Player Matchup

Nemesis
Nemesis
MineCraftFordge
Nemesis
Level 147
God Stats
1W - 0L
1,521 SR
Queue Stats
16W - 11L
1,612 Elo+
Party 1
Artemis
Artemis
Opodemos
Artemis
Level 149
God Stats
4W - 3L
1,484 SR
Queue Stats
190W - 210L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
housechicken
Ao Kuang
Level 106
God Stats
2W - 0L
1,379 SR
Queue Stats
147W - 132L
1,446 Elo+
Solo
Zeus
Zeus
lordofDabz
Zeus
Level 133
God Stats
1W - 2L
1,578 SR
Queue Stats
50W - 34L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
smurfstepmum
Cernunnos
Level 44
God Stats
1W - 1L
1,258 SR
Queue Stats
74W - 85L
1,425 Elo+
Party 1
Team Averages
Level 116
1,444 SR
1,508 Elo+

VS

Team Averages
Level 101
1,454 SR
1,487 Elo+
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BooJa92
Raijin
Level 169
God Stats
9W - 7L
1,479 SR
Queue Stats
741W - 825L
1,419 Elo+
Solo
Ullr
Ullr
MaincrahSteve777
Ullr
Level 89
God Stats
1W - 4L
1,293 SR
Queue Stats
103W - 101L
1,516 Elo+
Solo
Bellona
Bellona
proo100nik
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
9,619
962
5,602
13,915
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Artemis
Opodemos
Artemis
16
5 / 1 / 14
9,319
932
14,253
7,868
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
housechicken
Ao Kuang
13
2 / 2 / 11
8,400
840
2,897
7,650
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
9 / 1 / 8
10,486
1,049
14,777
5,651
1,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
smurfstepmum
Cernunnos
14
5 / 2 / 7
8,781
878
7,286
8,074
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 6 / 2
8,182
818
10,024
10,202
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
 
Jormungandr
13
0 / 6 / 9
7,311
731
6,818
12,825
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Raijin
BooJa92
Raijin
16
1 / 3 / 4
8,471
847
11,206
7,092
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 6
7,300
730
3,971
6,721
2,530
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
proo100nik
Bellona
12
3 / 6 / 0
7,930
793
2,703
10,395
8,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
23
Kills
9
9
Deaths
24
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
6
2
1
L
Jormungandr
 
Jormungandr
0
6
9
0.75
L
Raijin
BooJa92
Raijin
1
3
4
1
L
0
3
6
1
W
2
3
15
3.17
W
Artemis
Opodemos
Artemis
5
1
14
12
W
Ao Kuang
housechicken
Ao Kuang
2
2
11
3.75
W
9
1
8
13
L
Bellona
proo100nik
Bellona
3
6
0
0.5
W
Cernunnos
smurfstepmum
Cernunnos
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
34,722
43,158
Taken
47,235
21,794
Mitigated
32,121
16,135
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,024
3,563
874
860
10,202
6,071
0
3,595
6,264
0
19,546
L
Jormungandr
 
Jormungandr
6,818
1,022
253
1,463
12,825
12,599
104
2,290
10,168
15,539
0
L
Raijin
BooJa92
Raijin
11,206
587
1,208
1,841
7,092
2,845
320
3,436
3,282
32,050
0
L
3,971
1,296
145
743
6,721
2,530
434
2,605
3,890
0
7,934
W
5,602
1,462
1,185
5,407
13,915
11,346
60
3,514
9,889
753
8,979
W
Artemis
Opodemos
Artemis
14,253
3,570
1,852
1,372
7,868
2,941
1,368
3,603
3,981
0
30,796
W
Ao Kuang
housechicken
Ao Kuang
2,897
211
185
2,323
7,650
2,917
1,396
3,820
3,641
8,070
414
W
14,777
727
1,040
380
5,651
1,915
91
2,080
3,308
27,502
0
L
Bellona
proo100nik
Bellona
2,703
1,002
57
956
10,395
8,076
141
4,394
5,710
0
4,465
W
Cernunnos
smurfstepmum
Cernunnos
7,286
3,036
425
1,966
8,074
2,675
1,000
4,270
3,500
0
16,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
39,194
122
Minions Killed
109
0
Camps Cleared
0
909,188
Distance Traveled
806,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,182
818
24
2
0
145,817
0
L
Jormungandr
7,311
731
6
1
0
172,243
0
L
Raijin
8,471
847
62
6
0
166,266
0
L
Ullr
7,300
730
13
1
0
182,956
0
W
Nemesis
9,619
962
7
1
0
222,195
0
W
Artemis
9,319
932
34
3
0
193,686
0
W
Ao Kuang
8,400
840
15
2
0
174,562
0
W
Zeus
10,486
1,049
36
4
0
154,069
0
L
Bellona
7,930
793
4
0
0
138,802
0
W
Cernunnos
8,781
878
30
3
0
164,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role