Player Matchup

Izanami
Izanami
Silver V
Funkyfetus98
Izanami
Silver V
Level 69
God Stats
2W - 7L
1,423 SR
Queue Stats
2W - 13L
1,230 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze II
PLATITA98
Baron Samedi
Bronze II
Level 88
God Stats
9W - 14L
1,334 SR
Queue Stats
33W - 82L
776 MMR
Party 2
Jormungandr
Jormungandr
Silver V
pakishi96
Jormungandr
Silver V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,274 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,419 SR
1,093 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,474 SR
1,157 MMR
Nox
Nox
Silver V
IllegalSalsa
Nox
Silver V
Level 61
God Stats
8W - 9L
1,565 SR
Queue Stats
30W - 40L
1,159 MMR
Solo
Neith
Neith
Bronze III
PapayaAnsiosa
Neith
Bronze III
Level 61
God Stats
4W - 5L
1,663 SR
Queue Stats
6W - 10L
1,176 MMR
Party 1
Cthulhu
Cthulhu
Silver II
ramonxu18
Cthulhu
Silver II
Level 159
God Stats
3W - 3L
1,194 SR
Queue Stats
57W - 55L
1,136 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Funkyfetus98
Izanami
15
0 / 7 / 3
10,221
730
8,212
14,783
4,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
PLATITA98
Baron Samedi
16
2 / 8 / 0
10,161
726
8,130
12,625
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
pakishi96
Jormungandr
17
3 / 6 / 1
11,024
787
6,782
18,487
15,124
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
HeraDiscordiaBacchusKuzenboGuan Yu

VS

Bans
GilgameshSobekPersephoneAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
11,890
849
11,961
8,240
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 0 / 8
13,013
930
15,745
10,342
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
ramonxu18
Cthulhu
19
4 / 2 / 14
12,042
860
12,877
16,815
19,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
21
21
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Funkyfetus98
Izanami
0
7
3
0.21
W
6
3
10
3.67
L
Baron Samedi
PLATITA98
Baron Samedi
2
8
0
0.25
W
11
0
8
15
L
Jormungandr
pakishi96
Jormungandr
3
6
1
0.58
W
Cthulhu
ramonxu18
Cthulhu
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
40,583
45,895
Taken
35,397
25,643
Mitigated
27,609
4,755
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Funkyfetus98
Izanami
8,212
5,045
0
1,580
14,783
4,751
0
8,017
6,108
0
36,254
W
11,961
379
0
0
8,240
3,787
790
2,700
5,336
49,014
0
L
Baron Samedi
PLATITA98
Baron Samedi
8,130
402
381
1,540
12,625
5,768
0
7,023
4,897
17,856
77
W
15,745
7,933
0
5,720
10,342
4,354
2,773
4,197
5,611
0
40,694
L
Jormungandr
pakishi96
Jormungandr
6,782
1,631
0
1,254
18,487
15,124
0
7,599
9,877
32,478
0
W
Cthulhu
ramonxu18
Cthulhu
12,877
735
0
1,607
16,815
19,468
306
6,356
9,599
34,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
36,945
118
Minions Killed
172
0
Camps Cleared
0
618,666
Distance Traveled
723,071
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,221
730
60
4
0
193,482
1
W
Nox
11,890
849
71
5
0
251,612
1
L
Baron Samedi
10,161
726
18
1
0
208,453
0
W
Neith
13,013
930
56
4
0
218,351
0
L
Jormungandr
11,024
787
40
3
0
216,731
3
W
Cthulhu
12,042
860
45
3
0
253,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role