Player Matchup

Anubis
Anubis
Dockrie
Anubis
Level 49
God Stats
38W - 32L
1,531 SR
Queue Stats
136W - 126L
1,431 Elo+
Party 3
Lancelot
Lancelot
ElectrcBurrito
Lancelot
Level 83
God Stats
7W - 8L
1,433 SR
Queue Stats
209W - 173L
1,509 Elo+
Party 3
Medusa
Medusa
ElectrcTaco
Medusa
Level 45
God Stats
7W - 5L
1,498 SR
Queue Stats
134W - 118L
1,425 Elo+
Party 3
Ymir
Ymir
GamerFenix77
Ymir
Level 86
God Stats
24W - 20L
1,583 SR
Queue Stats
240W - 217L
1,444 Elo+
Party 1
King Arthur
King Arthur
P4ND1LLA
King Arthur
Level 89
God Stats
11W - 21L
1,161 SR
Queue Stats
383W - 369L
1,417 Elo+
Party 1
Team Averages
Level 70
1,441 SR
1,445 Elo+

VS

Team Averages
Level 77
1,451 SR
1,413 Elo+
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AceAngelss
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,355 Elo+
Party 2
Bellona
Bellona
IGotBadLuck
Bellona
Level 86
God Stats
0W - 2L
1,159 SR
Queue Stats
8W - 17L
1,355 Elo+
Party 2
Loki
Loki
MaseFace51811
Loki
Level 103
God Stats
2W - 3L
1,330 SR
Queue Stats
85W - 71L
1,539 Elo+
Solo
Medusa
Medusa
SwiftPaladin148
Medusa
Level 57
God Stats
4W - 2L
1,766 SR
Queue Stats
59W - 83L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dockrie
Anubis
14
4 / 0 / 7
8,196
630
8,464
4,971
2,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
14
10 / 1 / 5
8,207
631
8,368
8,019
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
3 / 2 / 10
6,958
535
9,562
12,010
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
8 / 4 / 8
7,718
594
10,432
12,014
5,955
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
P4ND1LLA
King Arthur
14
2 / 0 / 1
8,097
623
5,563
6,939
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 5 / 2
5,486
422
5,511
15,520
14,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
AceAngelss
Merlin
10
1 / 9 / 2
5,971
459
4,634
8,414
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
IGotBadLuck
Bellona
11
0 / 3 / 0
5,976
460
3,661
9,243
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 0
6,379
491
4,162
11,136
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 8 / 2
6,220
478
8,739
11,978
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
6
7
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
2
0.4
L
Merlin
AceAngelss
Merlin
1
9
2
0.22
W
Anubis
Dockrie
Anubis
4
0
7
7.5
W
Lancelot
10
1
5
12.5
W
Medusa
3
2
10
4
W
8
4
8
3
L
Bellona
IGotBadLuck
Bellona
0
3
0
0
L
2
3
0
0.67
W
King Arthur
P4ND1LLA
King Arthur
2
0
1
2.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,389
Damage
26,707
43,953
Taken
56,291
20,859
Mitigated
28,934
15,483
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,511
2,149
140
1,616
15,520
14,904
0
4,774
10,746
17,188
0
L
Merlin
AceAngelss
Merlin
4,634
556
0
0
8,414
1,825
0
3,690
4,724
26,573
0
W
Anubis
Dockrie
Anubis
8,464
442
470
3,405
4,971
2,274
715
1,405
3,566
57,031
2,414
W
Lancelot
8,368
1,880
0
2,428
8,019
4,129
375
1,289
6,658
0
55,079
W
Medusa
9,562
4,715
0
5,625
12,010
3,883
0
4,133
7,877
0
31,626
W
10,432
2,221
0
1,194
12,014
5,955
152
3,318
8,656
33,443
0
L
Bellona
IGotBadLuck
Bellona
3,661
1,319
0
1,480
9,243
5,450
0
1,479
7,764
0
32,655
L
4,162
589
0
4,806
11,136
2,937
0
3,622
7,514
0
50,765
W
King Arthur
P4ND1LLA
King Arthur
5,563
799
0
2,361
6,939
4,618
0
0
6,485
0
52,741
L
8,739
2,927
0
1,611
11,978
3,818
0
4,946
7,032
0
34,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
30,032
367
Minions Killed
290
0
Camps Cleared
0
1,376,944
Distance Traveled
1,317,474
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,486
422
24
2
0
274,615
6
L
Merlin
5,971
459
51
4
0
229,035
1
W
Anubis
8,196
630
105
8
0
259,650
0
W
Lancelot
8,207
631
84
6
0
341,223
0
W
Medusa
6,958
535
47
4
0
272,046
0
W
Ymir
7,718
594
38
3
0
243,005
0
L
Bellona
5,976
460
72
6
0
276,986
0
L
Loki
6,379
491
96
7
0
286,301
0
W
King Arthur
8,097
623
93
7
0
261,020
2
L
Medusa
6,220
478
47
4
0
250,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role