Player Matchup

Chang'e
Chang'e
Cheri Cream
Chang'e
Level 130
God Stats
27W - 31L
1,607 SR
Queue Stats
433W - 437L
1,531 Elo+
Solo
Ares
Ares
Es Cheech
Ares
Level 193
God Stats
11W - 8L
1,493 SR
Queue Stats
203W - 186L
1,532 Elo+
Party 1
Anhur
Anhur
Osideous
Anhur
Level 182
God Stats
142W - 159L
1,503 SR
Queue Stats
188W - 203L
1,466 Elo+
Party 1
Team Averages
Level 168
1,534 SR
1,510 Elo+

VS

Team Averages
Level 121
1,608 SR
1,494 Elo+
Cupid
Cupid
Frunah
Cupid
Level 156
God Stats
11W - 6L
1,671 SR
Queue Stats
345W - 289L
1,485 Elo+
Solo
Maui
Maui
GoldenJoker5
Maui
Level 106
God Stats
12W - 7L
1,712 SR
Queue Stats
71W - 69L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
plum0
Baron Samedi
Level 102
God Stats
2W - 4L
1,439 SR
Queue Stats
69W - 77L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cheri Cream
Chang'e
15
2 / 2 / 6
8,972
816
5,988
7,459
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
15
4 / 1 / 6
9,237
840
9,296
9,607
9,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Osideous
Anhur
16
5 / 2 / 3
10,038
913
6,266
8,437
2,783
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Frunah
Cupid
14
1 / 4 / 2
8,459
769
6,563
7,162
1,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 2
8,808
801
5,923
11,734
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
plum0
Baron Samedi
14
1 / 5 / 3
8,533
776
5,441
9,468
3,252
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
5
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cheri Cream
Chang'e
2
2
6
2.5
W
Ares
4
1
6
7
L
Cupid
Frunah
Cupid
1
4
2
0.5
L
3
2
2
2
W
Anhur
Osideous
Anhur
5
2
3
3.25
L
Baron Samedi
plum0
Baron Samedi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
17,927
25,503
Taken
28,364
15,079
Mitigated
13,110
5,514
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cheri Cream
Chang'e
5,988
203
1,496
1,740
7,459
2,702
219
3,159
4,214
23,350
0
W
Ares
9,296
916
0
662
9,607
9,594
0
3,634
5,600
20,857
1,130
L
Cupid
Frunah
Cupid
6,563
3,293
89
1,143
7,162
1,992
102
3,577
3,425
0
39,949
L
5,923
697
0
2,599
11,734
7,866
0
6,271
5,137
14,035
220
W
Anhur
Osideous
Anhur
6,266
3,464
0
1,616
8,437
2,783
864
3,373
4,777
0
40,528
L
Baron Samedi
plum0
Baron Samedi
5,441
274
502
1,312
9,468
3,252
0
4,516
4,694
21,689
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
25,800
125
Minions Killed
134
0
Camps Cleared
0
617,828
Distance Traveled
574,717
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,972
816
48
4
0
226,851
6
W
Ares
9,237
840
17
2
0
205,061
0
L
Cupid
8,459
769
79
7
0
176,405
1
L
Maui
8,808
801
20
2
0
220,411
0
W
Anhur
10,038
913
60
5
0
185,916
1
L
Baron Samedi
8,533
776
35
3
0
177,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role