Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DoubleJ914
Da Ji
Level 131
God Stats
32W - 15L
1,639 SR
Queue Stats
561W - 586L
1,450 Elo+
Solo
Geb
Geb
FtlJustice
Geb
Level 158
God Stats
21W - 20L
1,503 SR
Queue Stats
366W - 405L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Spence10
Nu Wa
Level 158
God Stats
23W - 17L
1,615 SR
Queue Stats
600W - 608L
1,493 Elo+
Party 1
Scylla
Scylla
sspence2
Scylla
Level 158
God Stats
129W - 122L
1,533 SR
Queue Stats
546W - 545L
1,491 Elo+
Party 1
Team Averages
Level 147
1,558 SR
1,477 Elo+

VS

Team Averages
Level 112
1,561 SR
1,523 Elo+
Nu Wa
Nu Wa
Captian_Keef
Nu Wa
Level 105
God Stats
372W - 373L
1,511 SR
Queue Stats
376W - 388L
1,485 Elo+
Solo
Anhur
Anhur
Demauniks
Anhur
Level 135
God Stats
30W - 20L
1,592 SR
Queue Stats
41W - 32L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
FrancoJrz
Sun Wukong
Level 123
God Stats
1W - 1L
1,726 SR
Queue Stats
57W - 54L
1,498 Elo+
Solo
Cthulhu
Cthulhu
GanjaMomma69
Cthulhu
Level 70
God Stats
7W - 12L
1,400 SR
Queue Stats
246W - 252L
1,449 Elo+
Solo
Fenrir
Fenrir
Golf-3all
Fenrir
Level 128
God Stats
7W - 2L
1,576 SR
Queue Stats
147W - 163L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 1 / 5
6,328
1,266
5,177
3,163
950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
11
2 / 1 / 4
6,097
1,219
4,371
4,305
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 8
6,336
1,267
1,287
3,401
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Spence10
Nu Wa
11
1 / 0 / 4
5,856
1,171
4,776
1,619
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
sspence2
Scylla
11
2 / 0 / 6
6,148
1,230
6,175
2,179
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

403

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,759
1,152
3,477
3,594
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Demauniks
Anhur
10
0 / 3 / 2
6,128
1,226
2,463
7,939
5,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
FrancoJrz
Sun Wukong
9
1 / 1 / 0
5,425
1,085
2,476
3,997
2,026
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GanjaMomma69
Cthulhu
11
0 / 1 / 1
5,573
1,115
2,897
6,788
5,004
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
Golf-3all
Fenrir
9
0 / 1 / 0
5,059
1,012
264
1,344
552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
8
Kills
2
2
Deaths
8
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
5
5.5
L
1
2
1
0.75
L
Anhur
Demauniks
Anhur
0
3
2
0.33
W
Da Ji
2
1
4
4
L
Sun Wukong
FrancoJrz
Sun Wukong
1
1
0
1
W
0
0
8
4
L
Cthulhu
GanjaMomma69
Cthulhu
0
1
1
0.5
L
Fenrir
Golf-3all
Fenrir
0
1
0
0
W
Nu Wa
Spence10
Nu Wa
1
0
4
3
W
Scylla
sspence2
Scylla
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
11,577
14,667
Taken
23,662
6,201
Mitigated
14,268
3,025
Healing
1,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,177
2,199
415
505
3,163
950
0
1,167
1,996
0
13,609
L
3,477
737
0
0
3,594
1,066
0
2,265
1,329
14,537
0
L
Anhur
Demauniks
Anhur
2,463
991
0
440
7,939
5,620
0
3,009
4,930
0
13,604
W
Da Ji
4,371
577
48
313
4,305
1,650
0
1,643
2,629
0
7,123
L
Sun Wukong
FrancoJrz
Sun Wukong
2,476
86
0
280
3,997
2,026
0
3,057
940
0
5,110
W
1,287
0
0
1,744
3,401
2,443
0
1,780
1,621
5,831
0
L
Cthulhu
GanjaMomma69
Cthulhu
2,897
255
109
93
6,788
5,004
0
3,134
3,654
13,107
0
L
Fenrir
Golf-3all
Fenrir
264
134
0
220
1,344
552
0
773
571
0
2,007
W
Nu Wa
Spence10
Nu Wa
4,776
1,888
0
0
1,619
507
0
798
821
19,876
0
W
Scylla
sspence2
Scylla
6,175
258
0
0
2,179
651
0
986
1,193
15,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
27,944
97
Minions Killed
84
4
Camps Cleared
3
517,130
Distance Traveled
364,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,328
1,266
19
4
1
103,774
0
L
Nu Wa
5,759
1,152
30
6
0
81,480
0
L
Anhur
6,128
1,226
20
4
1
77,457
0
W
Da Ji
6,097
1,219
2
0
0
95,420
0
L
Sun Wukong
5,425
1,085
11
2
0
83,363
0
W
Geb
6,336
1,267
9
2
0
112,272
0
L
Cthulhu
5,573
1,115
20
4
0
97,542
0
L
Fenrir
5,059
1,012
3
1
2
24,723
0
W
Nu Wa
5,856
1,171
45
9
0
101,763
0
W
Scylla
6,148
1,230
22
4
3
103,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role