Player Matchup

Neith
Neith
ChiefTube476467
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,445 Elo+
Party 1
Scylla
Scylla
KuijoroYT
Scylla
Level 24
God Stats
7W - 11L
1,408 SR
Queue Stats
21W - 28L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
koriam
Sun Wukong
Level 106
God Stats
15W - 14L
1,608 SR
Queue Stats
30W - 27L
1,566 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,467 Elo+

VS

Team Averages
Level 27
1,383 SR
1,191 Elo+
Artemis
Artemis
Bostaqh
Artemis
Level 14
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 2
Achilles
Achilles
giovadiazz_
Achilles
Level 65
God Stats
0W - 1L
1,431 SR
Queue Stats
1W - 6L
1,156 Elo+
Party 2
Thanatos
Thanatos
temp-6265965
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 15
11,369
1,034
12,531
6,493
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
KuijoroYT
Scylla
15
4 / 2 / 15
9,870
897
8,082
6,188
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
koriam
Sun Wukong
17
13 / 0 / 10
11,197
1,018
9,883
6,224
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bostaqh
Artemis
13
0 / 6 / 2
7,763
706
5,193
10,162
3,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
giovadiazz_
Achilles
13
2 / 7 / 0
8,312
756
4,939
16,067
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
temp-6265965
Thanatos
11
0 / 11 / 1
7,110
646
698
10,748
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
24
Kills
2
2
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bostaqh
Artemis
0
6
2
0.17
W
7
0
15
14.5
W
Scylla
KuijoroYT
Scylla
4
2
15
5.75
L
Achilles
giovadiazz_
Achilles
2
7
0
0.29
W
Sun Wukong
koriam
Sun Wukong
13
0
10
18
L
Thanatos
temp-6265965
Thanatos
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,496
Damage
10,830
18,905
Taken
36,977
9,977
Mitigated
20,398
5,149
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bostaqh
Artemis
5,193
1,148
0
460
10,162
3,299
0
2,369
7,595
0
26,789
W
12,531
3,272
0
3,190
6,493
2,427
1,516
0
6,382
0
47,003
W
Scylla
KuijoroYT
Scylla
8,082
1,073
0
250
6,188
1,637
1,119
4
6,035
33,962
790
L
Achilles
giovadiazz_
Achilles
4,939
1,128
0
1,668
16,067
13,593
0
3,479
12,166
0
21,163
W
Sun Wukong
koriam
Sun Wukong
9,883
682
0
1,709
6,224
5,913
594
0
5,985
0
22,099
L
Thanatos
temp-6265965
Thanatos
698
269
0
733
10,748
3,506
0
2,007
8,379
0
4,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
23,185
149
Minions Killed
78
0
Camps Cleared
0
592,645
Distance Traveled
493,714
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,763
706
39
4
0
156,087
0
W
Neith
11,369
1,034
81
7
0
202,203
1
W
Scylla
9,870
897
44
4
0
182,909
0
L
Achilles
8,312
756
29
3
0
187,781
0
W
Sun Wukong
11,197
1,018
24
2
0
207,533
0
L
Thanatos
7,110
646
10
1
0
149,846
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role