Player Matchup

Jing Wei
Jing Wei
LegacyLeyzer
Jing Wei
Level 68
God Stats
0W - 2L
1,263 SR
Queue Stats
38W - 64L
1,369 Elo+
Solo
Skadi
Skadi
Madox635
Skadi
Level 109
God Stats
0W - 2L
1,213 SR
Queue Stats
131W - 166L
1,453 Elo+
Solo
Merlin
Merlin
The_tousiro_san
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,452 Elo+
Solo
Medusa
Medusa
ivancimeries250
Medusa
Level 82
God Stats
8W - 6L
1,519 SR
Queue Stats
286W - 326L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
rabbid_drake
Zhong Kui
Level 126
God Stats
4W - 3L
1,564 SR
Queue Stats
125W - 122L
1,459 Elo+
Solo
Team Averages
Level 101
1,412 SR
1,425 Elo+

VS

Team Averages
Level 117
1,476 SR
1,461 Elo+
Nu Wa
Nu Wa
JupitersFoot
Nu Wa
Level 84
God Stats
13W - 6L
1,608 SR
Queue Stats
296W - 290L
1,456 Elo+
Solo
Persephone
Persephone
Pokejohn18
Persephone
Level 148
God Stats
1W - 2L
1,138 SR
Queue Stats
169W - 164L
1,475 Elo+
Solo
Kukulkan
Kukulkan
TechnoGeek2646
Kukulkan
Level 109
God Stats
9W - 2L
1,787 SR
Queue Stats
170W - 191L
1,436 Elo+
Solo
Nut
Nut
TheGodlyOrbZ
Nut
Level 99
God Stats
2W - 2L
1,377 SR
Queue Stats
59W - 64L
1,456 Elo+
Solo
Mulan
Mulan
solosupport117
Mulan
Level 145
God Stats
3W - 2L
1,472 SR
Queue Stats
183W - 173L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LegacyLeyzer
Jing Wei
13
3 / 6 / 3
7,775
778
5,216
9,085
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Madox635
Skadi
15
2 / 4 / 8
7,826
783
7,735
11,351
8,501
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 4 / 6
8,653
865
4,361
7,070
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 8 / 4
7,826
783
8,202
12,363
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
rabbid_drake
Zhong Kui
15
5 / 5 / 5
8,822
882
9,612
15,686
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 14
9,546
955
9,114
7,008
2,450
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Pokejohn18
Persephone
17
3 / 2 / 19
9,601
960
15,439
7,370
3,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
1 / 4 / 10
8,613
861
4,304
6,572
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

17
8 / 4 / 13
10,063
1,006
10,525
7,770
2,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
7 / 3 / 10
9,647
965
8,749
10,673
5,210
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
17
Kills
26
27
Deaths
17
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
4
14
3.5
L
Jing Wei
LegacyLeyzer
Jing Wei
3
6
3
0.75
L
Skadi
Madox635
Skadi
2
4
8
1.5
W
Persephone
Pokejohn18
Persephone
3
2
19
6.25
W
Kukulkan
1
4
10
1.5
W
8
4
13
3.63
L
2
4
6
1.25
L
5
8
4
0.88
L
Zhong Kui
rabbid_drake
Zhong Kui
5
5
5
1.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
48,131
55,555
Taken
39,393
35,893
Mitigated
16,622
11,232
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,114
1,961
841
1,208
7,008
2,450
997
2,750
4,258
14,555
0
L
Jing Wei
LegacyLeyzer
Jing Wei
5,216
4,474
145
744
9,085
2,965
162
4,853
4,173
0
10,358
L
Skadi
Madox635
Skadi
7,735
1,998
77
461
11,351
8,501
0
5,576
5,578
0
18,565
W
Persephone
Pokejohn18
Persephone
15,439
1,165
820
2,689
7,370
3,646
390
2,354
5,008
28,871
440
W
Kukulkan
4,304
442
670
831
6,572
2,558
126
1,675
4,897
16,781
773
W
10,525
5,577
516
571
7,770
2,758
1,035
3,285
4,485
0
18,527
L
4,361
210
511
1,809
7,070
2,547
164
4,000
3,065
15,952
889
L
8,202
2,465
606
2,180
12,363
3,888
177
7,266
4,980
0
15,534
L
Zhong Kui
rabbid_drake
Zhong Kui
9,612
376
667
4,032
15,686
17,992
0
6,374
9,125
20,084
794
W
8,749
653
934
2,882
10,673
5,210
541
3,201
7,472
0
14,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
47,470
91
Minions Killed
115
0
Camps Cleared
0
871,632
Distance Traveled
902,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,546
955
5
1
0
184,647
0
L
Jing Wei
7,775
778
14
1
0
186,622
0
L
Skadi
7,826
783
10
1
0
175,572
0
W
Persephone
9,601
960
40
4
0
182,292
0
W
Kukulkan
8,613
861
40
4
0
149,390
0
W
Nut
10,063
1,006
17
2
0
189,322
0
L
Merlin
8,653
865
22
2
0
178,891
0
L
Medusa
7,826
783
14
1
0
169,428
0
L
Zhong Kui
8,822
882
31
3
0
161,119
0
W
Mulan
9,647
965
13
1
0
197,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role