Player Matchup

Yemoja
Yemoja
ClayMacaguar
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Gersson
King Arthur
Level 142
God Stats
1W - 1L
1,812 SR
Queue Stats
7W - 8L
1,392 Elo+
Party 1
Da Ji
Da Ji
Returbi1055
Da Ji
Level 125
God Stats
9W - 6L
1,694 SR
Queue Stats
313W - 298L
1,483 Elo+
Solo
Geb
Geb
XxTAURENxX
Geb
Level 117
God Stats
27W - 23L
1,583 SR
Queue Stats
273W - 228L
1,540 Elo+
Solo
Neith
Neith
alejkygo
Neith
Level 15
God Stats
3W - 1L
1,615 SR
Queue Stats
7W - 7L
1,423 Elo+
Party 1
Team Averages
Level 80
1,641 SR
1,468 Elo+

VS

Team Averages
Level 60
1,476 SR
1,458 Elo+
Loki
Loki
INJIJI1
Loki
Level 86
God Stats
23W - 15L
1,544 SR
Queue Stats
124W - 114L
1,485 Elo+
Solo
Hachiman
Hachiman
SeraphimDonn
Hachiman
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 66L
1,451 Elo+
Party 2
Chronos
Chronos
ThePedrovitcch
Chronos
Level 86
God Stats
8W - 6L
1,460 SR
Queue Stats
410W - 391L
1,472 Elo+
Solo
Hercules
Hercules
VineSwinger707
Hercules
Level 36
God Stats
7W - 11L
1,376 SR
Queue Stats
89W - 104L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
Z3ldaKing
Jormungandr
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 121L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
1
0 / 0 / 0
3,627
330
0
0
0
King Arthur
Gersson
King Arthur
11
1 / 3 / 1
6,547
595
7,914
11,143
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
5 / 1 / 0
6,440
585
8,895
9,537
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 1
5,167
470
3,280
8,241
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
alejkygo
Neith
12
3 / 0 / 1
6,566
597
5,864
4,418
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
INJIJI1
Loki
11
1 / 3 / 0
5,941
540
4,291
8,627
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
SeraphimDonn
Hachiman
10
0 / 2 / 0
5,209
474
2,027
6,304
1,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,707
610
1,886
7,765
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
3 / 2 / 0
6,284
571
5,988
13,803
8,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
Z3ldaKing
Jormungandr
10
0 / 0 / 0
5,723
520
4,244
5,309
2,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
9
Kills
4
4
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
0
0
L
King Arthur
Gersson
King Arthur
1
3
1
0.5
W
Loki
INJIJI1
Loki
1
3
0
0.33
L
5
1
0
5
W
Hachiman
SeraphimDonn
Hachiman
0
2
0
0
W
0
2
0
0
W
Hercules
3
2
0
1.5
L
0
0
1
0.5
W
Jormungandr
Z3ldaKing
Jormungandr
0
0
0
0
L
Neith
alejkygo
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
18,436
33,339
Taken
41,808
19,487
Mitigated
18,052
6,881
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Gersson
King Arthur
7,914
1,018
0
320
11,143
9,012
0
0
11,143
0
46,709
W
Loki
INJIJI1
Loki
4,291
1,097
0
3,398
8,627
2,394
0
0
8,627
0
43,750
L
8,895
1,981
0
2,873
9,537
3,795
0
1,475
8,062
0
45,904
W
Hachiman
SeraphimDonn
Hachiman
2,027
1,496
0
2,419
6,304
1,708
225
1,216
5,088
0
21,592
W
1,886
445
0
1,514
7,765
2,955
60
880
6,885
43,600
807
W
Hercules
5,988
2,484
0
2,944
13,803
8,258
0
0
13,803
0
35,137
L
3,280
269
0
2,839
8,241
5,375
0
3,461
4,704
28,915
2,441
W
Jormungandr
Z3ldaKing
Jormungandr
4,244
1,689
0
1,518
5,309
2,737
465
1,077
4,232
40,193
1,367
L
Neith
alejkygo
Neith
5,864
1,935
0
849
4,418
1,305
14
747
3,613
0
34,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
29,864
265
Minions Killed
341
0
Camps Cleared
0
952,191
Distance Traveled
1,178,025
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,627
330
0
0
0
0
0
L
King Arthur
6,547
595
81
7
0
242,713
0
W
Loki
5,941
540
79
7
0
260,484
0
L
Da Ji
6,440
585
69
6
0
268,217
0
W
Hachiman
5,209
474
38
3
0
231,473
6
W
Chronos
6,707
610
103
9
0
233,599
0
W
Hercules
6,284
571
60
5
0
219,485
4
L
Geb
5,167
470
40
4
0
221,654
0
W
Jormungandr
5,723
520
61
6
0
232,984
1
L
Neith
6,566
597
75
7
0
219,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role