Player Matchup

Chernobog
Chernobog
Captredbeard95
Chernobog
Level 89
God Stats
2W - 4L
1,210 SR
Queue Stats
120W - 129L
1,481 Elo+
Party 2
Rama
Rama
Offame
Rama
Level 86
God Stats
10W - 4L
1,672 SR
Queue Stats
193W - 201L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
PaxtonFettel_
Ne Zha
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
96W - 95L
1,556 Elo+
Solo
Olorun
Olorun
Pepsi Is Back
Olorun
Level 154
God Stats
2W - 3L
1,337 SR
Queue Stats
413W - 414L
1,527 Elo+
Solo
Jormungandr
Jormungandr
SupaSavage_420_
Jormungandr
Level 128
God Stats
4W - 5L
1,449 SR
Queue Stats
159W - 179L
1,509 Elo+
Party 2
Team Averages
Level 120
1,390 SR
1,517 Elo+

VS

Team Averages
Level 95
1,489 SR
1,484 Elo+
Jormungandr
Jormungandr
CrazedX094
Jormungandr
Level 126
God Stats
0W - 1L
1,471 SR
Queue Stats
120W - 112L
1,546 Elo+
Solo
Ullr
Ullr
I Not5sang14
Ullr
Level 104
God Stats
8W - 10L
1,494 SR
Queue Stats
277W - 247L
1,556 Elo+
Party 1
Nox
Nox
I WaZen I
Nox
Level 97
God Stats
2W - 3L
1,482 SR
Queue Stats
203W - 175L
1,537 Elo+
Party 1
Bastet
Bastet
SamLesp
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,486 Elo+
Solo
Olorun
Olorun
fuufuuhero
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Captredbeard95
Chernobog
15
7 / 3 / 16
9,528
1,059
10,235
7,723
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Rama
Offame
Rama
16
9 / 2 / 12
10,004
1,112
10,791
8,413
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 20
9,074
1,008
12,468
6,816
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 8
8,583
954
5,818
6,378
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SupaSavage_420_
Jormungandr
15
6 / 2 / 18
9,166
1,018
7,507
10,363
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrazedX094
Jormungandr
15
6 / 6 / 3
8,380
931
8,131
13,747
12,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 3
8,018
891
7,911
10,116
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 4
6,628
736
2,962
9,414
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SamLesp
Bastet
9
0 / 5 / 2
6,235
693
1,998
6,340
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
fuufuuhero
Olorun
11
0 / 9 / 5
6,542
727
2,755
10,847
3,374
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
29
Kills
9
10
Deaths
29
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Captredbeard95
Chernobog
7
3
16
5
L
Jormungandr
CrazedX094
Jormungandr
6
6
3
1.25
L
3
4
3
1.13
L
0
5
4
0.4
W
Rama
Offame
Rama
9
2
12
7.5
W
3
1
20
13
W
4
2
8
4
L
Bastet
SamLesp
Bastet
0
5
2
0.2
W
Jormungandr
SupaSavage_420_
Jormungandr
6
2
18
7.5
L
Olorun
fuufuuhero
Olorun
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,819
Damage
23,757
39,693
Taken
50,464
21,817
Mitigated
28,800
14,325
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Captredbeard95
Chernobog
10,235
4,985
794
1,289
7,723
3,060
547
2,471
5,252
0
25,573
L
Jormungandr
CrazedX094
Jormungandr
8,131
1,451
1,075
734
13,747
12,781
0
3,713
9,822
15,760
850
L
7,911
2,254
846
2,017
10,116
3,971
0
1,398
8,545
0
22,825
L
2,962
359
462
1,206
9,414
6,836
0
2,359
6,860
8,340
0
W
Rama
Offame
Rama
10,791
8,012
74
2,015
8,413
3,022
2,673
2,791
5,622
0
21,090
W
12,468
1,411
1,173
1,234
6,816
3,298
916
2,829
3,987
0
31,347
W
5,818
2,876
2,320
2,093
6,378
2,271
2,575
2,005
4,373
10,406
855
L
Bastet
SamLesp
Bastet
1,998
87
158
421
6,340
1,838
0
926
5,334
0
3,543
W
Jormungandr
SupaSavage_420_
Jormungandr
7,507
1,546
868
2,465
10,363
10,166
527
2,818
7,105
13,943
1,486
L
Olorun
fuufuuhero
Olorun
2,755
806
0
1,020
10,847
3,374
0
2,966
7,780
7,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
35,803
116
Minions Killed
73
0
Camps Cleared
0
885,134
Distance Traveled
732,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,528
1,059
29
3
0
184,679
0
L
Jormungandr
8,380
931
13
1
0
159,572
0
L
Ullr
8,018
891
31
3
0
170,922
0
L
Nox
6,628
736
13
1
0
170,099
0
W
Rama
10,004
1,112
30
3
0
166,465
0
W
Ne Zha
9,074
1,008
24
3
0
188,435
0
W
Olorun
8,583
954
16
2
0
164,739
0
L
Bastet
6,235
693
8
1
0
87,672
0
W
Jormungandr
9,166
1,018
17
2
0
180,816
0
L
Olorun
6,542
727
8
1
0
144,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role