Player Matchup

Nu Wa
Nu Wa
BEAStlyHEL
Nu Wa
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 98L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
ImNotPsycho
Baron Samedi
Level 155
God Stats
2W - 3L
1,604 SR
Queue Stats
102W - 109L
1,559 Elo+
Party 2
Xing Tian
Xing Tian
THEDEFinition
Xing Tian
Level 128
God Stats
0W - 1L
1,493 SR
Queue Stats
18W - 7L
1,780 Elo+
Solo
Anhur
Anhur
The918sFinest
Anhur
Level 157
God Stats
6W - 7L
1,624 SR
Queue Stats
440W - 394L
1,587 Elo+
Solo
Thanatos
Thanatos
TrialByFate
Thanatos
Level 138
God Stats
4W - 8L
1,555 SR
Queue Stats
97W - 106L
1,543 Elo+
Party 2
Team Averages
Level 125
1,555 SR
1,595 Elo+

VS

Team Averages
Level 108
1,519 SR
1,657 Elo+
Hera
Hera
AbyssDraak
Hera
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 39L
1,655 Elo+
Party 1
Anhur
Anhur
Poncho116
Anhur
Level 95
God Stats
2W - 0L
1,561 SR
Queue Stats
91W - 54L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
TheBeneficiary
Kuzenbo
Level 155
God Stats
2W - 1L
1,532 SR
Queue Stats
67W - 46L
1,568 Elo+
Party 1
Nemesis
Nemesis
UnnamedBot
Nemesis
Level 29
God Stats
3W - 4L
1,777 SR
Queue Stats
32W - 10L
1,792 Elo+
Party 1
Horus
Horus
jetfireftw
Horus
Level 122
God Stats
3W - 2L
1,227 SR
Queue Stats
30W - 10L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
0 / 1 / 0
3,956
565
1,166
2,896
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ImNotPsycho
Baron Samedi
3
0 / 1 / 0
3,182
455
384
1,309
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
THEDEFinition
Xing Tian
7
0 / 0 / 0
4,074
582
1,214
5,755
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
3,931
562
2,127
3,204
644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TrialByFate
Thanatos
7
0 / 2 / 0
3,850
550
461
4,450
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,967
710
1,776
1,874
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Poncho116
Anhur
8
0 / 0 / 1
4,414
631
1,948
1,624
330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 0
5,117
731
884
2,719
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nemesis
UnnamedBot
Nemesis
10
4 / 0 / 0
5,313
759
4,093
4,534
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
7
0 / 0 / 3
4,448
635
2,212
4,921
1,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Nu Wa
0
1
0
0
L
Baron Samedi
ImNotPsycho
Baron Samedi
0
1
0
0
W
Anhur
Poncho116
Anhur
0
0
1
0.5
L
Xing Tian
THEDEFinition
Xing Tian
0
0
0
0
L
0
2
0
0
W
1
0
0
1
L
Thanatos
TrialByFate
Thanatos
0
2
0
0
W
Nemesis
UnnamedBot
Nemesis
4
0
0
4
W
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,352
Damage
10,913
17,614
Taken
15,672
4,824
Mitigated
5,171
7,222
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,776
214
0
573
1,874
414
0
281
1,552
31,999
605
L
Nu Wa
1,166
369
0
420
2,896
538
0
1,069
1,685
15,129
0
L
Baron Samedi
ImNotPsycho
Baron Samedi
384
0
0
510
1,309
267
0
704
442
4,068
112
W
Anhur
Poncho116
Anhur
1,948
963
0
498
1,624
330
0
268
1,336
0
27,390
L
Xing Tian
THEDEFinition
Xing Tian
1,214
171
0
1,787
5,755
2,292
0
556
5,173
9,614
0
L
2,127
1,239
0
1,001
3,204
644
0
0
3,204
0
27,064
W
884
67
0
875
2,719
1,359
0
363
2,247
22,417
2,220
L
Thanatos
TrialByFate
Thanatos
461
50
0
3,504
4,450
1,083
0
0
4,450
0
20,261
W
Nemesis
UnnamedBot
Nemesis
4,093
1,217
0
621
4,534
1,461
0
347
4,126
0
36,155
W
Horus
2,212
771
1,101
2,051
4,921
1,607
0
1,236
3,658
0
10,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
24,259
174
Minions Killed
275
0
Camps Cleared
0
600,843
Distance Traveled
755,851
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,967
710
72
10
0
149,473
0
L
Nu Wa
3,956
565
38
5
0
126,783
0
L
Baron Samedi
3,182
455
13
2
0
30,863
0
W
Anhur
4,414
631
57
8
0
128,595
0
L
Xing Tian
4,074
582
17
2
0
152,333
1
L
Anhur
3,931
562
55
8
0
130,418
0
W
Kuzenbo
5,117
731
54
8
0
123,012
0
L
Thanatos
3,850
550
51
7
0
160,446
0
W
Nemesis
5,313
759
75
11
0
201,807
0
W
Horus
4,448
635
17
2
0
152,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role