Player Matchup

Raijin
Raijin
Diamond V
Aúto
Raijin
Diamond V
Level 146
God Stats
7W - 7L
1,600 SR
Queue Stats
271W - 263L
1,927 MMR
Solo
Geb
Geb
Platinum III
FeederELTE
Geb
Platinum III
Level 209
God Stats
8W - 7L
1,612 SR
Queue Stats
450W - 452L
1,900 MMR
Solo
Loki
Loki
Platinum IV
LemmeJGimLatam
Loki
Platinum IV
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 23L
1,786 MMR
Party 2
Poseidon
Poseidon
Platinum III
ManjaroLinux
Poseidon
Platinum III
Level 64
God Stats
29W - 21L
1,688 SR
Queue Stats
142W - 139L
1,861 MMR
Solo
Camazotz
Camazotz
Platinum III
PressF6ImFed
Camazotz
Platinum III
Level 89
God Stats
3W - 0L
1,811 SR
Queue Stats
42W - 27L
1,918 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,642 SR
1,878 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 188
1,556 SR
1,739 MMR
Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum II
 
Terra
Platinum II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
Duboiss
Odin
Diamond V
Level 185
God Stats
25W - 16L
1,671 SR
Queue Stats
209W - 222L
1,977 MMR
Party 1
Mercury
Mercury
Platinum II
P4nj
Mercury
Platinum II
Level 209
God Stats
1W - 3L
1,466 SR
Queue Stats
119W - 108L
1,925 MMR
Solo
Cupid
Cupid
Platinum V
Szyza
Cupid
Platinum V
Level 190
God Stats
9W - 9L
1,645 SR
Queue Stats
822W - 806L
1,794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aúto
Raijin
13
3 / 0 / 2
6,819
682
5,496
4,538
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 3
5,585
559
6,078
7,087
3,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
3 / 0 / 1
7,357
736
4,979
4,147
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
ManjaroLinux
Poseidon
10
1 / 1 / 3
5,327
533
5,566
5,097
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
PressF6ImFed
Camazotz
11
5 / 2 / 3
6,101
610
3,458
9,501
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaBakasuraSusanoNu Wa

VS

Bans
GaneshaAthenaKing ArthurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 1
5,146
515
4,062
4,776
1,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
8
1 / 2 / 1
5,119
512
3,721
10,610
4,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
Duboiss
Odin
10
0 / 3 / 0
5,424
542
1,619
6,535
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
P4nj
Mercury
9
1 / 3 / 0
5,219
522
1,824
8,228
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Szyza
Cupid
10
0 / 2 / 2
5,177
518
4,362
7,025
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
2
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
L
Terra
 
Terra
1
2
1
0.75
W
Raijin
Aúto
Raijin
3
0
2
4
L
Odin
Duboiss
Odin
0
3
0
0
W
1
0
3
2.5
W
3
0
1
3.5
W
Poseidon
ManjaroLinux
Poseidon
1
1
3
2.5
L
Mercury
P4nj
Mercury
1
3
0
0.33
W
Camazotz
PressF6ImFed
Camazotz
5
2
3
3.25
L
Cupid
Szyza
Cupid
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,577
Damage
15,588
30,370
Taken
37,174
10,560
Mitigated
14,308
14,085
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,062
148
0
988
4,776
1,156
0
2,717
2,059
35,895
0
L
Terra
 
Terra
3,721
712
1,907
3,123
10,610
4,469
0
6,021
4,589
21,859
152
W
Raijin
Aúto
Raijin
5,496
547
0
478
4,538
1,395
0
2,062
2,476
62,146
970
L
Odin
Duboiss
Odin
1,619
787
0
2,016
6,535
3,712
0
0
6,535
0
32,610
W
6,078
489
2,068
2,814
7,087
3,620
0
1,553
5,534
18,202
0
W
4,979
1,224
0
1,441
4,147
1,110
0
0
4,147
0
48,516
W
Poseidon
ManjaroLinux
Poseidon
5,566
1,967
0
1,943
5,097
1,565
0
1,984
3,113
36,366
5,187
L
Mercury
P4nj
Mercury
1,824
316
0
649
8,228
2,377
0
2,405
5,823
0
33,125
W
Camazotz
PressF6ImFed
Camazotz
3,458
776
0
5,341
9,501
2,870
0
2,032
7,469
0
32,716
L
Cupid
Szyza
Cupid
4,362
2,339
246
2,394
7,025
2,594
0
5,791
1,234
0
30,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
26,085
371
Minions Killed
296
0
Camps Cleared
0
1,099,859
Distance Traveled
1,015,619
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,146
515
68
7
0
205,061
2
L
Terra
5,119
512
31
3
0
210,814
1
W
Raijin
6,819
682
120
12
0
207,199
0
L
Odin
5,424
542
73
7
0
174,248
0
W
Geb
5,585
559
21
2
0
233,196
1
W
Loki
7,357
736
94
9
0
214,380
1
W
Poseidon
5,327
533
77
8
0
202,016
1
L
Mercury
5,219
522
67
7
0
246,972
0
W
Camazotz
6,101
610
59
6
0
243,068
2
L
Cupid
5,177
518
57
6
0
178,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role