
Party 3
Thanatos
Thanatos
SlinkyUndew
Thanatos
Level 98
God Stats
6W - 2L
1,694 SR
Queue Stats
92W - 78L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,202
413
2,705
12,269
7,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 4
8,278
552
6,780
16,834
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 7
7,207
480
2,257
12,057
4,000
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

15
3 / 5 / 5
9,085
606
7,876
9,790
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
callbugs
Jing Wei
14
6 / 3 / 1
8,937
596
7,433
10,159
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlogicGuy
Cabrakan
15
2 / 4 / 4
9,472
631
8,038
10,126
8,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 5
8,320
555
10,438
6,852
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
3 / 3 / 5
8,668
578
5,259
10,615
9,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
10 / 2 / 1
10,497
700
13,084
10,573
4,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
SlinkyUndew
Thanatos
14
5 / 2 / 4
8,652
577
6,211
11,359
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
13
Kills
22
22
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AlogicGuy
Cabrakan
2
4
4
1
W
2
2
5
2.25
L
1
4
3
0.63
L
3
6
4
0.83
L
0
4
7
0.88
W
Ymir
3
3
5
1.83
W
10
2
1
5.25
W
Thanatos
SlinkyUndew
Thanatos
5
2
4
3.5
L
3
5
5
1.1
L
Jing Wei
callbugs
Jing Wei
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,051
Damage
43,030
61,109
Taken
49,525
30,583
Mitigated
29,508
13,539
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AlogicGuy
Cabrakan
8,038
877
0
880
10,126
8,914
200
402
9,070
57,937
1,049
W
10,438
7,296
0
2,526
6,852
2,315
876
1,739
5,091
0
63,612
L
2,705
382
103
1,343
12,269
7,762
0
4,115
8,154
13,654
0
L
6,780
2,304
0
2,781
16,834
13,992
8
9,238
6,841
0
44,978
L
2,257
997
0
3,110
12,057
4,000
265
3,757
8,261
0
44,745
W
Ymir
5,259
1,082
0
1,328
10,615
9,833
196
2,155
8,177
31,963
0
W
13,084
756
0
5,212
10,573
4,398
0
4,350
5,658
86,399
2,078
W
Thanatos
SlinkyUndew
Thanatos
6,211
1,795
0
10,479
11,359
4,048
0
1,206
10,007
0
57,927
L
7,876
582
962
2,419
9,790
2,335
0
6,002
3,748
57,547
0
L
Jing Wei
callbugs
Jing Wei
7,433
6,174
0
2,821
10,159
2,494
528
2,147
8,012
0
51,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
45,609
368
Minions Killed
511
0
Camps Cleared
0
1,504,442
Distance Traveled
1,500,408
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,472
631
129
9
0
282,188
0
W
Nut
8,320
555
96
6
0
285,005
0
L
Ymir
6,202
413
12
1
0
276,437
0
L
Osiris
8,278
552
88
6
0
277,506
0
L
Set
7,207
480
78
5
0
348,750
0
W
Ymir
8,668
578
49
3
0
287,073
4
W
Anubis
10,497
700
142
9
0
293,750
2
W
Thanatos
8,652
577
95
6
0
352,392
0
L
Ra
9,085
606
107
7
0
327,923
0
L
Jing Wei
8,937
596
83
6
0
273,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role