Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Mikecessa
Nemesis
Level 129
God Stats
3W - 4L
1,501 SR
Queue Stats
123W - 131L
1,492 Elo+
Solo
Hades
Hades
Mphammer
Hades
Level 128
God Stats
3W - 4L
1,351 SR
Queue Stats
166W - 174L
1,470 Elo+
Solo
Horus
Horus
TMG REECE
Horus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,491 Elo+
Party 1
Nike
Nike
ThetrueDab
Nike
Level 161
God Stats
1W - 2L
1,266 SR
Queue Stats
100W - 88L
1,521 Elo+
Party 1
Team Averages
Level 138
1,424 SR
1,495 Elo+

VS

Team Averages
Level 88
1,684 SR
1,725 Elo+
Terra
Terra
DjD_Wreckless
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 111L
1,504 Elo+
Solo
Nu Wa
Nu Wa
RoseZa_77
Nu Wa
Level 101
God Stats
2W - 0L
1,569 SR
Queue Stats
64W - 85L
1,490 Elo+
Solo
Persephone
Persephone
SuperStuporGuber
Persephone
Level 38
God Stats
14W - 0L
2,061 SR
Queue Stats
222W - 15L
2,036 Elo+
Party 2
Osiris
Osiris
pingpongchong
Osiris
Level 78
God Stats
4W - 0L
1,793 SR
Queue Stats
673W - 54L
2,042 Elo+
Party 2
Hera
Hera
squishysodacans
Hera
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 24L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 2 / 0
4,679
936
1,566
3,146
1,252
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
Mikecessa
Nemesis
8
0 / 1 / 1
4,700
940
1,875
2,872
1,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Mphammer
Hades
8
3 / 5 / 1
5,379
1,076
5,528
5,773
2,680
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TMG REECE
Horus
9
0 / 2 / 3
5,070
1,014
1,124
5,253
4,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 3 / 1
4,546
909
3,862
6,098
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,127
1,225
820
2,767
2,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
RoseZa_77
Nu Wa
9
1 / 1 / 5
5,809
1,162
4,081
1,631
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
SuperStuporGuber
Persephone
11
3 / 0 / 6
6,550
1,310
5,243
3,963
1,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
2 / 1 / 7
6,274
1,255
5,229
7,856
5,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
5 / 2 / 4
6,875
1,375
4,524
3,447
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
12
13
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
W
1
0
5
3.5
L
Nemesis
Mikecessa
Nemesis
0
1
1
0.5
L
Hades
Mphammer
Hades
3
5
1
0.7
W
Nu Wa
RoseZa_77
Nu Wa
1
1
5
3.5
W
Persephone
SuperStuporGuber
Persephone
3
0
6
6
L
Horus
TMG REECE
Horus
0
2
3
0.75
L
0
3
1
0.17
W
2
1
7
5.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
19,897
23,142
Taken
19,664
14,549
Mitigated
10,802
3,629
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,566
1,273
0
317
3,146
1,252
0
2,106
903
0
7,498
W
820
216
3,402
1,331
2,767
2,192
0
1,033
1,734
1,657
36
L
Nemesis
Mikecessa
Nemesis
1,875
0
389
898
2,872
1,666
0
1,553
1,144
0
3,856
L
Hades
Mphammer
Hades
5,528
90
0
389
5,773
2,680
0
3,482
1,965
7,295
0
W
Nu Wa
RoseZa_77
Nu Wa
4,081
1,011
132
73
1,631
443
1,696
698
863
8,146
0
W
Persephone
SuperStuporGuber
Persephone
5,243
311
259
822
3,963
1,859
979
852
3,010
10,250
521
L
Horus
TMG REECE
Horus
1,124
708
468
1,168
5,253
4,628
0
3,470
1,501
0
2,932
L
3,862
252
0
0
6,098
4,323
0
3,069
2,698
1,469
7,181
W
5,229
1,362
247
2,932
7,856
5,097
256
1,695
6,125
0
8,656
W
4,524
974
398
627
3,447
1,211
405
1,825
1,622
12,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
31,635
28
Minions Killed
49
0
Camps Cleared
0
392,653
Distance Traveled
486,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,679
936
9
2
0
82,183
0
W
Terra
6,127
1,225
0
0
0
119,741
0
L
Nemesis
4,700
940
5
1
0
55,952
0
L
Hades
5,379
1,076
8
2
0
66,359
0
W
Nu Wa
5,809
1,162
7
1
0
68,274
0
W
Persephone
6,550
1,310
11
2
0
105,054
0
L
Horus
5,070
1,014
3
1
0
86,498
0
L
Nike
4,546
909
3
1
0
101,661
0
W
Osiris
6,274
1,255
3
1
0
95,053
0
W
Hera
6,875
1,375
28
6
0
97,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role