Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mikecessa
Merlin
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 175L
1,487 Elo+
Solo
Ix Chel
Ix Chel
MuffThumper
Ix Chel
Level 124
God Stats
3W - 0L
1,741 SR
Queue Stats
73W - 68L
1,524 Elo+
Solo
Hun Batz
Hun Batz
RealLex
Hun Batz
Level 184
God Stats
45W - 32L
1,560 SR
Queue Stats
1,031W - 1,082L
1,495 Elo+
Solo
Agni
Agni
RhinoTheGreat
Agni
Level 125
God Stats
4W - 2L
1,517 SR
Queue Stats
68W - 61L
1,543 Elo+
Solo
Team Averages
Level 138
1,564 SR
1,510 Elo+

VS

Team Averages
Level 112
1,486 SR
1,490 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GAMER369-_
Ullr
Level 139
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 63L
1,558 Elo+
Solo
Ix Chel
Ix Chel
TTV-Dr_Psych
Ix Chel
Level 69
God Stats
0W - 3L
1,214 SR
Queue Stats
119W - 114L
1,499 Elo+
Solo
Hera
Hera
UltimaL33T
Hera
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yurr98
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 5
5,222
870
1,805
4,912
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Mikecessa
Merlin
12
1 / 1 / 4
6,385
1,064
6,282
2,579
787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
MuffThumper
Ix Chel
12
2 / 0 / 3
6,379
1,063
3,887
3,069
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
RealLex
Hun Batz
11
3 / 0 / 1
6,205
1,034
4,422
4,852
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 1 / 4
5,621
937
3,420
2,368
765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 3 / 4
5,206
868
3,001
7,338
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 3
6,288
1,048
3,409
4,917
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
TTV-Dr_Psych
Ix Chel
12
1 / 1 / 3
5,870
978
1,910
5,201
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 2
6,170
1,028
5,733
3,789
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Yurr98
Cu Chulainn
1
0 / 0 / 0
1,520
253
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
6
Kills
5
5
Deaths
6
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
5
0.83
L
Tyr
 
Tyr
0
3
4
0.67
L
2
0
3
3.5
W
Merlin
Mikecessa
Merlin
1
1
4
3
W
Ix Chel
MuffThumper
Ix Chel
2
0
3
3.5
W
Hun Batz
RealLex
Hun Batz
3
0
1
3.5
W
0
1
4
2
L
Ix Chel
TTV-Dr_Psych
Ix Chel
1
1
3
2.5
L
2
2
2
1.5
L
Cu Chulainn
Yurr98
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
14,053
17,780
Taken
21,245
8,441
Mitigated
10,786
7,890
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,805
40
360
899
4,912
3,292
0
1,271
3,641
0
2,772
L
Tyr
 
Tyr
3,001
0
941
1,282
7,338
6,220
0
4,798
2,354
0
4,437
L
3,409
1,195
239
801
4,917
1,593
0
3,089
1,654
0
11,718
W
Merlin
Mikecessa
Merlin
6,282
39
0
945
2,579
787
0
1,709
870
18,773
112
W
Ix Chel
MuffThumper
Ix Chel
3,887
333
1,049
1,652
3,069
1,088
78
1,317
1,752
12,442
0
W
Hun Batz
RealLex
Hun Batz
4,422
216
617
1,817
4,852
2,509
0
2,329
2,523
0
8,562
W
3,420
29
459
92
2,368
765
76
1,017
1,351
8,862
401
L
Ix Chel
TTV-Dr_Psych
Ix Chel
1,910
355
2,381
2,788
5,201
1,783
0
3,220
1,872
10,173
0
L
5,733
758
336
212
3,789
1,190
0
2,266
1,379
14,608
0
L
Cu Chulainn
Yurr98
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
25,054
77
Minions Killed
62
0
Camps Cleared
0
600,672
Distance Traveled
519,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,222
870
0
0
0
88,342
0
L
Tyr
5,206
868
3
1
0
138,565
0
L
Ullr
6,288
1,048
14
2
0
127,435
0
W
Merlin
6,385
1,064
30
5
0
125,640
0
W
Ix Chel
6,379
1,063
20
3
0
137,379
0
W
Hun Batz
6,205
1,034
12
2
0
135,163
0
W
Agni
5,621
937
15
3
0
114,148
0
L
Ix Chel
5,870
978
24
4
0
114,417
0
L
Hera
6,170
1,028
21
4
0
139,558
0
L
Cu Chulainn
1,520
253
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role