Player Matchup

Ra
Ra
Ascended5
Ra
Level 128
God Stats
190W - 186L
1,494 SR
Queue Stats
507W - 504L
1,446 Elo+
Party 3
Hou Yi
Hou Yi
ChefBlaze44
Hou Yi
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 131L
1,504 Elo+
Party 1
Nemesis
Nemesis
DadsTiddy
Nemesis
Level 25
God Stats
6W - 4L
1,612 SR
Queue Stats
34W - 26L
1,504 Elo+
Party 1
Shiva
Shiva
Fifth
Shiva
Level 127
God Stats
235W - 208L
1,553 SR
Queue Stats
354W - 351L
1,480 Elo+
Party 3
Mulan
Mulan
SpecialButton
Mulan
Level 128
God Stats
16W - 15L
1,535 SR
Queue Stats
249W - 230L
1,513 Elo+
Solo
Team Averages
Level 99
1,539 SR
1,489 Elo+

VS

Team Averages
Level 139
1,530 SR
1,618 Elo+
Atlas
Atlas
Cruut
Atlas
Level 133
God Stats
3W - 1L
1,499 SR
Queue Stats
16W - 9L
1,657 Elo+
Party 2
Discordia
Discordia
Deneault12
Discordia
Level 200
God Stats
33W - 24L
1,537 SR
Queue Stats
442W - 381L
1,466 Elo+
Solo
Shiva
Shiva
Frecklefrown
Shiva
Level 125
God Stats
31W - 22L
1,509 SR
Queue Stats
386W - 378L
1,503 Elo+
Solo
Ullr
Ullr
HeyImDev
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,951 Elo+
Party 2
Thanatos
Thanatos
xxSpartan007
Thanatos
Level 127
God Stats
9W - 8L
1,603 SR
Queue Stats
134W - 136L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,115
465
2,822
5,155
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hou Yi
11
1 / 3 / 1
6,300
573
2,361
7,589
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
DadsTiddy
Nemesis
8
1 / 3 / 2
5,098
463
2,568
5,585
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Fifth
Shiva
9
1 / 1 / 1
4,906
446
4,225
6,083
2,924
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
1 / 2 / 2
4,730
430
1,560
3,953
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cruut
Atlas
11
1 / 1 / 3
6,253
568
2,697
7,688
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Deneault12
Discordia
12
0 / 1 / 1
6,786
617
2,618
2,766
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 4
6,841
622
4,637
8,058
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ullr
11
2 / 1 / 2
5,977
543
3,961
6,919
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
xxSpartan007
Thanatos
12
6 / 0 / 1
7,054
641
2,605
6,869
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
11
11
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Hou Yi
1
3
1
0.5
W
Atlas
Cruut
Atlas
1
1
3
2.5
L
Nemesis
DadsTiddy
Nemesis
1
3
2
0.67
W
Discordia
Deneault12
Discordia
0
1
1
0.5
L
Shiva
Fifth
Shiva
1
1
1
1.5
W
2
1
4
4
W
Ullr
2
1
2
3
L
1
2
2
1
W
Thanatos
xxSpartan007
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,536
Damage
16,518
28,365
Taken
32,300
9,504
Mitigated
14,605
8,411
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,822
86
1,232
1,699
5,155
1,834
0
1,562
3,593
26,565
799
L
Hou Yi
2,361
630
0
2,203
7,589
1,833
0
2,505
5,084
0
44,175
W
Atlas
Cruut
Atlas
2,697
778
0
2,286
7,688
4,645
0
1,253
6,435
19,019
0
L
Nemesis
DadsTiddy
Nemesis
2,568
861
0
1,860
5,585
1,423
0
434
5,151
0
25,870
W
Discordia
Deneault12
Discordia
2,618
0
0
119
2,766
690
0
0
2,766
48,388
943
L
Shiva
Fifth
Shiva
4,225
284
275
910
6,083
2,924
0
762
5,321
0
22,645
W
4,637
738
440
1,181
8,058
4,842
0
121
7,937
0
43,605
W
Ullr
3,961
1,695
0
2,065
6,919
2,168
130
1,087
5,784
0
41,331
L
1,560
304
0
232
3,953
1,490
0
52
3,901
0
16,633
W
Thanatos
xxSpartan007
Thanatos
2,605
770
0
7,163
6,869
2,260
259
0
6,869
0
45,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
32,911
281
Minions Killed
339
0
Camps Cleared
0
998,690
Distance Traveled
1,093,500
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,115
465
65
6
0
210,608
2
L
Hou Yi
6,300
573
85
8
0
197,854
0
W
Atlas
6,253
568
22
2
0
206,019
0
L
Nemesis
5,098
463
50
5
0
211,862
0
W
Discordia
6,786
617
98
9
0
209,118
0
L
Shiva
4,906
446
41
4
0
203,499
5
W
Shiva
6,841
622
67
6
0
218,657
0
W
Ullr
5,977
543
77
7
0
210,546
0
L
Mulan
4,730
430
40
4
0
174,867
0
W
Thanatos
7,054
641
75
7
0
249,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role