Player Matchup

Rama
Rama
SamflyGamG
Rama
Level 157
God Stats
3W - 9L
1,262 SR
Queue Stats
134W - 138L
1,533 Elo+
Solo
King Arthur
King Arthur
Vaalhak
King Arthur
Level 156
God Stats
2W - 0L
1,757 SR
Queue Stats
68W - 116L
1,462 Elo+
Solo
Cabrakan
Cabrakan
YeremyN1
Cabrakan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,522 Elo+
Solo
Chang'e
Chang'e
re666bornCFH
Chang'e
Level 155
God Stats
4W - 2L
1,405 SR
Queue Stats
123W - 138L
1,507 Elo+
Party 2
Fenrir
Fenrir
welpdarn
Fenrir
Level 155
God Stats
2W - 5L
1,216 SR
Queue Stats
54W - 54L
1,490 Elo+
Party 2
Team Averages
Level 142
1,428 SR
1,503 Elo+

VS

Team Averages
Level 95
1,551 SR
1,364 Elo+
Pele
Pele
Daddyglitchy941
Pele
Level 23
God Stats
3W - 8L
1,730 SR
Queue Stats
17W - 22L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
MrSoloDolo5165
Zhong Kui
Level 157
God Stats
19W - 24L
1,560 SR
Queue Stats
1,012W - 1,005L
1,506 Elo+
Solo
Cernunnos
Cernunnos
VIHU6331
Cernunnos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,035 Elo+
Solo
Ymir
Ymir
choncho hi
Ymir
Level 67
God Stats
7W - 9L
1,467 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 1
Chaac
Chaac
mastersage69
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 166L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,280
571
9,800
4,606
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
Vaalhak
King Arthur
11
2 / 3 / 1
6,230
566
4,927
9,551
6,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
YeremyN1
Cabrakan
11
0 / 2 / 4
6,246
568
2,293
7,887
6,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
re666bornCFH
Chang'e
11
2 / 3 / 3
6,383
580
3,484
9,986
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
welpdarn
Fenrir
12
7 / 2 / 2
6,964
633
6,966
7,955
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,239
567
5,527
9,312
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
MrSoloDolo5165
Zhong Kui
12
5 / 3 / 2
7,139
649
10,255
7,950
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
VIHU6331
Cernunnos
10
0 / 2 / 1
5,050
459
3,236
5,057
1,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 4 / 1
5,032
457
1,753
10,228
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 4
5,777
525
4,114
9,463
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
16
Kills
11
11
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Zhong Kui
MrSoloDolo5165
Zhong Kui
5
3
2
2
W
5
1
1
5.5
L
Cernunnos
VIHU6331
Cernunnos
0
2
1
0.25
W
King Arthur
Vaalhak
King Arthur
2
3
1
0.83
W
Cabrakan
YeremyN1
Cabrakan
0
2
4
1
L
0
4
1
0.13
L
1
4
4
0.75
W
Chang'e
re666bornCFH
Chang'e
2
3
3
1.17
W
Fenrir
welpdarn
Fenrir
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,470
Damage
24,885
39,985
Taken
42,010
20,024
Mitigated
19,870
11,022
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,527
1,629
0
1,987
9,312
3,320
0
955
8,357
0
32,672
L
Zhong Kui
MrSoloDolo5165
Zhong Kui
10,255
2,260
0
784
7,950
5,258
0
1,859
6,091
42,876
0
W
9,800
7,847
0
2,325
4,606
1,461
0
1,555
2,999
0
55,283
L
Cernunnos
VIHU6331
Cernunnos
3,236
1,423
0
1,590
5,057
1,403
0
283
4,774
0
43,141
W
King Arthur
Vaalhak
King Arthur
4,927
441
0
2,173
9,551
6,325
0
2,437
6,935
0
37,402
W
Cabrakan
YeremyN1
Cabrakan
2,293
403
0
1,260
7,887
6,870
0
1,372
6,515
14,327
1,826
L
1,753
816
125
2,736
10,228
5,212
0
1,360
8,868
9,951
0
L
4,114
410
0
1,418
9,463
4,677
0
663
8,800
0
29,363
W
Chang'e
re666bornCFH
Chang'e
3,484
135
183
3,665
9,986
2,229
0
4,846
4,894
34,117
2,882
W
Fenrir
welpdarn
Fenrir
6,966
1,853
0
1,416
7,955
3,139
0
1,241
6,634
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
29,237
299
Minions Killed
273
0
Camps Cleared
0
1,050,770
Distance Traveled
1,081,007
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,239
567
58
5
0
245,535
2
L
Zhong Kui
7,139
649
80
7
0
199,397
0
W
Rama
6,280
571
81
7
0
192,731
0
L
Cernunnos
5,050
459
73
7
0
194,501
0
W
King Arthur
6,230
566
58
5
0
207,552
0
W
Cabrakan
6,246
568
27
2
0
198,629
2
L
Ymir
5,032
457
21
2
0
206,564
3
L
Chaac
5,777
525
41
4
0
235,010
0
W
Chang'e
6,383
580
71
6
0
225,280
2
W
Fenrir
6,964
633
62
6
0
226,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role