Player Matchup

Charon
Charon
Silver IV
Dexvin
Charon
Silver IV
Level 217
God Stats
10W - 8L
1,558 SR
Queue Stats
600W - 643L
683 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
Hercules259
Erlang Shen
Silver V
Level 73
God Stats
1W - 0L
1,424 SR
Queue Stats
17W - 39L
703 MMR
Solo
Bastet
Bastet
Silver IV
MOP-Michael
Bastet
Silver IV
Level 85
God Stats
3W - 1L
1,796 SR
Queue Stats
93W - 113L
741 MMR
Solo
Poseidon
Poseidon
Bronze I
Tokio3374
Poseidon
Bronze I
Level 59
God Stats
5W - 2L
1,558 SR
Queue Stats
53W - 77L
330 MMR
Solo
Danzaburou
Danzaburou
Bronze I
sychoopturtle
Danzaburou
Bronze I
Level 166
God Stats
16W - 28L
1,321 SR
Queue Stats
476W - 545L
738 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,531 SR
639 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,442 SR
994 MMR
Sun Wukong
Sun Wukong
Silver V
 
Sun Wukong
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze II
 
Bacchus
Bronze II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
Darth_Cruz15
Nu Wa
Silver V
Level 61
God Stats
2W - 2L
1,474 SR
Queue Stats
32W - 56L
767 MMR
Solo
Hachiman
Hachiman
Bronze III
cjmadness09
Hachiman
Bronze III
Level 80
God Stats
0W - 2L
1,251 SR
Queue Stats
17W - 51L
394 MMR
Solo
Mulan
Mulan
Silver III
jigalingswinger2
Mulan
Silver III
Level 157
God Stats
101W - 102L
1,486 SR
Queue Stats
489W - 513L
807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dexvin
Charon
9
2 / 0 / 2
6,490
649
3,741
5,386
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Hercules259
Erlang Shen
10
0 / 1 / 1
5,264
526
2,500
7,688
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
10
0 / 1 / 3
5,622
562
4,008
6,575
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Tokio3374
Poseidon
11
3 / 0 / 0
6,460
646
2,899
4,184
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sychoopturtle
Danzaburou
11
3 / 1 / 1
7,030
703
2,985
4,978
1,460
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PeleBake KujiraKing ArthurCharybdis

VS

Bans
AnubisZhong KuiMedusaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 1
5,989
599
6,380
7,176
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
8
1 / 2 / 0
4,683
468
2,923
10,069
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
5,467
547
2,690
3,736
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
cjmadness09
Hachiman
3
0 / 2 / 1
3,804
380
1,019
2,050
414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,072
507
2,727
7,566
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Bacchus
 
Bacchus
1
2
0
0.5
L
1
2
0
0.5
W
Charon
Dexvin
Charon
2
0
2
3
W
Erlang Shen
Hercules259
Erlang Shen
0
1
1
0.5
W
Bastet
0
1
3
1.5
W
Poseidon
Tokio3374
Poseidon
3
0
0
3
L
Hachiman
cjmadness09
Hachiman
0
2
1
0.25
L
0
1
1
0.5
W
Danzaburou
sychoopturtle
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,133
Damage
15,739
28,811
Taken
30,597
12,248
Mitigated
15,728
10,101
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,380
1,187
0
2,566
7,176
5,159
0
397
6,779
0
38,352
L
Bacchus
 
Bacchus
2,923
180
85
3,512
10,069
6,327
90
2,536
7,533
15,933
0
L
2,690
423
0
715
3,736
942
120
788
2,948
29,544
591
W
Charon
Dexvin
Charon
3,741
891
0
2,250
5,386
2,774
208
947
4,266
18,264
0
W
Erlang Shen
Hercules259
Erlang Shen
2,500
1,561
0
2,032
7,688
4,820
190
836
6,439
0
23,553
W
Bastet
4,008
1,119
0
2,068
6,575
2,080
82
756
5,613
0
28,921
W
Poseidon
Tokio3374
Poseidon
2,899
637
0
1,230
4,184
1,114
291
1,882
2,126
46,296
1,067
L
Hachiman
cjmadness09
Hachiman
1,019
597
0
451
2,050
414
0
357
1,693
0
4,840
L
2,727
286
0
3,534
7,566
2,886
0
2,434
5,132
0
29,146
W
Danzaburou
sychoopturtle
Danzaburou
2,985
1,355
0
2,521
4,978
1,460
2,969
650
4,216
0
47,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
25,015
284
Minions Killed
219
0
Camps Cleared
0
1,050,452
Distance Traveled
828,751
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,989
599
65
7
0
178,694
0
L
Bacchus
4,683
468
17
2
0
225,189
0
L
Nu Wa
5,467
547
69
7
0
178,181
4
W
Charon
6,490
649
20
2
0
213,359
6
W
Erlang Shen
5,264
526
45
5
0
209,272
0
W
Bastet
5,622
562
52
5
0
242,232
0
W
Poseidon
6,460
646
81
8
0
195,282
3
L
Hachiman
3,804
380
8
1
0
50,612
0
L
Mulan
5,072
507
60
6
0
196,075
1
W
Danzaburou
7,030
703
86
9
0
190,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role