Player Matchup

Hera
Hera
 
Hera
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FireproofHarpy0
Ah Muzen Cab
Level 147
God Stats
3W - 5L
1,612 SR
Queue Stats
421W - 463L
1,493 Elo+
Solo
Athena
Athena
Fury Xperia
Athena
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
60W - 62L
1,526 Elo+
Solo
Bakasura
Bakasura
HisMunchkin
Bakasura
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 93L
1,539 Elo+
Party 2
Tiamat
Tiamat
U510_Marquez_Bro
Tiamat
Level 149
God Stats
3W - 4L
1,440 SR
Queue Stats
382W - 383L
1,490 Elo+
Solo
Team Averages
Level 116
1,467 SR
1,509 Elo+

VS

Team Averages
Level 144
1,462 SR
1,530 Elo+
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FadedShadowX
Izanami
Level 164
God Stats
3W - 4L
1,565 SR
Queue Stats
299W - 249L
1,550 Elo+
Solo
Achilles
Achilles
JCS20jr
Achilles
Level 128
God Stats
2W - 2L
1,364 SR
Queue Stats
111W - 121L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
MKZJ
Kuzenbo
Level 147
God Stats
3W - 2L
1,409 SR
Queue Stats
102W - 101L
1,537 Elo+
Solo
Xing Tian
Xing Tian
SilverCrown19216
Xing Tian
Level 135
God Stats
2W - 3L
1,473 SR
Queue Stats
78W - 72L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 2 / 1
4,893
979
3,419
2,365
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
FireproofHarpy0
Ah Muzen Cab
12
2 / 0 / 0
5,613
1,123
6,686
2,174
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Athena
7
0 / 0 / 0
4,713
943
323
1,763
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
HisMunchkin
Bakasura
8
0 / 2 / 1
4,676
935
1,262
2,851
1,326
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 1 / 2
5,275
1,055
4,824
3,068
1,343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 0 / 3
5,170
1,034
1,227
2,434
859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
FadedShadowX
Izanami
11
4 / 0 / 1
6,225
1,245
2,759
3,019
1,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
JCS20jr
Achilles
10
1 / 1 / 3
5,330
1,066
2,798
4,577
3,920
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
MKZJ
Kuzenbo
8
0 / 1 / 2
5,205
1,041
1,292
4,402
3,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xing Tian
10
0 / 0 / 4
5,977
1,195
2,338
6,203
4,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
5
5
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
W
Chronos
 
Chronos
0
0
3
1.5
W
Izanami
FadedShadowX
Izanami
4
0
1
4.5
L
Ah Muzen Cab
FireproofHarpy0
Ah Muzen Cab
2
0
0
2
L
Athena
0
0
0
0
L
Bakasura
HisMunchkin
Bakasura
0
2
1
0.25
W
Achilles
JCS20jr
Achilles
1
1
3
2.5
W
Kuzenbo
MKZJ
Kuzenbo
0
1
2
1
W
Xing Tian
0
0
4
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,514
Damage
10,414
12,221
Taken
20,635
5,270
Mitigated
13,990
3,267
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,419
777
193
68
2,365
527
0
274
1,984
6,876
0
W
Chronos
 
Chronos
1,227
0
704
849
2,434
859
0
814
1,620
3,512
414
W
Izanami
FadedShadowX
Izanami
2,759
1,293
585
828
3,019
1,068
507
1,415
1,604
0
16,118
L
Ah Muzen Cab
FireproofHarpy0
Ah Muzen Cab
6,686
1,656
545
436
2,174
732
0
1,136
1,001
0
16,602
L
Athena
323
0
131
850
1,763
1,342
0
853
910
1,120
0
L
Bakasura
HisMunchkin
Bakasura
1,262
720
0
320
2,851
1,326
0
1,238
1,507
0
1,343
W
Achilles
JCS20jr
Achilles
2,798
138
927
1,196
4,577
3,920
0
2,947
1,630
0
6,456
W
Kuzenbo
MKZJ
Kuzenbo
1,292
463
1,120
874
4,402
3,854
14
2,188
2,193
2,455
0
W
Xing Tian
2,338
58
1,685
1,472
6,203
4,289
0
1,202
4,720
9,203
0
L
4,824
487
0
724
3,068
1,343
0
1,338
1,621
12,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
27,907
53
Minions Killed
86
0
Camps Cleared
0
489,704
Distance Traveled
503,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,893
979
9
2
0
91,203
0
W
Chronos
5,170
1,034
19
4
0
96,719
0
W
Izanami
6,225
1,245
30
6
0
93,546
0
L
Ah Muzen Cab
5,613
1,123
24
5
0
122,065
0
L
Athena
4,713
943
0
0
0
57,303
0
L
Bakasura
4,676
935
7
1
0
117,982
0
W
Achilles
5,330
1,066
12
2
0
113,891
0
W
Kuzenbo
5,205
1,041
4
1
0
83,438
0
W
Xing Tian
5,977
1,195
21
4
0
115,732
0
L
Tiamat
5,275
1,055
13
3
0
101,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role