Player Matchup

Ymir
Ymir
Busterhymien
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 149L
1,454 Elo+
Solo
Cupid
Cupid
GhostNDaRain
Cupid
Level 133
God Stats
5W - 3L
1,744 SR
Queue Stats
211W - 230L
1,482 Elo+
Party 2
Zeus
Zeus
GhostNdaHood
Zeus
Level 129
God Stats
2W - 4L
1,483 SR
Queue Stats
126W - 142L
1,492 Elo+
Party 2
Lancelot
Lancelot
HAV0C_FL120
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,606 Elo+
Solo
Ravana
Ravana
yungbruh01
Ravana
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,443 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,495 Elo+

VS

Team Averages
Level 111
1,544 SR
1,472 Elo+
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sillyti
Nu Wa
Level 65
God Stats
10W - 9L
1,525 SR
Queue Stats
41W - 51L
1,434 Elo+
Solo
Nemesis
Nemesis
aldrich09
Nemesis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 121L
1,438 Elo+
Solo
Neith
Neith
garashy2
Neith
Level 131
God Stats
9W - 6L
1,608 SR
Queue Stats
268W - 245L
1,492 Elo+
Party 1
Odin
Odin
johnhaqua
Odin
Level 87
God Stats
30W - 21L
1,587 SR
Queue Stats
125W - 116L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,275
528
1,408
6,482
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 0
5,040
504
3,437
8,072
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
5,473
547
4,597
5,525
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
HAV0C_FL120
Lancelot
7
0 / 4 / 1
4,543
454
3,714
7,677
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
yungbruh01
Ravana
9
1 / 3 / 1
4,895
490
4,442
5,697
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
3 / 1 / 3
6,253
625
3,565
7,235
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Sillyti
Nu Wa
10
2 / 1 / 3
5,956
596
4,048
4,852
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
aldrich09
Nemesis
11
4 / 0 / 1
6,551
655
5,791
6,850
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Neith
garashy2
Neith
10
3 / 1 / 1
5,635
564
4,792
5,152
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
10
1 / 0 / 3
5,045
505
3,326
5,937
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
13
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
3
4.5
L
0
0
2
1
L
0
4
0
0
L
2
2
1
1.25
L
Lancelot
HAV0C_FL120
Lancelot
0
4
1
0.13
W
Nu Wa
Sillyti
Nu Wa
2
1
3
3.5
W
Nemesis
aldrich09
Nemesis
4
0
1
4.5
W
Neith
garashy2
Neith
3
1
1
3.5
W
Odin
1
0
3
2.5
L
Ravana
yungbruh01
Ravana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,598
Damage
21,522
33,453
Taken
30,026
11,423
Mitigated
13,931
8,640
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,565
0
562
4,161
7,235
4,703
243
867
6,346
14,304
1,092
L
1,408
189
126
1,309
6,482
3,327
0
1,803
4,679
14,100
0
L
3,437
1,174
27
3,200
8,072
2,224
0
1,690
6,382
0
34,438
L
4,597
256
0
1,227
5,525
1,360
0
1,891
3,595
32,447
0
L
Lancelot
HAV0C_FL120
Lancelot
3,714
645
0
985
7,677
2,805
0
441
6,756
0
16,447
W
Nu Wa
Sillyti
Nu Wa
4,048
974
0
1,107
4,852
1,049
130
1,833
2,731
30,934
904
W
Nemesis
aldrich09
Nemesis
5,791
2,215
0
3,507
6,850
4,664
0
233
6,575
0
36,051
W
Neith
garashy2
Neith
4,792
1,121
0
1,893
5,152
1,569
0
1,124
3,988
0
37,642
W
Odin
3,326
563
0
2,510
5,937
1,946
42
1,460
4,381
0
31,314
L
Ravana
yungbruh01
Ravana
4,442
957
0
1,766
5,697
1,707
0
1,662
4,035
0
23,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
29,440
240
Minions Killed
275
0
Camps Cleared
0
953,029
Distance Traveled
960,073
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,253
625
22
2
0
194,791
0
L
Ymir
5,275
528
20
2
0
191,183
1
L
Cupid
5,040
504
82
8
0
168,225
0
L
Zeus
5,473
547
69
7
0
174,466
0
L
Lancelot
4,543
454
26
3
0
209,041
0
W
Nu Wa
5,956
596
52
5
0
161,794
0
W
Nemesis
6,551
655
62
6
0
208,608
0
W
Neith
5,635
564
77
8
0
179,221
0
W
Odin
5,045
505
62
6
0
215,659
1
L
Ravana
4,895
490
43
4
0
210,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role