Player Matchup

Janus
Janus
Jmb280
Janus
Level 100
God Stats
10W - 9L
1,586 SR
Queue Stats
587W - 597L
1,429 Elo+
Solo
Chaac
Chaac
Justdeathreps
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,458 Elo+
Solo
Sol
Sol
Laphytaffy
Sol
Level 146
God Stats
6W - 2L
1,658 SR
Queue Stats
236W - 242L
1,417 Elo+
Solo
Hachiman
Hachiman
davidsant345
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,677 Elo+
Solo
Chronos
Chronos
vRbFisH369
Chronos
Level 117
God Stats
5W - 0L
1,973 SR
Queue Stats
54W - 58L
1,404 Elo+
Solo
Team Averages
Level 103
1,643 SR
1,477 Elo+

VS

Team Averages
Level 108
1,459 SR
1,458 Elo+
Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DeadlierGinger
Sobek
Level 122
God Stats
1W - 2L
1,496 SR
Queue Stats
171W - 164L
1,434 Elo+
Party 1
Camazotz
Camazotz
Hippoflatimus
Camazotz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 127L
1,423 Elo+
Solo
Baba Yaga
Baba Yaga
MemphisPharoah1
Baba Yaga
Level 120
God Stats
0W - 2L
1,308 SR
Queue Stats
59W - 72L
1,464 Elo+
Solo
The Morrigan
The Morrigan
SoloAlbatraoz
The Morrigan
Level 80
God Stats
6W - 7L
1,493 SR
Queue Stats
280W - 288L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jmb280
Janus
17
9 / 3 / 15
10,525
957
19,259
8,822
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 19
10,452
950
13,969
14,897
17,737
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
5 / 1 / 12
9,507
864
8,894
5,220
1,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hachiman
davidsant345
Hachiman
16
6 / 3 / 16
9,699
882
9,767
9,576
2,331
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
vRbFisH369
Chronos
15
2 / 4 / 17
9,111
828
5,274
9,230
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 9 / 4
8,878
807
5,572
13,717
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

13
0 / 6 / 8
7,682
698
4,875
15,608
19,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Camazotz
Hippoflatimus
Camazotz
16
6 / 5 / 7
9,104
828
8,388
14,801
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
MemphisPharoah1
Baba Yaga
16
4 / 3 / 7
8,824
802
14,873
9,906
3,683
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

The Morrigan
SoloAlbatraoz
The Morrigan
16
1 / 6 / 10
8,883
808
8,141
9,368
3,689
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
28
Kills
14
14
Deaths
29
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
9
4
0.56
L
0
6
8
0.67
L
Camazotz
Hippoflatimus
Camazotz
6
5
7
1.9
W
Janus
Jmb280
Janus
9
3
15
5.5
W
6
3
19
5.17
W
5
1
12
11
L
Baba Yaga
MemphisPharoah1
Baba Yaga
4
3
7
2.5
L
The Morrigan
SoloAlbatraoz
The Morrigan
1
6
10
1
W
Hachiman
davidsant345
Hachiman
6
3
16
4.67
W
Chronos
vRbFisH369
Chronos
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
41,849
47,745
Taken
63,400
26,420
Mitigated
38,484
16,364
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,572
598
433
3,660
13,717
6,100
0
6,876
6,562
0
9,751
L
4,875
301
761
3,834
15,608
19,130
0
8,532
6,490
8,122
0
L
Camazotz
Hippoflatimus
Camazotz
8,388
1,843
736
4,893
14,801
5,882
0
7,362
7,153
0
15,477
W
Janus
Jmb280
Janus
19,259
1,936
1,112
2,582
8,822
2,820
588
4,119
4,703
30,466
0
W
13,969
1,115
1,086
4,079
14,897
17,737
39
6,916
7,981
899
27,612
W
8,894
1,848
30
2,141
5,220
1,015
239
3,723
1,497
18,000
544
L
Baba Yaga
MemphisPharoah1
Baba Yaga
14,873
751
1,436
3,820
9,906
3,683
0
4,631
5,075
25,778
0
L
The Morrigan
SoloAlbatraoz
The Morrigan
8,141
1,593
444
370
9,368
3,689
0
4,469
4,583
26,265
1,639
W
Hachiman
davidsant345
Hachiman
9,767
5,379
508
2,958
9,576
2,331
247
6,370
3,206
0
18,840
W
Chronos
vRbFisH369
Chronos
5,274
1,087
632
1,236
9,230
2,517
876
5,739
3,491
16,996
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
43,371
130
Minions Killed
87
0
Camps Cleared
0
1,073,336
Distance Traveled
1,042,951
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,878
807
12
1
0
186,339
0
L
Sobek
7,682
698
2
0
0
219,508
0
L
Camazotz
9,104
828
16
1
0
220,500
0
W
Janus
10,525
957
37
3
0
222,976
0
W
Chaac
10,452
950
34
3
0
246,063
0
W
Sol
9,507
864
24
2
0
195,232
0
L
Baba Yaga
8,824
802
14
1
0
231,238
0
L
The Morrigan
8,883
808
43
4
0
185,366
0
W
Hachiman
9,699
882
17
2
0
202,167
1
W
Chronos
9,111
828
18
2
0
206,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role