Player Matchup

Ymir
Ymir
Gifted RKO
Ymir
Level 106
God Stats
13W - 20L
1,470 SR
Queue Stats
13W - 21L
1,434 Elo+
Party 1
Cerberus
Cerberus
Gifted W1ngm4n
Cerberus
Level 113
God Stats
0W - 1L
1,732 SR
Queue Stats
50W - 60L
1,413 Elo+
Party 1
Neith
Neith
Gifted Z3ro
Neith
Level 155
God Stats
10W - 19L
1,426 SR
Queue Stats
264W - 293L
1,489 Elo+
Party 1
Merlin
Merlin
Super Abridged
Merlin
Level 108
God Stats
1W - 1L
1,778 SR
Queue Stats
291W - 309L
1,528 Elo+
Party 1
Vamana
Vamana
callbugs
Vamana
Level 107
God Stats
5W - 6L
1,595 SR
Queue Stats
193W - 212L
1,493 Elo+
Party 1
Team Averages
Level 118
1,600 SR
1,471 Elo+

VS

Team Averages
Level 92
1,513 SR
1,491 Elo+
Anubis
Anubis
AlogicGuy
Anubis
Level 88
God Stats
5W - 2L
1,779 SR
Queue Stats
65W - 60L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
Notorious3Joker
Ao Kuang
Level 106
God Stats
2W - 0L
1,737 SR
Queue Stats
96W - 76L
1,520 Elo+
Party 2
Mulan
Mulan
Rupiª
Mulan
Level 106
God Stats
1W - 2L
1,155 SR
Queue Stats
26W - 35L
1,419 Elo+
Solo
Neith
Neith
SlinkyUndew
Neith
Level 98
God Stats
4W - 4L
1,390 SR
Queue Stats
92W - 78L
1,522 Elo+
Party 2
Ymir
Ymir
WhiteTiger4179
Ymir
Level 63
God Stats
8W - 8L
1,503 SR
Queue Stats
165W - 157L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,773
444
2,811
12,581
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
2 / 4 / 3
6,616
509
7,807
13,425
7,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 2 / 0
7,747
596
7,218
6,616
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 2
6,659
512
4,689
8,638
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
callbugs
Vamana
11
1 / 7 / 2
6,123
471
4,601
13,742
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlogicGuy
Anubis
14
7 / 3 / 3
8,693
669
12,723
9,399
4,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
15
9 / 1 / 4
8,539
657
10,647
12,799
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Rupiª
Mulan
15
3 / 1 / 2
8,853
681
7,636
9,171
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 1 / 2
7,399
569
5,663
7,640
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 6
6,658
512
3,179
8,399
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
21
21
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlogicGuy
Anubis
7
3
3
2.83
L
0
3
2
0.33
L
Cerberus
2
4
3
0.88
L
4
2
0
2
W
Ao Kuang
9
1
4
11
W
Mulan
Rupiª
Mulan
3
1
2
4
W
2
1
2
3
L
0
5
2
0.2
W
0
2
6
1.5
L
Vamana
callbugs
Vamana
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,126
Damage
39,848
55,002
Taken
47,408
22,541
Mitigated
21,128
13,382
Healing
16,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlogicGuy
Anubis
12,723
464
0
4,198
9,399
4,197
0
5,022
4,143
72,004
743
L
2,811
155
0
1,512
12,581
7,239
0
2,562
10,019
19,121
0
L
Cerberus
7,807
532
0
4,651
13,425
7,140
0
7,291
6,134
22,715
927
L
7,218
2,832
0
2,851
6,616
2,142
1,038
1,811
4,805
0
62,476
W
Ao Kuang
10,647
3,141
0
5,941
12,799
4,267
0
2,744
9,911
58,219
1,144
W
Mulan
Rupiª
Mulan
7,636
1,197
0
3,149
9,171
4,922
476
1,746
7,417
0
61,175
W
5,663
1,865
0
1,464
7,640
2,222
0
1,590
5,758
0
52,320
L
4,689
372
0
750
8,638
1,396
0
6,793
1,845
46,613
231
W
3,179
663
0
1,782
8,399
5,520
0
3,016
5,007
15,527
0
L
Vamana
callbugs
Vamana
4,601
1,902
0
3,618
13,742
4,624
0
7,598
6,144
0
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
40,142
338
Minions Killed
448
0
Camps Cleared
0
1,319,868
Distance Traveled
1,345,614
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,693
669
119
9
0
253,656
0
L
Ymir
5,773
444
31
2
0
261,421
0
L
Cerberus
6,616
509
56
4
0
269,876
0
L
Neith
7,747
596
101
8
0
253,252
0
W
Ao Kuang
8,539
657
100
8
0
327,626
0
W
Mulan
8,853
681
103
8
0
261,692
5
W
Neith
7,399
569
96
7
0
247,468
0
L
Merlin
6,659
512
95
7
0
247,224
1
W
Ymir
6,658
512
30
2
0
255,172
5
L
Vamana
6,123
471
55
4
0
288,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role