Player Matchup

Skadi
Skadi
BigFellaProdigy
Skadi
Level 151
God Stats
4W - 0L
1,663 SR
Queue Stats
125W - 120L
1,480 Elo+
Solo
Hercules
Hercules
Ishepi88
Hercules
Level 148
God Stats
3W - 2L
1,390 SR
Queue Stats
217W - 211L
1,544 Elo+
Solo
Bakasura
Bakasura
MrMuffinpuf
Bakasura
Level 118
God Stats
1W - 1L
1,401 SR
Queue Stats
23W - 21L
1,488 Elo+
Party 1
Discordia
Discordia
Pherothemighty
Discordia
Level 92
God Stats
1W - 0L
1,280 SR
Queue Stats
14W - 14L
1,477 Elo+
Party 1
Charon
Charon
jed1m1ndtr1x
Charon
Level 55
God Stats
3W - 0L
1,821 SR
Queue Stats
98W - 98L
1,473 Elo+
Party 1
Team Averages
Level 113
1,511 SR
1,492 Elo+

VS

Team Averages
Level 159
1,516 SR
1,493 Elo+
Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
bIGw00D1234567
Chiron
Level 158
God Stats
3W - 6L
1,406 SR
Queue Stats
502W - 520L
1,485 Elo+
Solo
Danzaburou
Danzaburou
loohan
Danzaburou
Level 245
God Stats
18W - 15L
1,512 SR
Queue Stats
610W - 640L
1,457 Elo+
Solo
Martichoras
Martichoras
unlinkedtech
Martichoras
Level 141
God Stats
20W - 12L
1,659 SR
Queue Stats
444W - 475L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 12
9,523
1,058
10,013
10,511
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Ishepi88
Hercules
16
3 / 3 / 17
8,868
985
7,514
15,347
15,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
MrMuffinpuf
Bakasura
13
7 / 3 / 5
8,445
938
9,047
8,547
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
Pherothemighty
Discordia
13
2 / 2 / 13
8,016
891
6,705
4,995
4,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
16
3 / 2 / 16
9,494
1,055
7,167
8,927
5,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 4 / 9
7,365
818
9,639
12,305
11,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
 
Fenrir
11
2 / 8 / 6
7,065
785
4,096
12,926
14,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

1
0 / 0 / 0
2,394
266
0
0
0
Danzaburou
loohan
Danzaburou
15
4 / 5 / 5
8,024
892
8,933
9,574
3,599
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
unlinkedtech
Martichoras
17
4 / 4 / 6
8,666
963
8,137
7,982
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
21
Kills
11
13
Deaths
21
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
9
1.38
L
Fenrir
 
Fenrir
2
8
6
0.63
W
6
3
12
4
W
Hercules
Ishepi88
Hercules
3
3
17
3.83
W
Bakasura
MrMuffinpuf
Bakasura
7
3
5
3.17
W
Discordia
Pherothemighty
Discordia
2
2
13
4.25
L
0
0
0
0
W
Charon
3
2
16
5.5
L
Danzaburou
loohan
Danzaburou
4
5
5
1.3
L
Martichoras
unlinkedtech
Martichoras
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
30,805
48,327
Taken
42,787
43,635
Mitigated
32,413
14,509
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,639
299
253
952
12,305
11,130
0
4,188
7,304
0
15,475
L
Fenrir
 
Fenrir
4,096
1,053
280
1,346
12,926
14,119
0
2,168
9,142
0
5,356
W
10,013
4,606
281
1,615
10,511
9,905
2,678
0
10,511
0
24,494
W
Hercules
Ishepi88
Hercules
7,514
2,360
1,495
5,045
15,347
15,374
211
0
15,347
0
16,649
W
Bakasura
MrMuffinpuf
Bakasura
9,047
5,271
177
1,743
8,547
8,230
237
0
8,547
0
9,347
W
Discordia
Pherothemighty
Discordia
6,705
25
1,392
555
4,995
4,382
778
0
4,995
12,827
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
7,167
1,039
1,099
1,107
8,927
5,744
1,407
0
8,927
16,898
389
L
Danzaburou
loohan
Danzaburou
8,933
2,193
341
1,601
9,574
3,599
0
3,193
5,822
0
18,092
L
Martichoras
unlinkedtech
Martichoras
8,137
4,184
0
1,576
7,982
3,565
0
2,805
4,898
0
29,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
33,514
117
Minions Killed
88
0
Camps Cleared
0
889,815
Distance Traveled
543,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,365
818
6
1
0
162,995
0
L
Fenrir
7,065
785
6
1
0
132,130
0
W
Skadi
9,523
1,058
37
4
0
159,734
0
W
Hercules
8,868
985
15
2
0
188,546
0
W
Bakasura
8,445
938
16
2
0
183,752
0
W
Discordia
8,016
891
20
2
0
201,086
0
L
Chiron
2,394
266
0
0
0
0
0
W
Charon
9,494
1,055
29
3
0
156,697
0
L
Danzaburou
8,024
892
26
3
0
117,626
0
L
Martichoras
8,666
963
50
6
0
131,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role