Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DarkRyosuke
Serqet
Level 129
God Stats
66W - 82L
1,504 SR
Queue Stats
162W - 185L
1,501 Elo+
Solo
Hades
Hades
Oh_My_Pineapple
Hades
Level 71
God Stats
1W - 5L
1,413 SR
Queue Stats
11W - 19L
1,490 Elo+
Party 1
Ullr
Ullr
Raznard
Ullr
Level 147
God Stats
5W - 10L
1,561 SR
Queue Stats
441W - 425L
1,509 Elo+
Solo
Discordia
Discordia
lmdonut
Discordia
Level 42
God Stats
1W - 3L
1,356 SR
Queue Stats
30W - 49L
1,392 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,478 Elo+

VS

Team Averages
Level 127
1,513 SR
1,484 Elo+
Ganesha
Ganesha
BLnKOcean3201
Ganesha
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 130L
1,438 Elo+
Solo
Poseidon
Poseidon
Manic Drew
Poseidon
Level 129
God Stats
3W - 1L
1,616 SR
Queue Stats
16W - 14L
1,478 Elo+
Party 3
Zeus
Zeus
Professor Derpe
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 45L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
RunawyNyanDerp
Sun Wukong
Level 150
God Stats
2W - 1L
1,471 SR
Queue Stats
79W - 63L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
WoodenLake
Danzaburou
Level 141
God Stats
1W - 0L
1,477 SR
Queue Stats
26W - 36L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 4 / 5
7,846
981
6,833
11,361
12,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
14
3 / 2 / 5
8,109
1,014
6,289
8,292
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 3 / 2
8,176
1,022
5,833
9,059
4,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Raznard
Ullr
9
0 / 0 / 0
6,144
768
0
0
0
Discordia
lmdonut
Discordia
14
3 / 4 / 4
7,773
972
9,228
7,496
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 3 / 10
7,410
926
6,299
6,580
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Manic Drew
Poseidon
14
4 / 2 / 3
8,160
1,020
5,171
3,974
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
7,214
902
4,754
5,696
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
RunawyNyanDerp
Sun Wukong
15
6 / 0 / 4
8,639
1,080
8,617
8,930
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
WoodenLake
Danzaburou
13
2 / 3 / 4
7,970
996
4,576
7,290
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
13
Kills
13
13
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
5
1.38
W
Ganesha
0
3
10
1.67
L
Serqet
3
2
5
2.75
W
Poseidon
Manic Drew
Poseidon
4
2
3
2.75
L
4
3
2
1.67
W
1
5
4
0.6
L
Ullr
Raznard
Ullr
0
0
0
0
W
Sun Wukong
RunawyNyanDerp
Sun Wukong
6
0
4
8
W
Danzaburou
WoodenLake
Danzaburou
2
3
4
1.33
L
Discordia
lmdonut
Discordia
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
29,417
36,208
Taken
32,470
23,314
Mitigated
18,863
7,469
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,833
249
0
1,584
11,361
12,624
0
4,280
6,888
13,853
0
W
Ganesha
6,299
294
0
429
6,580
5,068
0
4,501
1,653
16,579
0
L
Serqet
6,289
1,366
0
250
8,292
3,706
58
3,270
4,880
0
17,566
W
Poseidon
Manic Drew
Poseidon
5,171
662
0
15
3,974
1,213
236
2,034
1,940
20,428
0
L
5,833
107
145
3,406
9,059
4,499
0
3,926
4,921
20,597
582
W
4,754
181
0
0
5,696
1,986
81
4,392
1,132
14,932
497
L
Ullr
Raznard
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
RunawyNyanDerp
Sun Wukong
8,617
1,049
0
1,482
8,930
7,868
0
6,245
2,427
0
24,446
W
Danzaburou
WoodenLake
Danzaburou
4,576
2,355
0
421
7,290
2,728
1,024
4,513
2,537
0
19,596
L
Discordia
lmdonut
Discordia
9,228
572
0
2,084
7,496
2,485
0
3,905
3,455
22,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
39,393
119
Minions Killed
192
0
Camps Cleared
0
654,369
Distance Traveled
814,265
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,846
981
17
2
0
163,442
0
W
Ganesha
7,410
926
10
1
0
170,144
0
L
Serqet
8,109
1,014
34
4
0
180,091
2
W
Poseidon
8,160
1,020
48
6
0
157,328
2
L
Hades
8,176
1,022
43
5
0
150,825
0
W
Zeus
7,214
902
37
5
0
136,403
1
L
Ullr
6,144
768
0
0
0
0
0
W
Sun Wukong
8,639
1,080
51
6
0
187,976
2
W
Danzaburou
7,970
996
46
6
0
162,414
0
L
Discordia
7,773
972
25
3
0
160,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role